
Engage in multiplayer VR gunfights that capture real gun play like no FPS you've played before. Pilot and fortify Hover Junkers as you physically walk, duck, dodge and aim in cross ship combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NO BOTS? I WOULD BE IRATE IF I SPENT 20 BUCKS.
I had so much fun with this game when you could find players. im sad its dead. I wish there were bots to play with.
The game is fun but dead so it's essentially unplayable
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the developer and there games but I've tried to play this game a few times but I've never found others online. If you don't have other friends to play with I can't recommend this game with the current player base.
Its a good concept but the game is dead/nobody plays it, still good game!
This is one of those hidden OG games from the first VIVE/Oculus launch days. Still to this day it's in my top 10 VR games. Wish more people were still in it, but still so fun to just hover around shooting at stuff and building out a dope craft.
I'm gonna Junker my Hover be right back!
gud
A Tragedy. I got this for free and I still want my money back. This game is beyond neglected. Its sad because this is one of the few VR games that had talent, love, and effort poured into it from the earliest VR days. But it sits here not as the titan it was destined to be, but a bottom trawling lobster trap, hoping to scoop up some poor VR newbies cash. The game crashed 3 times on me, once causing my whole PC to freeze. The tutorial videos are impossible to control. The menu resolutions are potato quality to the point I cannot even read them. There is no locomotion/rotation besides physically doing so, which I could accept for the gameplay, but the 360 lobby? Stress Level ZERO players online at any time that I checked, but we can assume that was as buggy as the tutorial and menus and everything else. When I went to start a PvE mission to salvage any sort of fun from this game, there was no way to start it, just a "Move here to start" sign on a platform that was impossible to move to, due to aforementioned locomotion issues. I've played Boneworks. I've played most big VR titles. Stress Level Zero lost my interest when they decided to make a sequel for Boneworks when that game is barely a game yet, but when I played hover junkers, it all makes sense. There will never be a bug fix. There will never be an update. Stress Level Zero moves on from its games like a toddler abandons last years Christmas toy. The shooting range was the only part. Not good part, part. I liked the reload feel of the SMG especially. Take the game down if you're not going to fix it. I'll keep looking out for SLZ as they were one of the biggest names in VR, but for now, I'm very disappointed.
even if there are no players online it is still fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 9.3K | 79% | $14.99 | |
| $981 | 21 | 71% | $2.59 | |
| $253.5M | 346.6K | 79% | $24.99 | |
| $19.8M | 40.5K | 76% | $9.99 | |
| $15.3M | 20.2K | 78% | $24.99 | |
| $8.7M | 5.8K | 80% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.2K | 225 | 80% | $14.99 | |
| $71.2K | 300 | 45% | $9.99 | |
| $71.2K | 225 | 58% | $9.99 | |
| $71.2K | 526 | 80% | $5.99 | |
| $71.3K | 205 | 77% | $11.99 | |
| $71.3K | 242 | 93% | $7.64 |