
Hearing noises? Seeing things? Call Home Safety Hotline! Our operators are standing by, waiting to give you the answers you need to protect your home from all manner of pests and household hazards.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Average call center experience tbh.
super fun! it's a bit confusing at first but you very quickly get the hang of it. i'd recommend you get this if you want straightforward gameplay that's not super long. i enjoyed the aesthetic/interface. the lore was fun to learn about too. i really like this modernized rendition of medieval cryptids, hope more games like this come out
This game is really goofy and surprisingly fun to play with friends through share screen
Made for an entertaining night. I played for hours without realizing it, which is pretty impressive for a game that involves a lot of pointing, clicking, and reading. It has all the allure of a simulation game, so sim game fans may enjoy this. I also really liked the fact that they used real voice actors for the callers – and good ones at that. There's nothing like getting the answer wrong and hearing a screaming, panicking woman or a raging, screaming man over the phone to get you wondering "What the hell was in their house??" My favorite part was definitely the wide array of household entities – simple lore, but definitely engaging, especially the ways to get rid of them. Having to browse through them to solve the "mystery" of what exactly is in the caller's house certainly made it a lot more interesting. The only downside I saw was that there are some callers who are so vague with their descriptions that it's literally impossible to figure out what's in their house. Either that or the descriptions of the creatures weren't detailed enough. It adds a bit of excitement, to be fair, because it leaves you guessing. I kind of wish there were a way to unlock an "answer key" of some sort once you complete the game but I realize that could detract from the fun of guessing. I did like that there's another game style unlocked once you finish the game, though.
You think someone is in your house? Wrong; Carbon Monoxide. You hear scratching from with in your walls? Wrong; Carbon Monoxide. Your walls have cracks in them that weren't there and choosing fracture hobb is wrong? Well of course it was wrong! It was Carbon Monoxide. Yodeling from the hills? Wrong; Carbon Monoxide. Your faucet smells awful and its sub-zero outside? Wrong; Carbon Monoxide. There's something tearing up your yard? Wrong; Carbon Monoxide. You feel dizzy, light headed, and your Carbon Monoxide alarm is going off? Clearly you have bed bugs.
Neat retro art direction and setting. I love the gameplay loop and actually played this game in one sitting. The story is a good slow burn, analogue horror style too, which is very cool. The artbook at the end and the ng+ settings are awesome bonuses for finishing too. I'd recommend this game for sure.
your call is very important to us! please stay on the line.
喜歡寫實、90年代復古詭異感的人十分推薦
처음에는 하위 공포물 같은 느낌이 들어 재밌게 했고 두 가지 결말을 보고 난 뒤에는 팀버튼, 기예르모 델 토르 감독의 작품에 영향을 많이 받았나... 싶은 생각이 듦 난 뮤지컬 좋아해서 붐업
Home Safety Hotline is an exceptionally creative horror title that proves fear can be built through imagination rather than constant shocks. Developed and published by Night Signal Entertainment, the game places players behind the desk of a customer support representative working for a hotline that assists homeowners dealing with unusual and often terrifying household problems. What begins as a seemingly ordinary job quickly evolves into an unsettling investigation of bizarre infestations, mysterious entities, and supernatural occurrences. Its unique premise immediately separates it from traditional horror games, offering an experience driven by observation, deduction, and storytelling instead of combat or survival mechanics. The core gameplay revolves around answering phone calls from worried customers, carefully listening to every detail they provide, and consulting an expanding database to identify exactly what is threatening their homes. Success depends on paying close attention to subtle clues hidden within conversations, as even the smallest detail can point toward the correct diagnosis. Once the proper hazard has been identified, players must provide the appropriate safety advice. Incorrect recommendations can have serious consequences, making every call feel meaningful and adding tension to what initially appears to be a routine desk job. The gameplay loop remains simple but becomes increasingly engaging as new entries and more complex cases are introduced. One of the game's greatest achievements is its atmosphere. Rather than relying on visual spectacle, Home Safety Hotline embraces a retro computer interface inspired by the early days of desktop operating systems, complete with low-resolution graphics, CRT-style presentation, and an excellent soundtrack that blends relaxing jazz with subtle unease. The contrast between the familiar workplace setting and the disturbing reports from callers creates a constant sense of dread. Because players rarely witness the horrors directly, the game allows imagination to fill in the gaps, often making its monsters far more frightening than explicit visual encounters. The writing is consistently impressive throughout the experience. Every caller has a believable personality, with conversations ranging from humorous misunderstandings to genuinely disturbing emergencies. Their reactions, fears, and uncertainty make each interaction feel authentic while gradually revealing a larger mystery hidden beneath the hotline's everyday operations. Instead of presenting lengthy exposition, the narrative unfolds naturally through conversations, internal documents, emails, and the ever-growing catalog of strange creatures. This approach rewards attentive players and encourages them to piece together the broader story through careful investigation. The database itself deserves special recognition because it functions as both a gameplay mechanic and an important world-building tool. Each entry contains detailed information about different pests, paranormal entities, and unexplained hazards, complete with identifying characteristics and recommended responses. The catalog steadily expands as players progress, introducing increasingly bizarre and imaginative threats inspired by folklore, urban legends, and original concepts. Searching through these files becomes surprisingly satisfying, transforming research into an enjoyable detective exercise that keeps every new case fresh and unpredictable. Another strength lies in how the game respects the player's intelligence. There are few obvious solutions, and progress depends on thoughtful analysis rather than guesswork. Similar symptoms may describe entirely different threats, forcing players to compare multiple possibilities before making a decision. This emphasis on logic makes successful diagnoses feel rewarding and encourages players to become increasingly familiar with the hotline's growing encyclopedia of dangers. At the same time, the learning curve becomes noticeably steeper during later shifts, and players who prefer faster-paced gameplay may find the deliberate investigative process somewhat demanding. Although Home Safety Hotline excels in originality, it is a relatively concise experience. The gameplay formula remains largely consistent from beginning to end, and players seeking varied mechanics or lengthy campaigns may wish there were additional systems to complement the investigation. However, the focused design ultimately works in the game's favor because it never overstays its welcome. Every shift introduces enough fresh cases and narrative developments to maintain curiosity until the conclusion. The production values also deserve praise despite the intentionally minimalist presentation. The sound design is remarkably effective, using ambient office noises, convincing voice performances, and carefully timed audio cues to build suspense. Accessibility options, including settings that reduce imagery associated with common phobias, demonstrate thoughtful design without compromising the atmosphere. Combined with its polished interface and consistent visual identity, the game creates an immersive experience that feels both nostalgic and unsettling. Home Safety Hotline succeeds because it transforms an ordinary customer service simulation into an unforgettable psychological horror experience. Its blend of investigative gameplay, excellent environmental storytelling, memorable world-building, and distinctive analog presentation offers something genuinely different from the majority of modern horror games. While its slower pace and specialized mechanics may not appeal to every player, those who appreciate mystery, deduction, and atmospheric storytelling will discover an experience that remains compelling long after the final phone call. Rating: 9/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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