
Build beautifully precise or wildly creative furniture! Decorate an entire house with your creations. 4 players can play locally, or invite an online player to help you build! Full support for the HTC Vive, including local and online multiplayer
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
pizza crumbs
Another "simulation" game where the controls are terrible on purpose. Basically only good for stream fodder or ViRgins, but not good if you're trying to actually do something that looks nice.
trying to post this review made my steam stop responding for 10 seconds, now guess how the game does
Is gud
Looked fun but unplayable in VR with online multiplayer. They join my game and they glitch fight with my left hand "yellow selection color". I join their game it's just fine. If you can join. Joining is impossible. It eventually desynced, glitched and I could no longer see the table they were holding. Tried rejoining but that was impossible and their steam invites stopped coming in even when they sent it. No users appeared in the friends list.
fake ikea
I don't get the mechanics. Maybe it is a good game but i don't know how to play it.
I love this game. I played it with my brother when we we're younger. It gave us many laughs and also screams, seeing as we got very mad about this IKEA furniture simulation. Because we're swedish we often assemble IKEA furniture and this is a nightmare scenario of that.
I got the idea of this game, play with friend and family etc. but a lot of things missing. how about custom settings control, harder level, reset button. playing for half an hour, maybe less, got myself bored.
It should not be this fun, but it is. And you know its good when you accidentaly select the Sweedish language twice when you don't speek it, yet understand what is asked.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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