
Meems, the hungry creatures that live under the World Tree, are in danger of extinction! Let's make the Meems' lives happy by exploring around the World Tree with them and developing their settlement!
Modeled estimate, not a reported figure. How we estimate →
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About
One day you came across a picture book about Meems, hungry creatures that lives under the World Tree. But the ending of the story was very sad...
You can help the Meems by interacting with the picture book. Guide the Meems and bring the story to a happy ending!
Meems are charming but hungry creatures that live beneath the World Tree. One day, the Miraculous Pot that can cook any food deliciously was destroyed, and Meems are in danger of extinction!
Help the surviving Meems and rebuild the settlement of Meems into an ideal world!
Creatures that loves to eat, sleep and play.
As they experience various activities, they learn new skills and change their appearance. The variety of Meems that can be created by coupling them together is endless. Find your favorite Meem!
The World Tree grows as it is filled with the light of joy generated when Meems eat a special meal during a feast. As the World Tree grows, Meems will be able to venture further into new areas to explore!
Various facilities such as the Meem House and the Love Nest, as well as other resource and farming facilities (and even purely cosmetic facilities) can be built for the Meems. Use the materials found during exploration to build a happy life for the Meems!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Reviews
Game feels like it is meant for controller only. It looked interesting, but you CANNOT change the scrolling buttons for a keyboard. I found no options for that, only for controllers. The default scroll controls are opposite of every other game I have played like this. That is not a problem, but not giving us the option to swap it is!
[quote] [h1]舌尖上的救世主!《好饿的谜姆》:逆转灭族危机,吃出幸福未来![/h1] 《好饿的谜姆》是一款丑萌治愈系殖民模拟游戏。在世界树的庇护下,生活着一群天真贪吃的小生物——谜姆,天性贪吃犹如饕餮,一顿不吃就饿得慌。好在这群生物中诞生了一位高灵智的谜姆,在他的不断努力研究下创造出了一口能够烹饪万物的“奇迹大锅”,让谜姆部落过上了无忧无虑的日子。既然有高智谜姆,族群难免也会出现一个低智暴走的谜姆,好巧不巧就把“奇迹大锅”破坏了,让这个以食为天的种族瞬间滑向了灭亡的边缘!而作为玩家的你,正是在这危急关头介入,成为它们最后的希望。 https://steamcommunity.com/sharedfiles/filedetails/?id=3538747016 你的使命,就是带领这些可爱的“吃货”深入世界树的内部秘境,展开一场充满未知的探险。探险的目的不仅是寻找生机,更要收集各种任务资源,为幸存的谜姆们建设新的家园基地。游戏有多种难度供玩家选择,简单难度更适合推剧情适应玩法的玩家,而普通难度、困难难度就需要考虑谜姆的饥饿度与低理智的情况,游戏中随时可以切换难度。 前期可以跟着托莲大神NPC的委托走,他会一步一步地让你熟悉本作的整个玩法,资源基本上都是通过探索世界树获得,玩家需要派遣多位谜姆前往世界树内进行资源搜刮,记得带上零食(有助于让谜姆恢复理智,理智过低的谜姆会到处捣乱,比如踢包裹让收集的资源丢失、有时候还会妨碍同伴捡物资)。进入地图内玩家需要操纵包裹移动,谜姆会在包裹范围内进行资源搜索,包裹有容量上限,到达上限后还能装只不过移动距离会逐渐缩小到最后不能移动。在图内还会遇到很多怪物,有的会偷你的资源、有的会攻击你让你理智下降。虽然探索收集有趣,但是不能贪,记得在天黑前回到部落用“奇迹大锅”制作大餐,收集到的材料还可以搭建遮风挡雨的“谜姆之家”,促成姻缘的“爱的小窝”(孵蛋、诞生下一代谜姆),以及维持生计的资源点和农场,甚至装点家园的趣味设施,需要完成委托陆陆续续解锁建筑。看着它们在你亲手打造的天地里安居乐业,那份满足感油然而生。 https://steamcommunity.com/sharedfiles/filedetails/?id=3538746638 谜姆们可不仅仅是坐等投喂的萌物。它们有着独特的成长方式:通过品尝美食、下本探索,这些小可爱能领悟新技能,甚至“进化”出意想不到的新形态!比如从挨打中悟出“痛痛耐力”(遭受到攻击会降低伤害)、搜索草丛会解锁“脚下秘密”(可以在脚下怪怪的地方找到物品),不仅如此,你还可以通过繁衍孵蛋让宝宝继承技能的同时诞生出新的技能,我第一次繁衍获得的是摇树和进攻技能,摇树能够让我获得更多的资源,而进攻技能则让我能够对一些怪物进行攻击获得更稀有的材料。 https://steamcommunity.com/sharedfiles/filedetails/?id=3538746660 本作本质上还是一个资源收集+基地建造游戏,不过深度不太够,建造也不够自由,指引、UI和操作也是一言难尽,比如托莲大神NPC给的委托是让我造一个谜姆的家,但是我把那个位置先建了爱的小窝导致我无法建谜姆的家就一直卡在那个委托,直到我偶然点开那个绿色的LAYOUT按钮才看到地图俯视图,点击对应建筑才有旋转和拆除按钮。还有分配谜姆去互动点交互,并不能直接在互动点选择需要分配的谜姆,而是需要先定位到谜姆点那个像锅一样的图标然后再在俯视图内进行分配,这操作屌爆了!说实话定价216元,确实有点高了,看了眼有Switch版本,感觉像是暴力移植,个人还是推荐半价或者更好的折扣购入~ [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
Hungry Meem is a strange game. Maybe you could call it a city builder… or maybe not. You see, somewhere out there in the universe, there once lived the so-called Meems. They were very, very hungry. And very greedy. So greedy, in fact, that they eventually ate practically everything on their planet — and starved to death. All but one. The last surviving Meem accidentally finds the final seed of the World Tree (and of course tries to eat it — unsuccessfully). By sheer luck, it manages to grow a small sapling from it. Now it’s your mission to save the world, rebuild Meem civilization, and — this time — make sure they don’t devour everything again. The game is intriguing, filled with dark humor and a unique charm all its own. The only downside is that it feels a bit slow at times. Still, give it a chance — it’s worth it. Video: https://youtu.be/NdN6iXVrzhg
I'm not quite sure about their comparison to Metroidvania, but it absolutely brings me back to old school PS1/PS2 vibes with games like Monster Rancher, the old school Digimon games or even Creatures/Creatures Raised In Space on PS1. This actually feels like a charming little game i'd play off stream in my spare time as well, it's not very demanding and I can definitely see myself shutting my brain off and just enjoying it for what it is, is there enough to justify a $30 price tag? Time will tell, from all the stuff I see ahead of me I could see that very well be the case but for the time being it has enough Katamari zaney cartoonyness that will bring me back to see how my little Meems are doing.
Puedes la review completa en [url=https://gaminglog.es/analisis-de-hungry-meem-pc/]GamingLog[/url] La verdad, no esperaba que Hungry Meems me llegase a gustar demasiado, pero he pasado varias noches en vela viendo a mis Meems explorando y recogiendo recursos como un tonto. Es un poco como cuando tienes un Tamagotchi y estás esperando a ver que ocurre, solo que aquí es más activo. Es una idea que, funcionar, funciona, pero también es muy nicho por la parte de mazmorra que le toca, aunque el juego tiene opciones de dificultad para estar más o menos pendiente de algunos parámetros. También, como digo, pienso que tiene margen de mejora, no solo por lo comentado, pero es una idea a la que sospecho se la podría explotar más en profundidad por la parte de habilidades y mazmorra (ojalá estilo Mystery Dungeon). Pero vamos, que no está mal como es ahora mismo. Si te interesa ver unas criaturas glotonas, cuidar de ellas, e intentar recuperar el arbol del mundo (que es el objetivo de verdad), puede que te interese. [b]Nota 7.5[/b]
THEY ARE SO CUTE!!! I want more meems, more more more Honestly liked this game way too much You'll catch me cheering the meems on Laughing at them for eating things they shouldn't I'm going to cry when the first one dies
オススメしない人のレビュー見て発売してほぼ1年経とうとしてて少しは改善されてないかなぁ…なんて思って期待して購入したけど…、よくないと思った。 ミーム同士でぶつかるし、なにより良くないと感じる点はミームが学習しないという点が非常に良くないと思った。 食べられないものを口に入れてしまって吐き出すまではわかる…一度や二度ものを拾うか拾わないか迷うのもわかる…、だけど探索するマップでそれを毎回何回もやられちゃうと(なんなのコイツら…)ってなる… おまけにパニックになった時もしくはなる寸前でそれを予防する為の処置をしても違うやつが受け取ったりするのでイラつきがやばい… PVでもある通りフクロの周辺で行動して物資を回収してくれるのだが… 入口の建物にかなりの確率で引っ掛かるし…ミーム君達は知性があるのかないのか謎… 設定上は知性ある様な感じだけど…プレイしてるとミーム君達は全然利口じゃないです… 自分のプレイが上手いとか下手くそとかそういう次元ではなくて…最低限フィールドのオブジェクトに引っかからない様にとかちゃんと作ってほしい… ミーム君達は何の為に目がついてるのか、なぜ何回も拾ってる様な物でも毎回考えてから拾うのか… ホントにテストプレイしたんですか?って思ってしまった…。 これで定価¥5,000 近くはちょっと酷いと思った。 セールで落としても¥500が妥当なのでは?甘々で見ても¥1,000なのではないかと思ってしまった…。 私の様に細かくて重箱の隅をつつく様な人間はやらない方がよいと思う。 セールであっても最終的に体験版プレイしてから判断する事をつよく薦めます。 せめてオブジェクトへの引っ掛かりは改善してほしいと思った。 これじゃあミーム君達がかわいそうだよ…
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