
Descend into the Hollow Mine, fight through hordes of enemies, and turn the dungeon itself into your source of power. Break through destructible walls, gather resources, forge unique weapons, and combine abilities into devastating builds as you push deeper to destroy the evil buried below.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Descend into the Hollow Mine, fight through hordes of enemies, and turn the dungeon itself into your source of power. Break through destructible walls, gather resources, forge unique weapons, and combine abilities into devastating builds as you push deeper toward the evil buried below.
Mine → Fight → Gather → Craft → Build → Defeat Bosses → Unlock New Possibilities → Descend Again
Every system feeds the next: mining fuels crafting, crafting strengthens your loadout, and boss victories expand what future runs can become.
Choose melee weapons, ranged attacks, or magic. Dash through bullet-hell patterns, combine weapons with abilities, and turn a fragile character into a devastating hero capable of clearing rooms in spectacular ways.
Your fighting style grows directly from what you find, mine, craft, and unlock during the run.
The mine is more than a level. It is your source of materials, shortcuts, escape routes, tactical opportunities, and strength.
Dig through fully destructible walls, uncover ores and hidden areas, create escape tunnels, flank enemies, blast new paths with bombs, and use mining carts as weapons.
Everything you uncover can change how the expedition develops.
Mine ores, loot valuable trinkets, and turn what you discover into weapons, potions, and magic during the run.
Find the right materials, forge stronger equipment, and use it to push your build further. Upgrade, maintain, and repair valuable weapons before they are lost.

Defeating bosses unlocks persistent blueprints for rare and unique equipment. Once unlocked, they remain available across future runs.
But the weapon is not simply handed to you. You still need to earn the currency, gather the materials, and craft it during a successful expedition.
Progression expands what is possible. Power still has to be earned inside the mine.

Choose from more than 100 abilities and combine them with weapons, spells, equipment, and class traits to create powerful synergies.
Find the right tools, stack abilities, and push your character far beyond where the run began.

Unlock 14 character classes, each with its own ability, starting equipment, and approach to combat.
Progression expands your potential rather than permanently increasing your statistics. New characters, items, and blueprints open new strategies for future expeditions.
Your baseline does not simply become stronger. Your possibilities become wider.
4 more mysterious characters are planned for future updates.

Explore & Fight → Mine Resources → Craft & Upgrade → Build Your Hero → Defeat Bosses → Unlock New Possibilities → Return to the Hideout → Descend Again
What you discover influences what you can craft. What you craft shapes your build. Your build determines how far you can push the expedition.
5 distinct biomes and 90+ procedurally generated rooms.
10 bosses, including a two-stage final boss encounter.
100+ weapons and spells.
100+ abilities for creating powerful builds.
Over 250 items to discover.
14 unlockable character classes with unique abilities and starting equipment.
Fully destructible environments with mining, shortcuts, escape tunnels, bombs, and environmental combat.
Weapon crafting, upgrading, durability, and repair.
Persistent blueprints and Hideout storage between runs.
Varied room objectives, reward rooms, NPCs, shops, secrets, and hidden routes.
Standard and Shadow Land modes.
100 Steam achievements with achievement-driven unlocks.
Engagement
Reviews
Preety preety cool roguelite dungeon crawler! Definetly made with passion
At first glance, I thought the game would be too simple, but it's not! I'm a fan of Isaac, so games like Hollow Mine really appeal to me, and I wasn't disappointed here. The game is constantly being developed, and you can actively communicate with the game's creator on Discord and literally influence what will be introduced/fixed. The experience in Hollow Mine is wonderful, with diverse classes, music that fits the style of the game perfectly, and graphics that are pleasing to the eye. Lots of levels and character development options change every game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Spanish - Latin America, Russian, Ukrainian, Japanese, Simplified Chinese
Hours played at review time, across 22 reviews with recorded playtime.
Very cool game, quite a lot of rng follows you in every run you start - from room layouts to resources you can find. It doesnt hold your hand at all besides showing you base mechanics in tutorial, everything else is left for you to explore and find. Besides unlocking characters, there is no metaprogression, no skill trees or permanents abilities, every run is just you and whatever you can find to make it to the end - which makes it both fun and frustrating at times. Would recommend if you want to try a game where you need to move, dodge, do damage, manage inventory and see yourself get better at it with every run.
Nice game created by a passionate man. I haven't played much yet, so I'll update my review in the future, however I can already point out nice graphics and music.
Fun to play roguelike with cute pixel art graphics. Fans of true roguelike genre should enjoy it because the game doesn't feature meta progression other than unlocking new playable characters. There are two quite unique things that I like about Hollow Mine: 1. Crafting system that allows you to make new weapons with blueprint and resources but also upgrade existing weapons into higher tier versions. 2. Mining destroyable walls to uncover ores and hidden treasures. The health pool is rather small so you need to be careful when playing. It's quite easy to die if you lose focus for a moment. Not a bad thing though. Adds to the challenge!
Pretty good. Needs more content, but it's really fun!
Bardzo przyjemna gra, wymaga zaangażowania żeby pokonać bosów, tak powinno być w każdej bajce;-))
Przyjemna rozgrywka, polecam!
Spoko giereczka. Widać przemyślenie i napracowanie się przy projekcie. Pograłem trochę na urządzeniu przenośnym (Rog Ally) i było miodzio :)
I haven't played much but I can already see that this game is something that will keep me hooked for a long time. I recommend it to Roguelike fans.
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Players by region
Where this game's players are, estimated from review languages.
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