
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
三角头和精英教官牛B!!!
好玩爱玩
太看运气了,普通模式难度都太高了,对新人一点都不友好,最离谱的是,用CE修改器竟然改不了数值,我花钱买个单机玩,改点钱都不让吗?不让就差评吧,游戏烂仓库了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
闲暇时玩玩不错,需要一些搭配组合,操作要求不高,很适合中年玩家
快出3
1
一代的续作,玩法有了一些区别还有一些局内的培养。浅浅的尝试了一下,虽然没有深度游玩但还是感觉不错的。甜品级独立游戏,买了能玩很久,喜欢肉鸽+局内养成的入就完了。
30小时,还没通一周目。 这个满级是三十级,意味着从前期开始就不能乱加点。第二部的事件互动对加点要求更加严苛了,没有遗产的情况下单个人物即便是完全主点一个属性都很难在互动中达到100%成功率,所以加点一定要慎重。其中最常用最实用的互动属性有智力和敏捷,这两个属性往往可以成倍的扩大互动收益。在职业方面,智力多为后排辅助的主属性(奶、标记、控制),敏捷则大多为输出职业的副属性。
制作组真的有自己去玩过游戏吗?整个游戏流程又臭又长像是在打手游也就算了,明明一个关卡写着推荐等级15然后给我蹦出来一堆20多级的敌人?你们真的跪着感谢归家1带来的热度,因为你们的归家2什么都不是,就是一坨答辩。
需要创意工坊! 需要创意工坊! 需要创意工坊! 需要创意工坊!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 2.7K | 79% | $29.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 7.5K | 92% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 6.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 17 | 88% | $14.99 | |
| $2.1M | 4.2K | 89% | $19.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $713.5K | 1.4K | 77% | $14.99 | |
| $462.4K | 956 | 66% | $24.99 | |
| $999.1K | 1.6K | 79% | $19.99 |