
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
也不知道哪款游戏发明的洗天赋,洗天赋直接差评,耗时没体验。游戏本身没有战斗快进,耗时差评。洗天赋洗的我心烦,直接来给差评。
我记得demo很好玩
后期有些乏味,总体一周目二周目加起来可以玩二十个小时左右,熟练了就有些无趣了。打分8.5分左右,有创意工坊可以再加一分。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
所有骂过我的NPC,操你m,SB 所有骂过我的npc我草泥马
所以我快30级的哈里西就应该这么突然的带着装备直接进入阵亡名单吗
Great game!
一代在手机上二刷过,这个二代买了之后在库里躺了好久,玩了两天,好玩的停不下来!都很好玩,墙裂推荐!
这个游戏的剧情相当好。 虽然游戏本身剧情占比不是主要部分,但是用比较少的剧情精彩地呈现出整个革命故事。剧情穿插在游戏的流程中,也使得整体显得没那么枯燥。在剧情方面较为真实和客观,用比较友善的方式呈现出政治上的额...“多元”,这方面我更建议自己去体会。 还有,我之所以打好评,正是作品剧情中的某种“诱导性”。各人物的说词之间存在一些矛盾,甚至说词本身自相矛盾,但这反而很好地塑造了一个人物的真实性。 就比如:“法官”儿子“国王”的疯狂,说词中充斥着“对自由的向往”和“对人原初形态的渴望”,眼中充斥着“恐惧”。“国王”的“大言不惭”展现出他内心的痛苦和某种精神崩溃,展现出战争和冷酷本身对他的摧残。但是玩过这个事件的朋友应该明白,“国王”没有常规意义上的疯,他冷漠且固执地述说自己的观点,拥有完整且清晰的逻辑思考,而且对自己的观点补充了现实依据。虽然我这么一说,但是我不是支持他的观点,而是说他疯得特别。 他说词中“对自由的向往”和“对人原初形态的渴望”,展现出他的“逃避”,他的“恐惧”。多年的战争生活没能磨灭他对“善良美好”的思考,不放弃就不能理所当然地当刽子手,而他作为“法官”的儿子,作为霸主国的武器,不可能不做刽子手,所以他疯了。认为文明虚伪而黑暗,编造一大堆说词当作理由说服自己,“逃避”成了他的首要目标,磨灭了他对“善良美好”的可能性,并用自己最拿手的武力让别人感受自己的“恐惧”,自己的“理解”。但是,他真疯了吗?并没有,在对话中主角团用“女孩被救了”让他哑了火,他知道“善良美好”存在,也不是主角团告知才知道的,而是他明白自己在逃避,恐惧文明,拒绝再融入,宁愿至死生活在“泡泡”中,所以他的选择会是“那又怎么样”。 所以,经过推理,我们可以明白。“国王”在心理上逃避,而在行事上疯狂。由此,我们可以看出该作品的一些“诱导性”,运用复杂的案例来引导玩家猜测出错误的结果。就比如有的人可能单纯地觉得他是ptsd,或者觉得他真疯了想自由。事实自然是他的疯不是因为血腥直接引起的,而是思想上的矛盾与冲突引起的,疯狂不重要,自由不重要,他要的只有逃避。 这种“诱导性”在其他情节也可以看到,增加了游戏的趣味性和真实性。就比如议会与独裁在斯卡利亚的适用性上,而这一方面就各自理解吧。 如果要游玩,我建议先去看攻略,可以省心不少 (可惜作为一代的前传,玩过一代的朋友应该也知道了,两代都是温馨的片刻,以及供人想象的留白。不过,一些比较理想化的设定,对于作为主角的特殊待遇来说,对玩家还是比较温情的)
我在等着制作组的第三部,加油啊
還不錯玩 推薦~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.5M | 3.2K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 10 | 90% | $14.99 | |
| $2.1M | 4.1K | 89% | $19.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $223.9K | 1.6K | 79% | $4.99 | |
| $684.4K | 1.3K | 76% | $14.99 | |
| $461.9K | 955 | 66% | $24.99 |