
This game is an idle RPG game. Players only need a few simple operations to enjoy the joy of obtaining top-quality equipment.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Developer Okyakusama has released an admirable number of idle rpgs of late, admirable in number, and admirable in that each title is far deeper than would appear at first, and each employs unique game mechanics seperating it from it's siblings. For me, Idle Build RPG is currently the most alluring of the bunch. In fact, I've never seen so many nuanced systems, so much number crunching, in an RPG. Loot drops are specific to the selected character, so switching classes out is key to their development. Chests can be crafted from monster drops. There are four tiers of skills, with eight freely selectable per tier. Inscriptions of verying quality can be equiped to enhance specific skills. Three attack and three defense gems, and class specific imprints can be set to a wheel to further define your builds. Relics are acquired at set levels and grant passive skills and abilities. Mercenaries can be used upon reaching level fifty, and can choose from forty skills taken from the main classes. At level one hundred, each class can choose from two Job changes, for instance, the Knight can become a Heavy Cavalry, or a Paladin. At level one thousand, two more job changes are available, The Knight can choose from Dragon Rider, or Black Knight. And there are even more job changes further down the line. It should be noted that increased options appear into the long game. Accent on 'long.' Artifacts, peak points and the like. Upon reaching a base level of one hundred, one begins acquiring 'peak levels' which at certain milestones further broaden an already burgeoning build palette. Some upgrades evolve naturally, and some can be upgraded with in-game currency. Boosts to XP, power, and currency can be purchased, last a limited time, but do stack. Note, all currency is earned in-game. The game keeps track of statistics for all classes, along with a general stat tab. Basic game loop consists of entering a map location, and attempting to reach it's highest levels, while opening more locations on the world map. As you might expect, this is an enormous time sink, which from your perspective could be good or bad, considering the asking price, I think it's a net good. One typical caveat about these Okyakusama games, there is no sound other than the click of your pointer, and no music whatsoever. You get used to it. If you play windowed, you can listen to your favorite content creator at the same time. A surprisingly robust entry into the genre!
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Hours played at review time, across 42 reviews with recorded playtime.
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You are simply thrown into the game with essentially no explanation and like 2 dozen mechanics that are also not explained. There are free idle games that are better. The UI is also a bit questionable for a game costing you something.
i'm gonna give this a thumbs up because i've allready spend allota time on it (running it in the background while watching movies or playing other games). but this really needs a better English translation, cause half of the time idk wtf is going on.
你能被放进游戏抽奖福袋被我抽到,说明已经垃圾到没救了XD
最后一个金秘境100层的成就太离谱了,数值差距巨大,技能、装备、各种镶嵌物都有了,依然打不动,只能靠刷金币、R币提升等级上限去打,问了群里,目前只有一个挂了近4000小时到了10万级的等级上限大佬,具体多少级能打通还不清楚。 相比于作者的其他游戏,别的我都能给好评,就这个不行,这个确实是要再挂“亿”会儿,太难了,难到我用CE加速都觉得难
完全没有引导的游戏,但是保留了经典加Q群给XX金币XX物品之类的东西。
[h1]个人主观评分:6.9/10分[/h1] [u] 结论:如果想玩挂机放置游戏,这款游戏大概可以提供200-300小时以上的游戏流程,但如果想体验丰富性较高的挂机游戏,不建议入这款,如果能接受传奇画风可以体验一下作者上一款游戏《道法战传说》,比这款游戏体验更佳。[/u] 游戏的大致内容可以用游戏中的地图完全概括:从N1小秘境—N9金秘境,每一关可以挂100层,挂机可以获得奖励,前四个秘境挂满可以获得箱子奖励,每十分钟发放20个。每一个秘境可以提供一种道具,分别为装备、铭文、宝石、印记、神器、相册、秘籍、戒指等等,玩家通过挂每一张地图来获取道具提升实力。 除此以外,技能和转职的搭配加上5种职业也有不少的bd玩法可以尝试, 到这里为止,还是一款合格的挂机游戏,没有什么大问题,挂机的线性奖励和游玩激励感也算不错,然而最大的问题出在坏档问题,本人在群里也看到过别人有坏档问题,没想到我自己也能遇到,因为家里停电,所以出现坏档,上线后角色一直处于死亡状态,等级都被重置,用了各种方法也没办法恢复,游戏作者虽然也帮我修复了存档,但问题依然没有解决,用作者修复好的存档打开游戏后发生了无法保存游戏关闭的情况,直接关闭的话,再次打开依然是坏档情况,到这里我已经尝试了关闭云存档用游戏内置修复存档功能、群里的解决坏档方式、作者提供的方式和作者帮忙修复好的存档,都无法解决,心好累。 [u] 结论:作者下一个游戏依然会买,因为作者的更新态度真的很好,相信会一作比一作更好,但本款游戏并没有让我满意,尤其是坏档问题,真的很糟心,看到这里的朋友去买《道法战传说》吧,真的蛮好玩,完结。 [/u]
我真服了呀,挂了几个月两千七百多个小时,结果最后一个金秘境直接给我卡在45层了,明明都打过去了,还以为是我的问题,重新盯着十多分钟的的确确是打过去了,然后还是45层,还想着拿最后一个成就的,这下顿时就没有继续下去的动力了,服.......垃圾游戏
比较蛋疼= =玩到后期全部东西都刷出来了后- -金秘境打不动,只能慢慢的刷等级然后再打金秘境么?另外贪婪无尽两个戒指下面那个槽位是放什么东西的-= =
狠狠挂机,主打一个build,比较省心。目前打到N4,前期还挺好玩的 问题在于几乎没有引导,规则理解成本比较高
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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