
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty good game, need friends IMO but can def be played alone. A lot more fun with friends though (especially if u vassalize them)
le jeu méme en mode facile et injouable guerre obligatoire, temps de developement tres long, bref ma pas plut du tout
ont peux jouer Joueur du grenier rien que pour ca ca mérite une évaluation positive
Needless to say I am obsessed.
ts is peak
Super Spiel, man braucht etwas Gewöhnung an neue Mechaniken aber danach hat man ein Spiel was mit Civ 6 & 5 mithalten kann und deutlich besser als Civ 7 ist, besonders was den Wechsel der Epochen angeht.
excellent
Really enjoying this game at the moment and as someone who played both CIV6 and CIV7, I think Humankind is overall better. Allow me to explain. So compare to CIV6, I love the culture selection of Humankind far more then the character selection in CIV. For one I hated playing having only one special unit throughout the whole game, so for example if your character has a special unit for the ancient era, once you leave that era there is basically nothing visually unique about your faction. Meanwhile in Humankind you always have a special unit for that time. I also love some quality of life changes, like not having to move individual units around and can instead have an army. And yes IK CIV7 also has this, but I still believe HK does it better since you don't have to mess with the whole unpacking of units and can instead just have a battle, which I think it is far cooler, tho the borders of the battle can be quite wierd at moments. There are more positives I can say about HK, but will not list them all out, instead I will just mention 2 things that are kinda bad about HK, at least for me. For one the unit veterancy. I feel like levels were far better in CIV6, where anytime you unit leveled up, you could give it a unique new ability (like can heal outside friendly territory for naval units), meanwhile in HK the unit just kinda gets +1 attack and that is it not to mention, levels can be easily obtained by just building certain buildings so your units do not even need to earn it from battle. And another thing that is kinda annoying how all the city graphics update when you switch culture, except for the admin center because you need to do that manually. This is not a problem when you have only a few territories, but gets way to annoying to deal with in the late game and I just stop doing it. Anyway I will stop wasting your time, I still believe CIV6 is an amazing game, meanwhile CIV7 is honestly just meh. If you like the whole culture switch mechanic of CIV7, just play HK imo... but not for full price, I got this game on a 75% sale, would not pay 50 EUR for a 4X game.
оооочень залипательно. новые механики не как в циве. мне понравилось
I keep coming back to it. Once you get used to the new mechanics the game is great fun. The music is top notch and voice acting is as well. Two thumbs up.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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