
Dead or Alive? Make up your mind, stranger. We don’t like that undead business here in Louisiana…Survive solo or with friends as you look to fulfill your basic needs of food, water and shelter, crafting your own tools and weapons while you secure your camp and face flesh hungry zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 11Kreviews | 69% | — | $880.7K |
| $14.99 | 4.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最大4人Coop対応の見下ろし型ゾンビサバイバル・アクション。 前作はほぼ未プレイ、主にフレンドと4人でプレイ。最大16人というのはキャンプに招待出来る人数だけなので要注意。 一応ストーリーは繋がっているものの、アクションメインなので本作からでも楽しめます。 物語まで堪能したいという人は、前作又は『How To Survive: Third Person Standalone』のどちらかをプレイすればOK。 後者に関しては前作をTPS視点にしただけなので、どちらを遊ぶかは好みです。 前作及び通常のサバイバルゲーと比べるとサバイバル要素は薄いですが、クラフト可能な武器が多く戦闘はとにかく面白かったです。 キャンプ拡張やパッシブスキル取得によるキャラ強化要素もあり、個人的にインベントリーが重量制になったのは助かりました。 ただキャンプ襲撃に備える拠点作りが楽しい反面、クラフト中やスキル選択画面を見てる時でも唐突に襲撃されるのは面倒だったかなと。 また前作のフィールド探索と異なり、クエスト受注によるランダム生成マップ探索になった事で、マルチメインからすると各々が自由に行動出来なくなったのも縛られて少し不便でした。 全体的に楽しめるゲーム性だったものの、細かな仕様やマルチに対する窮屈さが惜しかったと思います。 前述した通り旧作もあるので、古さより面白さを求める人はセール時に買ってみると良いかもしれません。 https://store.steampowered.com/app/250400/How_to_Survive/ https://store.steampowered.com/app/360150/How_To_Survive_Third_Person_Standalone/
Bad game that paved the road for many top-down ♥♥♥♥♥♥ zombie games. This was one of the first! Learn from your elders! Or don't, I don't care. No one cares. No one is even reading reviews on this bad game or will ever play it again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Korean, Thai, Turkish*languages with full audio support
| $2.99−80% |
| 954ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
u have to be on drugs to play this if not don't even try
This is one of those games that starts off pretty well and then becomes boring and grindy. You can't build anything cool like a base or house. You just run around killing zombies to get XP in order to upgrade your camp. It also quickly reaches the point where in order to build anything you must build/craft something else that requires a ton of resources that can only be obtained by repeating previous missions and completing other missions that you often have no idea how to even start. There is no real single player campaign. Gameplay instead feels more like a mobile game ported to pc. There are also no graphic options, the camera cannot be rotated, you cannot pause the game or manually save, inventory is text-based and very plain, the environment always looks the same, you never pick up any cool gear or weapons, and your character always looks the same and never seems to improve in any noticeable way. After a while, I simply lost interest because in my opinion there's no rewarding gameplay or a reason to continue playing. Overall, I ended up not enjoying my time spent with this game and I therefore cannot recommend it.
Jogo Extremamente ruim em comparação com o primeiro How to Survive. No 1 você conseguia evoluir suas armas no decorrer do próprio jogo e nisso dava uma sensação de evolução, você sempre ia viajando de uma ilha para a outra e nisso acabava descobrindo coisas novas e por ai vai. Neste você tem um mapa gigantesco no qual vai falando com as pessoas e nisso você é teleportado para uma area e então colete e faça as coisas e clique em terminar. Missões genéricas e repetitivas, construções e casas recicladas diversas vezes e por ai vai. Sem contar que a evolução deste é ridicula, você ao completar missões ganha XP, e nisso tem de utilizar isso pra evoluir as habilidades, subir nivel do acampamento e do personagem. Ao longo do tempo o jogo vai ficando cada vez mais dificil e tem de ficar repetindo as missões diversas vezes pra conseguir evoluir a habilidade e no fim você vai ficando cada vez mais fraco no decorrer do jogo. Tentei duas vezes iniciar do zero, e é muito enjoativo, não incentiva de forma nenhuma a progressão e é repetição do começo ao fim, tem muitos mais problemas mas vou ficando por aqui.
After over 300 hours I gave up. Supposed to kill a deer that I never find. Game does goofy things at times like kicking me out to different screens making it impossible to finish what I had started. The see-through scenery graphics plays havoc with peripheral vision, making it appear that something is flashing (to be picked up) when it isn't. The layouts are pretty well done, but the game play is erratic and awful. Will avoid any games from that company in the future.
not as good as the first [b]How to Survive[/b] game. Very boring grindy repetitive quests. Very poor story. I've probably attempted a fresh playthrough of [b]How to Survive 2[/b] like three times now and every time, I simply don't feel like playing it after a couple of hours Still retains the crafting system of the first game which is nice, and infact even expands upon it by allowing you to build a base and stuff. But the game fails at everything else. Lacks the charm of the first game.
the first one was better insane grind in this game
No good cheaters weapons and equipaments
该游戏的多人联机服务器已经关闭,打算多人联机的请不要购买此游戏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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