
Hunt: Showdown 1896 is the brutally rewarding extraction shooter. Track twisted monsters and overcome ruthless PvP. Take bounties in corrupted backwaters lost to history. With a team, you might survive. Die with nothing or get out with everything.
Modeled estimate, not a reported figure. How we estimate →
About

Discover the possibilities of our arsenal, with weapons, gear, and abilities that are equal parts authentic and creative. Explore different tactical approaches to any situation, whether you’re setting an ambush or taking back the initiative. Build your own unique loadouts that match your playstyle. From Beetles to Tarot Cards, there’s a tool for every job. Lightweight inventory management keeps you focused on the game rather than your backpack. Survive and level up your Hunter. But don’t get complacent, as even the best gear won’t save you. Combat is balanced so that everyone has a fair chance.


The world has teeth. Experience ravaged landscapes and twisted monstrosities deep in the forgotten corners of the American West. With four massive maps, transformative weather conditions, and fresh changes every season, you’ll always have something new to see. Whether you’re outrunning a wildfire or stalking under the cover of heavy rain, make no mistake: From Mammon’s Gulch to Lawson Delta, the Corruption has seeped into everything.


Rely on your ears just as much as your eyes. Sound is vital: the warning cries of nearby monsters. Dogs barking in the distance at enemy Hunters on your trail. The metallic clinks of a weapon being reloaded in the other room. From creaking floorboards to snapping twigs, every sound could make the difference between survival and disaster. So, watch where you step. Hold your fire when you can. And if you find your ears are left wanting more, listen to the haunting melodies of Port Sulphur Band, exclusive to Hunt: Showdown 1896.


Danger lurks around every corner. The dead have risen and are hungry, but rival players are the deadlier threat. The gunshots will close in from every direction. Every Hunter is competing for the same prize, which turns every match into a deadly showdown. When you finally make contact, ride the adrenaline rush. Every second matters, every bullet counts, and the smallest decisions will seal your fate. The biggest risks for the highest rewards.


Trust is survival. Choose your team wisely as another pair of eyes can be the difference between life and death. Share your triumph in duos or trios. When you’re ready, take the challenge hunting solo. Relish your hard-earned victories, it’s taking the bounty that matters. Whether your match ended in a haul of loot or the cold embrace of death, know your fellow Hunters have walked that same line. As they say, Hunt Giveth or Hunt Taketh.


Express the way you play. Recruit from a diverse roster of Hunters, including Wild West gunslingers, twisted fanatics, and legendary warriors from further afield. Arm them with an array of distinctive weapons, from exquisite firearms to brutal, improvised hammers. With hundreds of unlocks and customizations beyond your Hunter and gear, no one will Hunt quite like you.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*, Polish, Turkish, Japanese, Portuguese - Brazil, Korean +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 694 reviews with recorded playtime.
Reviews
Themes across 693 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its more like DLC/skin showdown then hunt, adding only skins and not new content. It was good game when it come, something new and original, but over time, devs make this game just a big pile of ♥♥♥♥♥♥♥♥. It should offer multyple game play style but they f**** up maps and nerf weapons in way they force you play only youtuber (cry babies) style = mosin only. something else like sniping or shotguns that cant kill on 2m is not playable. = This game force you play it like its some stupit CoD deathmatch then some zombies/monsters/players hunt. - a lot of bugs and long textures loading - cant play like 5 min of the start of every game (and yea installed on SSD disc) - extremly large amount of cheaters, and devs doing nothing against it. - illogical weapons/damage system (possible try of balance but they make it even worst then before) + (no longer exist) visual (if textures load) 9/10 gameplay 0/10
The developers do nothing to ban the cheaters, they act like its not a problem. At the lower MMR its not, however 6 stars is terrible and there are know cheaters that even say it on their profile and game dev's are to lazy to do anything about it. Steam doesn't do anything about it either.
Покупал для совместной игры с друзьями. Когда играл ещё в «Цирк», было терпимо, хоть и частенько попадались игроки 99-го уровня, и игра заканчивалась с выстрела в голову от куста из винтовки Мейнарда с глушаком. Но это было терпимо и не так часто встречалось. Вроде обнова интересная, с крепостью этой задумка ничего, но ребаланс ношения оружия всё испортил. Теперь каждый второй гоняет с дробовиком или просто ждёт тебя за углом, и ты ищешь игру больше, чем играешь. Симулятор главного меню, одним словом. Если раньше 50 на 50 ты умудрялся поперестреливаться, устраивать какие-то зарубы между игроками, и негативные эмоции гасились, когда ты через раз выносишь награду, то сейчас, уже четвёртый день играю, 90 процентов каток заканчиваются без единого выстрела — просто выстрел в жопу из-за угла или какое-то чмо на кошке подкрадывается. Если ты ждёшь от игры динамичных пострелушек - ищи другую игру, потому что с каждой обновой становится только хуже.
1899年,枪手和不法之徒的时代已然走到尽头。 但现在是1896年,推荐游玩
I have around 20k hours of various videogames. This game is uniquely terrible. The Graphics are HORRIBLE (never seen graphics act as such a detriment to gameplay), movement is clunky, and I'd say hitboxes are bad but I honestly couldn't tell you, because past 50 meters, you can't see them anyways! This is the only game I have ever played where I have consistently ended the session thinking "Wow, I didn't enjoy one single aspect of that." TLDR: Graphics, movement, and hitboxes are ♥♥♥♥♥♥♥♥, gunplay largely ruined by this (and the dev's apparent misunderstanding of what "Semi-Auto" means, least enjoyable experience I've ever had gaming.
This game used to be fantastic. It was my favourite game for a while and I can not describe how much fun I used to have, especially playing with friends. The Gun Handling, the design, the world, the AI,, it was fun and intense and felt very rewarding. But it changed. And not for the better. Bad balancing choices, bad updates, more events, more skins more problems that just exist because Crytek created them by trying to fix other problems that crytek created by trying to fix even other problems that they created to begin with. They change balancing on things nobody asked for and refuse to balance things that continue to break game after game played. The Officer Carbine is considered a three point weapon while the Springfield is considered four points? The Maynard Sniper Silencer is five points for some reason? Instead of fixing or balancing weapons that caused problems they implemented a whole new system around ALL equipment which only made thing even worse. Taking consumables and tools and merging them? Solos running around with 6 different types of Traps and Beetles they can use to annoy you without even having to risk being seen seems fair just to balance something that most people did not even consider a problem. Most lobbys in high elo are not even full at this point becasue there are not enough decent players left. Why? Because a lot of the people that loved this game, that made this game grow are leaving. I know change is important and new updates keep a game alive. But saying crytek overdid it is a massive understatement. But they can see their numbers. Maybe I am the problem. But at this stage I can not recommend this game any longer
Comment dire : serveur de merde , shoot connect inexistant , les serveurs EU envahit par les russes , des cheaters a tout vas , un patch misérables , un pve qui ajoute des mobs de plus en plus désagréable , les solo les plus assister tout fps auquel j'ai jouer confondus (hate de voir sur apex un mec lancer en solo avec arme dorée , capacité d'auto rez , boost de mmr etc xD) bref un potentiel gigantesque mais un travail minable et honteux
Я хочу рефанд
I am deeply disappointed about the current gun meta and the gunfight situation. For me, the game has never gotten to that degree of anti-fun. I have been playing since 2020, here and there. Almost played every event, and I almost got every battle pass just for the sake of supporting the game. I am tired. So close to leaving. I believe that I am included in a considerable number of silent players who feel like this. Let me explain: I am generally okay with balloon, event stronghold, and general macro changes. Moreover, I do not go with the general phasing and immersion criticism against the event and event compound. I am generally okay with world changes. But those are the only things I am okay with... Gunfights are the all-time worst. Close-quarters fight standard: - Everybody has a gear or some joke weapon in their possession with an instant death guarantee, like a lance, a bow, and a crossbow with custom ammo, or a katana with a perk. - Everybody has shorty shotguns with infinite ammo or slugs. - Everybody has dual-pistols with custom ammo or a Lemat with a slug. Those standards resulted in the instant ending of gambling fights, and they are remarkably boring. Everybody dies within seconds. Who shoots whom first with their joke weapon or some ♥♥♥♥♥♥♥♥ gear determines the end result of the fight. I have not seen a Nagant pistol in maybe six months. I do not claim that old hunt was perfect; But, you used to fight with pistols, you used to miss shots, and you used to pay for your mistakes. I clearly remember that. Fights have no climax. No mistakes. The only strategy is limited to corner peak timing and one-shotting your opponent. What about keeping your distance and initiating rifle fights? Yeah... -Try finding and chasing the Maynard guy in the bushes 120 meters away -Try initiating the fight against the waiting joke weapon, slug squad, in the bushes -Try initiating the fight against the waiting joke weapon, slug, and trap squad in the stronghold -Try initiating the fight against the waiting joke weapon, slug, and trap squad in the stronghold, while Maynard guy 120 meters away shoots you constantly, and 20 minute waiting enjoyer shorty shotgun rusher squad thirds the fight -Try to evade a headshot from ##### or 1234567891324325's shorty centennial Everything is anticlimactic. Every single cool aspect or story-creating gunfight is getting bypassed. Whether you win or not, it is instant, includes one tap, a headshot, a joke weapon, and it is anticlimactic. I am tired. There is a disgusting predictability about player behavior, not about the end result but about how it will occur. Shorty shotguns should be removed. Not a nerf, not an arrangement, they should be removed. Dual pistols should be extremely limited, maybe one option per ammo type, and should require a costly perk. Bow should have a stamina debuff while aiming. Bomb lance should be scarce or situational. Slug should be removed. Weird joke ammo, like turning your crossbow into a shotgun, should be removed. There should be no silencer snipers. Game needs a cheater tracing system, and we should have access to it too, like Valve's Overwatch. I can sense the distinction between a good-luck player and a suspicious wall-hack user. Please search "hunt showdown cheats", and you will see for yourself. I am suggesting and complaining in terms of gameplay. For example, is Maynard sniper's strongest weapon in the game? No, not the slightest. Should it be removed? Absolutely yes. Whether the community or developers acknowledge that or not, I do not know, but I strongly believe that the game rings alarm bells. If it continues like that, there will be a seemingly sudden collapse in its player base; However, the collapse will be rooted in long-term problems of the game. Thanks for reading.
paid outfits are darker than the free ones, often dlc locked too
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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