
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo incrivél to sem palavras
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Игра не цепляет. Бог его знает почему. Вот DayZ цепляет, а это - нет. Может дело в изометрии, весьма специфическом положении камеры. Она НЕУДОБНАЯ, вообще, всегда, в любых положениях! Мир, в которой НЕ веришь! Город - не город, деревня - не деревня! Набор случайных локаций на карте, НИКАК друг с другом не связанных! Вот особняк - а вот через дорогу промка! Составители карты действовали по принципу - "пусть будет где полазать", совершенно не учитывая логику размещения объектов на карте! Порой возникает ощущение что это ИИшка баловался! Крафт. Отдельная боль. СТОЛЬКО всего, что можно месяц учить и не выучить! Да еще и запихнуто это все в спец верстаки - сначала скрафти верстак, потом через него уже все остальное! Привет из нулевых какой-то... Боевка - рука-лицо... С такой камерой какБЭ сам собой пошаговый режим напрашивался, но разработчики у нас дюже УМНЫЕ - оне сюда реал шутан вкрутили!!! Сперва только орать благим матом хочется, потом просто ржешь и валишь тупых ботов наискось экрана будучи вне их зоны досягаемости)) Видимо, все так и задумывалось)) Боюсь даже представить что из себя представляет ПВП-режим))) Там видимо полный запрет на огнестрел, все валят друг дружку исключительно средневековым способом))) "Быстрая" смена времени года прям в процессе игры - ну за это вооще 5 баллов))) Даже Богемия в DayZ до такого не додумались(дураки))) и лепят РАЗНЫЕ карты под РАЗНЫЕ времена года!))) А оно ВОН как можно было то!!))) Не, так-то играть можно.. Но игра.. скучная! Она не несет ничего нового, в ней нет никакой "изюминки" относительно все тех же DayZ, Scam, Rust и пр. Тот же Zomboid и то как то более кровь будоражит.. А здесь - ну убили тебя - и чо? Шмотки, прогресс - все на месте! Счетчик "выживания" с нуля пошел - да и хрен с ним! Рекомендую - для любителей ПВЕ-выживача и новичков в теме! Ветеранам survival-жанрв - чисто поржать))
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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세이브파일이 자주 날아가고 진행상황이 초기화되며 자잘한 버그로 인해 연료통이 있어도 주유를 못하며, 마우스포인트는 가끔 한 지점에 고정되고 에임은 화면에서 사라지는걸 구경하며 등 뒤로 근접무기를 휘두르며 베이블레이드를 도는 장면을 구경하며 옆사람이 던진 눈먼 수류탄과 화염병을 쳐맞고 오체가 분시되는 것을 몸소 느껴보는게 게임의 메인 콘텐츠입니다. 퀘스트는 아무리 기다려도 진행이 안되며 어찌 보면 버그 덩어리 게임이라 뭐만 할라하면 상호작용이고 뭐고 걍 할 수 있는게 없이 내가 못하는건 같이 하는 누군가가 해주길 기도해야 하는 얼척없는 상황을 협동심이라는 개념으로 승화시켜내 함께하는 이들과의 유대감 상승을 주 컨텐츠로 보유하게 된 상당히 흥미로운 게임입니다. 이 웹디자인을 전공하던 고등학생 여러명이 모여서 수행평가로 게임을 제작해도 이거보다 더 완성도 있게 만들지 않을까? 라는 생각이 문득 스쳐지나가는 하루입니다. 스스로의 인내심과 화를 다스리는 법을 조금 더 키워내며 내면의 성장을 바라시는 모든 분들께 추천드립니다.
Un gran juego con muchísimo potencial. Lo van actualizando y cada vez es mejor. Solo pondría mas misiones para hacer y algo mas de construcción. Algún bug pero nada grave que mate la partida. Pero lo recomiendo, muy buen precio.
jogo gostoso, meu deus
Excelente experiencia. mucha emoción y jugabilidad increible, no es juego para ñoños
fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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