
Horror Jail, Professor Dr. Cherubs's little hell on earth. Your sole purpose in single player action-horror game to survive this horrible prison. But you are not alone.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Small Indie Horror game. You must search for 5 panels (one is a team) to find your way out, but you get hunted by a demon that is very fast so you must try to hide and wait till he is gone. Really frightening if he is close and hard to find the right way, really confusing, but could be more since it not use every part of the stage (higher areas). Graphics are fine for the money, light plays but you dont have the time to enjoy it Only good for Achievement Hunters and Masochists that like short horror get hunted & killed. Buy with discount
[b]Kindly made by you of need[/b] This is the last sentence in the "intro" section of the game which consists of a text explaining the background story. Apparently, we are the guinea pigs of a scientist and since we are inmates the doctor got special approval so that he can sacrifice the prisoners of the institution. The experiment is simple: we are chased by a demon and our job is to escape. Again, the above is literally taken from the intro text. I picked a random sentence since most have typographical errors. We are only talking about a handful of sentences so you can guess how much time was spent with doing some quality check after the "development" was over. As for development: due to the typos and awfulness of the rest of the game I have to assume that this is one of those "lovely" Unity-asset-turned-into-video-game examples. Since another language selection is possible I assume the developers are not native English so they quickly used Google Translate to have the English translation from their mother tongue done for the "intro". [b]But what is HJ Sacrifice really?[/b] A mess. Nothing more, nothing less. We walk around looking for the exit. Occasionally a demon appears and runs towards us. The only thing we can do is to open cell doors and hide. Usually, the demon doesn't disappear so this option to hide is quite disappointing. Also, why are we unable to sprint? 3 hits and we are done. Back to main menu, hit play, watch the "cutscene" again, start over, rinse and repeat. The demon's head often does some clipping as does our body when it comes to objects. Our protagonist constantly wants to climb over objects (desks, chairs, computer consoles, etc.). If he is unable to do so the clipping will suffice. At one point I managed to clip through the rusty objects in front of me to be able to find safe haven between 2 bunks. We have a flashlight but it usually works when we are close to walls i.e. the light appears only on them. Otherwise it is as if the light was constantly flickering. [b]Do not look behind you and run[/b] Says the store page but running is not an option. In fact, the Unity start-up screen tells us we have "fire" as an action button along with jumping. Neither works - for the latter our character starts by making an effort then he quickly lands as if he hit his head. Several options are available for graphics (from the very low to ultra) but none of them show any difference. Evade this game at any cost.
Hani hayatta bazı anlar vardır, insan küçük şeylerden dahi mutlu olabilir. HJ: Sacrifice sayesinde bir insanın küçük şeylerden büyük pişmanlıklar yaşayabileceğini öğreniyorsunuz. Oyunun bize öğrettiği en önemli ders bu oluyor. Yani Türk oyunu diyoruz, alalım ve destek olalım ki geride kalmış sektörümüz bir nebze ilerleyebilsin ve daha iyi yerlere adım atabilsin. İyi niyetler suistimal ediliyor gibi görünüyor ve bu da biz oyunseverlerin hiç hoşuna gitmiyor. Yine de elimizden geldiğince bir şeyler karalayalım. HJ: Sacrifice, yaşadığı süreç boyunca yanlış işler yapan ve bir hapishanede çürüyüp giden mahkumları konu alıyor ve içlerinden bir tanesinin kontrolünü elimize alıyoruz. Hükümet yetkilileri, şartlı tahliye şansına kavuşabilmemiz için bize bir fırsat sunuyor ve bunun da ancak gönüllü olarak bir deneyin parçası olmamız halinde gerçekleşebileceğini dile getiriyorlar. Bu dört duvar arasında nalları dikmektense, her işi yaparım moduna giriyorsunuz ve sizi şeytanımsı bir varlık ile başbaşa bırakıyorlar. Yiyorsa kurtul da görelim diyorlar ve kumandayı bize bırakıyorlar. Yapmanız gereken; ilgili kapıları komuta eden panelleri bulup onları açmak ve bu lanet hapishaneden defolup gitmek. Oyunun tüm amacı bu, anlayacağınız koymuşlar kanatlı ve yakışıklı bir şeytanı önümüze ve korkmamızı bekliyorlar. Oyunun en etkili sahnesi, ilk sahnesiydi. Grafiklerin beklediğimden iyi olması ve çok az diyalog olmasına rağmen bunu Türkçe dublaj ile dile getirmeleri kısa da olsa acaba iyi bir ürün ortaya koyabilmişler midir şeklinde salisenin milyonda birinde düşünmeme sebep oldu. Meğerse, prospektüsünde oyunun yan etkilerinden biri olduğunu ifade ediyor ve sonra acı gerçeklerle bizi baş başa bırakıyormuş. Gözümden kaçırmışım. Oyunda bizle dalga geçer gibi kaçmamız gerektiği söyleniyor ama adam hapiste kala kala bazı insani yetilerini unutmuş olacak ki koşamıyor sanki küsen bir çocuk gibi uzaklaşmaya çalışıyor. El feneri var ama nedense önümüzü aydınlatacağına görme yetimizi tamamen kaybetmemize sebep oluyor. Yani arkadaşım, bana önümü bile göstermezsen nereye gideceğimi nasıl anlayacağım? Mermiye kafa atar gibi karizmatik şeytanın kollarına mı kendimi bırakmamı bekliyorsunuz anlamadım. HJ: Sacrifice için bu kadar şey yazacağımı tahmin etmemiştim ama siz de takdir edersiniz ki hayatımdan tam bir saatimi çaldı. Çok dolmuşum, yeterince ateş etmemiş ve şarjörü boşaltmamış olsaydım şişimi indiremezdim. Sizlere tavsiyem; gidin fakir bir insana yardım edin, küçük bir çocuğu sevindirin ya da kendinizi mutlu edecek başka bir şeyler alın. Cips olabilir, dondurma olabilir, çikolata olabilir bu. Ama hiçbir zaman şunu da unutmayın; HJ: Sacrifice oynamak pişmanlıktır.
the game is overall very short and bad. can't recommend it.
HJ: Sacrifice is a nice little first-person horror game. You are a human, kidnapped from a weird professor and need to flee from an old prison. He wants to see, if you can escape from this prison and the monster, which is there too. The game consist only of one small, but atmospheric level in which you need to find 5 switches to open doors. Every one opens a new little part of the prison. Finding the switches while avoiding the monster is the goal of the game, after finding the last door, the game ends very abruptly. Sadly, there are lots of glitches in the game, but nothing game breaking. The monster ai is very stupid, sometimes, you need to hide in a cell, but it will not go away. But i had fun, searching the switches and avoid the monster. First, it seems impossible, but if you know the behavior of the enemy, it gets easy. I finished the game in an hour and got all achievements. For the cheap price, i recommend the game. Btw., Lots of youtubers did not find the exit and thought, the game is broken. I made a walkthrough to clear this up and to help others to finish the game. It is in the guide section and the second video here. In the first video, i will only show one of my early plays, so i do not spoiler you. Gameplay video: https://www.youtube.com/watch?v=lpXJ8JBuCQc Walkthough: https://www.youtube.com/watch?v=egkpDP9Z00g
HJ: Sacrifice from DAB Entertainment... whooboy, what a flaming pile of dung this release is. Since there's little to say about this developer or game, I'll cut straight to the chase. You play as an inmate who has been selected for sacrifice by "Professor Dr. Cherubs" because he wants to find immortality or something... I don't know, English is the second language of this developer and it shows. The only in-game hint to the story is a nonsensical, unskippable introduction that replays every single time you die. Oh, yeah, and this game is a survival rogue-like; I use the term "survival" very lightly. So you're a prisoner. You run... sorry, you WALK around looking for a way to escape because there is no run button. Your ultimate goal is to hit 4 switches that open various doors that lead further to your escape, all the while dodging a giant imp-like demon that's not even remotely scary. You just keep walking on, but if he hits you a couple of times you die and it's back all the way to the beginning; this is to make the would-be-otherwise 10 minute fiasco last a little longer. The atmosphere isn't scary, either, and for some irritating reason the game goes almost pitch black every single time you pass through a doorway. On top of not having a run button, you also do not have a crouch key and the jump button gives way to literally the worst jump in any video game I've ever played; an 80 year old could jump higher than the character in this game, I'm not exaggerating... it's about one or two inches off the ground; this character could not jump over two Legos stacked together. There's really no reason for the existence of HJ: Sacrifice, and therefore there's really no reason for you to play it. My mother always told me that "if you can't say anything nice, don't say anything at all"... so I guess I'll say that the graphics are mediocre and the optimization is on par with industry standards, despite the lack of graphic options or even a menu. [h1]Rating: [b]0.5/5.0[/b] - Abysmal, avoid it like the plague.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore
Великолепна игра. Её целью является, полагаю, выбраться из некого подобия тюрьмы, в котороой мы начинаем игру. Сожем ли мы это сделать? Нет, потому что застрянем в телевизоре. Помимо уникальной способности проходить сквозь предметы - да и в принципе любые текстуры, - и застревать в них, что вряд ли было изначально задумано разработчиками, главный герой также умеет ходить по любым препятствиям, попадающимся на пути. Стул, стол или полка нам не преграда - смело шагайте по ним, потому что да кому нужны нудные обходы препятствий? Кстати, непонятный крылатый Бафомет, которого мы встречаем в скором времени после начала игры, тоже освоил технику бестелесности, но через стены у него проходит только башка. Подсказки по управлению отсутствуют напрочь. Наверное, именно поэтому, когда мы открываем дверь с самой первой локации, то игра зависает на минуту - главный герой, вероятно, оказывается крайне впечатлен тем, что он умеет не только ходить по стульям, но и нажимать кнопки. Хотя нет, стойте, подсказка появляется около одной из дверей. Той самой, которую можно открыть почти с другого конца комнаты, чтобы спрятаться от Бафомета. Очевидно, телекинез тоже входит в список наших способностей. А некоторые текстуры вообще видно только с одного ракурса. Та самая знаменитая техника "Вот так меня видно, вот так не видно, вот так чуть-чуть видно". Кстати, если часто нажимать пробел, то создается ощущение, что мы отбиваем чечетку. Не знаю, зачем там ещё нужен пробел, потому что прыжком это можно назвать только знатно обкурившись. 666 мужиков, танцующих чечетку перед Бафометом, из 10.
kötü bir oyun
Plot: You are trapped in a jail complex and have to escape out of it while you get chased by a demon. This game would have potential i think. But it needs a lot of work: -The lighting constantly changes according your position to walls (exhausting for the eyes). -You can walk in almost every object (improper clipping). -There seems no more objects (weapons, tools....) to find and use. -Unclear what strategy is needed to avoid the demon (sprinting and hiding doesn't work).
I have had a lot of fun with games <$1 recently but sadly HJ Sacrifice is not one of them. This is a game that should be removed from Steam. I finished the game in :32 minutes and here is my experience: 1. The opening written montage/ preview is complete gibberish and is full of grammatical errors 2. The game begins where a demon explains you are given a 2nd chance, escape the prison. 3. I see the demon, which looks cool, and watch as he glitches through a door and then proceeds to walk back and forth. he's broken. 4. I explore the prison with the worst lighting i have seen in a modern game in, like, forever. The flashlight in particular is very dim and will just turn off in times. 5. The way to proceed is to find panels to interact which unlock doors. Directional sound is not actually bad. 6. Another annoying occurence is there is no hit detection/ enviromental awareness. As an example as you are walking, you will simply walk over guard rails, climb chairs, etc. 7. Found exit, unsuprising end. This game feels like a school project and they should simply remove this from Steam. Its actually a good, though not original, premise but the execution is very, very, very bad.
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