
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看我的遊玩時數
說真的 這個遊戲如果有更多故事線 更多事件多樣性這遊戲會有更多可塑性
没有很亮眼的部分,缺乏驱动力玩下去
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩是好玩,但是你这个概率能不能再恶心一点??68%的概率啊,五次成功一次???还有第一个点修车时86的概率修了六次失败3次???还能不能玩了啊?我才玩到第二个点就给我整红温了(只列举了最破防的两次),真的你哪怕明面概率给我调低一半我都没话说。
Игра в принципе норм, но как же в ней много диалогов.
一周目非常上头,后来高难度每回合需要的时间越来越久,目前已经全成就,为了抓想要的小金人及武器SL了无数回,真的非常杀时间👍。
《归家异途2》是一款很有想法的国产生存策略游戏。它没有特别华丽的画面,也没有简单粗暴的爽快战斗,但它通过资源管理、随机事件和团队经营,让玩家真正体验到末日环境下的挣扎。 游戏前期学习成本较高,各种资源、属性、职业系统需要慢慢摸索。而且后期流程比较固定,重复进行相似路线时,新鲜感会有所下降。
Хорошая игра. Затягивает. Единственное что раздражает, это абсолютно рандомная генерация бонусов на пушках, если с броней и тринкетами вопрос еще решаем, то найти лег пуху с дерьмостатами обидно однако. Ну и еще игра на внимательность, очень легко пропустить мелкий лут.
希望继续更新,期待新职业,新剧情,推翻政府军后,政府军释放了丧尸病毒,全地图人类很多变为丧尸,高阶丧尸有各种异能,小队又一次踏上了拯救世界的旅程,这样剧情不错吧!
我记得demo很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 10 | 90% | $14.99 | |
| $2.1M | 3.9K | 89% | $19.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $223.9K | 1.6K | 79% | $4.99 | |
| $706.8K | 1.3K | 77% | $14.99 | |
| $461.9K | 955 | 66% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 5K | 85% | $24.99 | |
| $3.4M | 9.1K | 95% | $7.99 | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $3.5M | 11.7K | 52% | $13.99 | |
| $3.4M | 42.3K | 72% | $4.99 |