
Forge your own path in Hollow Knight! An epic action adventure through a vast ruined kingdom of insects and heroes. Explore twisting caverns, battle tainted creatures and befriend bizarre bugs, all in a classic, hand-drawn 2D style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Godmaster - Take your place amongst the Gods. New Characters and Quest. New Boss Fights. Available Now!
Lifeblood - A Kingdom Upgraded! New Boss. Upgraded Bosses. Tweaks and Refinements across the whole game.
The Grimm Troupe - Light the Nightmare Lantern. Summon the Troupe. New Major Quest. New Boss Fights. New Charms. New Enemies. New Friends.
Hidden Dreams - Mighty new foes emerge! New Boss fights. New Upgrades. New Music.
Beneath the fading town of Dirtmouth sleeps an ancient, ruined kingdom. Many are drawn below the surface, searching for riches, or glory, or answers to old secrets.
Hollow Knight is a classically styled 2D action adventure across a vast interconnected world. Explore twisting caverns, ancient cities and deadly wastes; battle tainted creatures and befriend bizarre bugs; and solve ancient mysteries at the kingdom's heart.

Classic side-scrolling action, with all the modern trimmings.
Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined cities.
Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with fiery Soul!
Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites and make your journey unique!
An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
Over 130 enemies! 30 epic bosses! Face ferocious beasts and vanquish ancient knights on your quest through the kingdom. Track down every last twisted foe and add them to your Hunter's Journal!
Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and the enemies you face.
Beautiful painted landscapes, with extravagant parallax, give a unique sense of depth to a side-on world.
Chart your journey with extensive mapping tools. Buy compasses, quills, maps and pins to enhance your understanding of Hollow Knight’s many twisting landscapes.
A haunting, intimate score accompanies the player on their journey, composed by Christopher Larkin. The score echoes the majesty and sadness of a civilisation brought to ruin.
Complete Hollow Knight to unlock Steel Soul Mode, the ultimate challenge!



The world of Hollow Knight is brought to life in vivid, moody detail, its caverns alive with bizarre and terrifying creatures, each animated by hand in a traditional 2D style.
Every new area you’ll discover is beautifully unique and strange, teeming with new creatures and characters. Take in the sights and uncover new wonders hidden off of the beaten path.
If you like classic gameplay, cute but creepy characters, epic adventure and beautiful, gothic worlds, then Hollow Knight awaits!





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 562Kreviews | 97% | — | $101.7M |
| $14.99 | 101.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3522 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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어렵지만 자꾸 하게되는 게임
игра классная! 12 смертей от древних аспидов /10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Simplified Chinese*, Italian*, Portuguese - Brazil*, Russian*, Japanese*, Traditional Chinese**languages with full audio support
| $14.99 |
| 2.8Kratings |
| 94% |
| — |
| not modelled |
| $15.00 | — | — | #64 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
öncelikle şahsıma edilebilecek potansiyel küfürlerden kendimi korumak için söylüyorum ki bu oyun iyi bi oyun ve ben daha 3 küsürüncü saatimdeyim, ne overrated diyorum ne de başka bir şey ama sktimin oyunundaki keşif olayı beni çıldırtıyor. metroidvania'nın olayının bu olduğunun farkındayım ancak asıl derdimi şöyle özetlersem daha iyi olur: mesela bi yer gördük fakat o anki yeteneklerimiz veya envanterimizdeki eşyalar oraya girmek için elverişli değil. sonrasında gerekli materyalleri bulmaya çalışana kadar ebesinin şeyine kadar gittik mi? gittik. fakat haritada bir yerden bir yere gitmenin dakikalar sürmesi ve o dakikalar içinde oyunun çoğu zaman size sunduğu yeniliklerin bu keşif mesaisine kıyasla çok çok az olması bu durumu sıkıcı ve katlanılmaz hale getiriyor. Etrafta dönüp dolaşıp yolunuzu bulma ve oyunu devam ettirmeye çalışma çabalarınız sırasında, haritayı açmış olmanıza rağmen girdiğiniz yerleri "ulan burası neresiydi" diye unutarak, tekrar ve tekrar dönüp dolaşmanız işten bile değil. daha önce çokça zor oyun oynadım. problemim zorlukla değil, hatta oyunlarda zorlanmayı gayet de severim. ancak zorluğun bölüm tasarımlarıyla, yeni düşman tipleriyle vs. yani kısacası, zorluğun yapay olarak değil de o dünyanın bir parçası olduğuna sizi inandırarak sağlanması "akış hali" denen durumu başarılı şekilde sağlarken (söylemeye gerek yok ama from software oyunları bu işin allahı) hollow knight'ta ordan oraya hobidik kubidik koşturup durmaktan açıkçası bunalmış ve sıkılmış bulunmaktayım. bu zorluk değil anasını satayım, amelelik. oyunu ikinci oynayışım. ilk runımda da 3. saat de bırakmıştım şimdi yine 3. saatteyim aynı boku yaşıyorum travmalarım depreşti resmen ama bu sefer sabretmeye çalışıyorum. 3. saat bunları söylemek için erken midir orasını bilemiyorum ama hollow knight sağ olsun oynadığım bu 3 saati kabız tasarımdan ötürü 6 saat gibi hissettirmeyi başardı.
peak game, first playthrough without spoilers was my greatest gaming experience for sure. got an amazing storyline and difficult, but easy enough for anyone to learn throughout playing. still working on steelsoul permadeath run for all the achievements, not happening. great modding experience as well.
Исследование в игре сделано на 10/10, боёвка крайне сомнительная, она либо одноклеточная, либо это какой то рак со сломанными инпутами, с проджектайлами появляющимися прямо в герое и двойным уроном. Если хотите поисследовать мир в игре, то игру стоит брать, если игру с хардкорными боссами и сложными противниками, то вам явно не сюда.
空洞。。骑士。。牛逼。。
抖m玩
덕분에 게임취향이 넓어졌어요 b
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $144M | 423.2K | 89% | $19.99 |
Related
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|---|---|---|---|---|
| $101.7M | 674.8K | 89% | $9.99 | |
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| $101.1M | 196.4K | 97% | $19.99 | |
| $102.6M | 456.9K | 97% | $14.99 | |
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