
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 26 → 16.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 22.2Kreviews | 68% | — | $35.6M |
| $49.99 | 3.4Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No way to plan battles at all
Fell in love with this game instantly. Yes, it's a spin on Civilization (Civ 6 specifically), but there are a couple of things the devs are trying to do differently, uniquely: you change culture every era and get new passive bonuses that make sense for you at that specific point in the game. The leaders are customizable Personas that I liked more than I expected (it feels more personal compared to Civ, where you're tied to a historical leader), and there’s more on top of that. Yes, some systems feel underdeveloped and arbitrary, especially combat and religion. And I guess the most frustrating part is the absence of classic victory conditions (I don't really understand how you actually win in this game, but it seems like you just need to keep having the best stats in every aspect). Still, as I said, you can see that the devs actually wanted to deliver something unique and fun, clearly made with a lot of passion. The moment-to-moment gameplay I really liked: you have certain conditions to progress to a new era, you grow your cities by balancing between building quarters and utility buildings, you balance the sheets, and when you're ready to advance the era - you select a new culture and refresh the palette a bit. Oh, and the UI is expecially amazing. I struggle to remember a game with prettier buttons and UI animations. Definitely will keep Humankind in the roster and play it when I crave a 4X rumble. But this game needs a sequel - a proper polish/tuning/evolution to reach cult status and properly establish itself in the genre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #39, worst RU #96 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $49.99 |
| 2Kratings |
| 61% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si
I prefer it to the mess that is civ7
I love it.
The best. PLayed way more in the version bought in another platform, I needed this one to play with bazzite.
joya escondida
awesome 4x, desipite needing some rebalancing (op: french, mughals and rivers insane impact)
Стратегии люблю, ♥♥♥♥♥♥
gg
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $35.7M | 82.7K | 95% | $16.99 | |
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