
HoloBall plunges players into an action-sports arcade arena inspired by one of the most iconic games of all time. Use your paddles to hit, smash and curve the HoloBall past your opponent to score. Learn and master skillshots to outmatch your increasingly difficult opponents.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Japanese*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Поскольку сейчас не шестнадцатый год, начинаешь уже перебирать. И музыка мне резкая, и игровое пространство слишком большое, и графика без изюминки. Так-то играть можно, но лично я выберу другие. Оставляю отрицательный отзыв, чтобы сгладить общую оценку. Игра по факту неплохая и физика приличная.
Another good idea ruined by a ♥♥♥♥♥♥ realization of the game code. I don't get why 90% of this swatting games can't get the only thing that these games have to do right: Swatting the ♥♥♥♥♥♥♥ ball. Ball practically passes through your racked at any difficulty. I play a lot Racket RX and hit detection is awesome and I can swat there for hours without any trouble. Here I can't get even past the easy level. Ball passes through most of the times and hit feels super offset from your hand. In half an hour that I played I wasn't able to hit the ball 80% of the time. And no it's not me. I play Racket Rx , beat saber, boxing games and it all works fine. This thing is broken and bugged. Stay away until the fix the hit detection is fixed which means never.
The physics in this game are broken. The ball goes in a random direction whenever the paddle hits it and sometimes the paddle goes straight through the ball. It's not possible to play this game properly as-is. Requested a refund.
Its impressive how badly this game fails at the simplest of things Volume controls? - nah man, but how about a jump scare every time you enter the main menu not overdoing it with the controller vibrations? - too easy, how about we just let them vibrate CONSTANTLY ... even in the menu not breaking the flow of the game? - boring! lets play a short melody, open a pop up and brake down the points the player just made. every. single. time they score a point and to top it all off: a keyboard on the game over screeen which has to be closed in order to proceed ... but the keyboard does not respond to any input
I dislike how you must play through the easy levels where its 10 minutes of you swinging your racket so fast that the robot cannot react. The hard AI is extremely hard I cannot imagine what expert is like!
整体来说还不错,跟Racket:NX类似,接近网球的击球方式。只是Racket:NX是360°游玩(容易撞墙),Holoball是180°视角。 - 说说有待改进的地方: 球拍的设定不知是根据哪款VR设备设定的,用Quest2玩总是感觉球拍距离与手柄的实际距离不太匹配(比Quest2手柄略长),经常性凭直觉击球时明明感觉能命中却打空了,让游玩流畅度和爽快感大打折扣,就没有与中等难度第五关AI对打超过五回合的情况,大部分胜的情况都是发球一击制胜,但凡跟AI对打消耗基本都是输。 - 玩Racket Fury:Table Tennis 乒乓球也有近20个小时经验了,对球的空间感知也有一定基础(跟高级AI对拉也差不多能拉个二三十回合),但玩这个就总是打不到球,不禁内心连连质问这是什么蠢货玩意儿?对打游戏变成了发球游戏。 希望开发者能够增加一下球拍设置调节选项,比如:球拍与手的距离,球拍倾斜角度等,从而对不同VR手柄有更好的支持。 本想给好评的,但由于打球游戏却打不着球的核心Bug,所以先留个差评。
Amazingly fun. Got a workout too as an unexpected bonus. You actually have two paddles, one for each hand... and your computer opponent will fire off comments from time to time. You do need a bit of space to play this, Be very mindful of your chaperone box. Playable in a 2m square , but a 3mx2m rectangle would be better with plenty of side clearance
Great simple game. Highly recommend if you have the space for it. Kind of like playing tennis constantly hitting the ball. Sound and looks all look great no complaints. Worth it for $15..
k
Way better than Racket:Nx
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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