
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从刚刚内测的无敌审判官到现在的教官工程师,可以说是没少玩了,每个版本都会成就固化的bulid,这个不好说什么,主要是资源太少了,最高难度堪比坐牢体验。就算这样也还是个好游戏,感觉可以8.5/10
不错的小游戏
我原本以為二代女主角就是一代男主角苦苦尋求在戰亂中失散的女兒 一代ED有提示小女孩碰到心存良善的軍人受到保護後遠離戰場 之後在異國接受教育長大成人後回國撥亂反正,但結果卻不是這樣…
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
敌进我退,敌驻我扰,敌疲我打,敌退我追。
剧情文本真的不赖,如果慢慢品味,真的会体验到战争的 残酷和无意义。至少对于百姓来说。 游玩性也很高,但是节奏太慢了,使得完整体验一局,时间太长了。希望游戏组 能不能把游戏室内的门都取消掉,这样节奏能快15%,玩家会舒服很多。 一直开门真的是无比烦躁,但收益为零,乐趣为负的事情。(=/=)
好玩,玩的不累
好玩
好玩,爱玩
66
很不错!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 17 | 88% | $14.99 | |
| $2.1M | 4.2K | 89% | $19.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $713.5K | 1.3K | 77% | $14.99 | |
| $462.4K | 956 | 66% | $24.99 | |
| $999.1K | 1.6K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 2.7K | 79% | $29.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 7.5K | 92% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 6.8K | 80% | $19.99 |