
In Home Behind, you take on the role of a refugee cast out from your homeland by a band of rebels. Your home and the peace you enjoyed has been destroyed, and your family has disappeared. Can you survive the struggle, famine, and sickness to make it to the safety of Europe?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我曾经觉得这个游戏不错,然而过了十年回头看,发现这款游戏设计其实很糟糕:高难度下,玩家在不犯任何错误的情况下依然会死亡,找不到吃的/喝的就是怎么都找不到,哪怕所有搜索概率都roll成功也依然如此。
来感受痛苦!tmd给老子一个图不刷水,到图三直接档废了,沙漠水比城市多是什么意思啊,作者真的玩过自己作的游戏。
一般,战斗很糟糕,食物水分消耗地很快,血量回不上来。 不过勉强能玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Portuguese - Portugal, Portuguese - Brazil, Russian
Hours played at review time, across 72 reviews with recorded playtime.
看完《欢迎来到龙餐馆》,忽然看到这个游戏,不禁有些唏嘘,不过游戏中缺失了侵略者视角,更多是讲述本土势力的混战
6
经典 还行
轻松娱乐策略 强烈推荐的休闲游戏
挺好玩的
好玩
戰鬥手感差的和屎一樣-NPC在打的時候就刀刀爆擊+連擊,玩家打的時候就硬是要頂著超高的延遲來格檔,作者不會做戰鬥系統的話可以不要做啊。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $485.1K | 684 | 69% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $342.8K | 3.4K | 84% | $4.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.4K | 74% | $4.99 | |
| $1.2M | 7.5K | 88% | $9.99 | |
| $1.2M | 4.5K | 89% | $19.99 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 1.7K | 79% | $39.99 | |
| $1.2M | 10.1K | 82% | $6.24 |