
In Hourglass you can create a time-clone of yourself to solve challenging puzzles. You will play as Aywa, a young adventurer who is traveling to Egypt to find her missing father - an archeologist, who never returned from his latest expedition.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
精巧的物理解密,机制简单却不失挑战性
Clever puzzle game. Every puzzle brings a clever iteration on a previous mechanic or a new idea entirely. after the tutorial, you will visit 3 main areas (in order) that all come with their own introduction before entering a "finale" where you need to solve at least 4 our of 5 harder puzzles to continue the story. It's a good system that let's the difficulty rise and fall to give you a breather after every area's finale. If you do solve all 5 finale puzzles in each area, a bonus area can be visited with a clever bonus puzzle! Puzzles rely on a bit of timing but never so tight that it's unfair. I don't think I ever had to plan more then 2 moves in advance. A bit on the short side, but given the mechanics present, i believe they exhausted all the unique interactions. A nice and complete package! Story isn't that important or grand, but cute. 8/10 - I recommend it!
Primeiramente, esse é um jogo que cairia bem a recomendação "depende", e como toda minha analise, nesse caso avalio pelo geral então pendendo para um sim. Acho que preciso <b>iniciar pelos pontos negativos</b> ou pelomenos, que me incomodaram, o primeiro é o "Suspensão de descrença" do espectador, tudo bem que é um jogo mas, o seu personagem principal simplismente chega em um local, vê portais, mecanismos que abrem com blocos, plataformas flutuantes e etc, e "tudo normal", nenhum apontamento e etc, sem nenhuma introdução prévia, alem da história ser praticamente, um "pano de fundo" para justificar o personagem estar ali, alguns jogos só abandonam a história (resolva os puzzles, se divirta, fim), e outros aprofundam bem (portal, fez e etc), aqui, fazem o padrão "voce está aqui por um motivo, que se você não souber tudo bem". Alem disso, o design tem alguns efeitos estranhos, toda agua parece ser "cercada por led" por ter um contorno branco, alem das luzes também terem esse contorno branco. (algumas partes são realmente led, mas não todas). <b>ENTRETANTO, DE POSITIVO</b>, o jogo inciou de um modo que eu acreditava que seria "mais do mesmo", mas conforme o jogo foi avançando ele foi demonstrando ter puzzles realmente desafiadores, alguns levando bons minutos (20, 40 minutos) para descobrir como resolver, e depois que "resolvido" aquela famosa sencação de "era tão simples e eu não vi". Os puzzles evoluem de modo que, com as mesmas mecanicas, você descobre novas funcionalidades para resolver cada cenário. No geral, em uma boa promoção como eu peguei (algo em torno de 5 reais), valie a pena para umas 5 a 6 horinhas (dependendo do seu nível de lógica) de diversão.
good
謎題設計的超級有意思 越後面越燒腦
Whilst I'm enjoying playing the game I'm also frustrated that it is impossible to achieve the required actions in the time allowed using my controller. I have to return to the mouse and keyboard to get the avatar to move quickly. Any solutions would be gratefully received!
On the downside, this games feels like a poor man's copy of Talos Principle with low-rez graphics and limited game-mechanics. But on the upside it stands on it's own as a fun puzzle game - even though some of the later puzzles are really quite challenging. And it's a decent length. Overall I'd give this a 6/10.
Отличная головоломка от первого лица в симпатичном мире "древнего Египта". Используется как оригинальная механика "двойника на 10 секунд", так и привычные кубы с кнопками и телепортами. Под конец пара головоломок становятся, пожалуй, даже слишком сложными, с быстрыми действиями на время.
Excellent puzzle game! It revolves around temporal clones, similar to parts of Braid and The Talos Principle. Usually the puzzle is to find a way to make the timing work. If you understand and solve the puzzle correctly, the solution is very easy to perform; no precise timing required. (A common pitfall in puzzle design.) The puzzles get challenging: I play a lot of puzzle games, and yet a few of these puzzles took me an hour. You only need to solve 4 out of every 5 to reach the credits though. The simple, calm atmosphere is great, although some of the animations between puzzles are a bit slow. But it's not a big deal. 7h for 100% completion without help
This game is great and I don't get the negative reviews on it. Okay, it isn't as amazing as Portal but is it really relevant to compare a game developped by giant and a small company? Story might not be really deep but it looks really nice and pleasant with consistent visuals. The length is good. Puzzles and mechanics might not be the most advanced but still they are interesting. I enjoyed the cleverly placed teleporter to not having to walk back. Didn't experience crash or disturbing bugs. The only negative point in my opinion is that a few more soundtracks would bring the ambiance up. Considering the price the game is really worth. Highly recommended even without a discount.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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