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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 18 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3Kreviews | 91% | — | $1.7M |
| $19.99 | 313ratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You probably read this elsewhere before, but here it is. I really wish a third button when recomending a game. So first of, conceptually, this game is super fun. Its a "discover which SCP" a certain person is asking about. You are given an encyclopedia that extends over time and need to provide the right answer to people that have issues dealing with those SCPs. You give the right answer, you are good, give the wrong answer and the following week you will get a follow up about the consequences of your mistake. Sometimes is just someone yelling at your incompetence, other times it's a lot worse. It's fun! It's great! You need to really pay attention to the call of the person and cross-examine what they said with what is in the encyclopedia. Now, I personally feel that this is the perfect gameloop. A random person asks for help and you try to figure out the right answer. But unfortunatly, this is a linear game. And I think that is what it kinda breaks it for me. It's always the same people, in the same order, with the same answers, in the same days of the week (You have to go through a week of this). I also did not enjoy the last day. I won't get into spoilers but, for me personally, it took quite a bit of the charm of the rest of the game. Finally we have the price. 15 euros is asking a bit for a game that can easily be summed up with just cross referencing text. I understand that there is a degree of production involved, a lot of excellent voice acting and some fun spooky videos. But honestly, I could have done without those if it meant to have more replay value... or any replay value honestly. Like I said, its always the same in every run, so there is no reason to go throught it a second time. Don't recommend at full price. And if you end up buying it, please don't follow a walktrough, it literally breaks this game in half and it takes any joy you get get from actually playing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| 131ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
common hobb to chad boggart pipeline
boring slog game, phone call and then find thing in data base, rinse and repeat. Enticed by the cool scary stuff just to be bored out of my mind. doesn't do anything fun or different. idk how people like this game so much
no sex
I would not really call this one a horror game. I was never scared while playing it, but as a mystery/riddle/memory game it is very fun and charming. I really liked being able to unlock the artbook at the end and see the dev process behind the visuals. One issue I had was the pacing between calls. Sometimes I felt like I was just sitting there waiting for the phone to ring, and other times the calls came in right when I was trying to read new entries. The huge amount of entries feel a bit overwhelming at one point, and some of them are not even seen thought the game, which I think is a bit of a pity.
不错的游戏体验,模拟恐怖+欧美本地山怪传说,很新奇的体验,从感到毛骨悚然到对背后主题的恍然大悟而感到玩味,读片尾艺术书的时候不由得感慨主创真是一群很可爱的人。 二周目设置了跳过等待时间,但是不能跳过通话录音,对多周目来说不是很友好,毕竟主线全部题目都是固定的,我就想试试错误答案和被解雇,还要耽误挺长时间,有点难绷,尤其我还是先做了全对线路的情况下才做的解雇线路,还把我全解锁的档退回去了,游戏机制简单有简单的难法吧,大概。 ps: 这么点体量,全程不涉及3d资源的内容居然一个多G,看来小丑牌那种极限压缩内容量的作品终究还是凤毛麟角,pvz的小巧玲珑不占内存的时代过去咯。 另外,如果你是通过 https://www.bilibili.com/opus/888275734512009216 装的汉化补丁,你要在按照示意图指示置入三个文件后把msn18,yun18,al18,al19等文字文件也放进同一个文件夹里才不会显示方块。只有在自己试错之后才能意识到我们这种电脑小白有多需要点对点喂饭似的指示。
While there are some inventive ideas toyed with here, the run time is exceptionally short, in part because of the voice acting, which is inconsistent at times. Because the various calls use voice acting, there's no way for the team to effectively make multiple puzzles in a way so days can play out differently. This choice cascades in ways that hinders the game, reducing the replayability and generally holding the game back from something I would revisit or recommend.
Unfortunately, this game is not scary enough to be called horror, although it has elements. It's more like how one would find [i] The Neverending Story [/i] "scary;" it's unnerving at times, but it's still kid-appropriate. I was expecting a game similar to [i] Welcome to the Game [/i] but without the jumpscares, but it wasn't even close. Once introduced to the [spoiler] Boggart [/spoiler], I was hoping more disturbing and horrific creatures and calls would happen, but that was the scariest it got. It is probably because the game does not seem to take itself that seriously. The voice-acting is silly, and the ending was a little disapointing [spoiler] considering the implication that something bad will happen to the player if they keep working for HSH from Mike's emails and the final shift [/spoiler]. Waiting for a call to happen became boring quickly after realizing that nothing happens in-between calls. After a while, you have basically skimmed all the creature entries and there is nothing for you to do other than wait for a call to come in. Maybe if there were sections in this game like [i] Welcome to the Game [/i] where you get up and do something else while waiting for calls, that would have upped the scary factor. Having to apply your knowledge about creatures while in the HSH office would have been very cool. I was expecting maybe being able to explore the computer a little and maybe learn some more lore or whatever, but it's just the calls. At the very least, I think the creatures should be scarier (more similar to the [spoiler] Boggart and Spriggen [/spoiler]) and the calls should be more disturbing too (more like [spoiler] the mom who lost her son [/spoiler]) and there should be more disturbing call backs, maybe even if you get the answer right (a lot of the creepiest calls only happen if you make a mistake). I do feel bad about leaving a negative review (especially after reading the art book), but it is definitely not horror enough to be deemed horror to me. But I also expect analog horror to be like Puppet Combo (which I personally think make the scariest games out there), so take my opinion with a grain of salt. I liked the [spoiler] fae [/spoiler] creatures with some creepy tropes/elements, but it was the gameplay itself that got too repetitive.
i want more pls
super creative idea for a game 🤙
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $207.4K | 386 | 84% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 93% | Free | |
| — | 0 | — | — |
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| $1.7M | 6.3K | 88% | $12.59 | |
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| $1.7M | 2.7K | 74% | $19.99 | |
| $1.7M | 5.2K | 88% | $17.99 | |
| $1.7M | 3.2K | 88% | $14.99 | |
| $1.7M | 3K | 87% | $19.99 |