
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 15 → 4/day in the week after.
About
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
'Blood Money' system: the cleaner the 'hit' the more money you receive which can be spent on bribing witnesses and police to reduce your notoriety, weapon customisation, specialist equipment and information.
Customisable weapons: modify Agent 47's custom weapons in a variety of ways including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
Strong narrative: who is wiping out the ICA and what is their motivation?
New engine: the world of the assassin has never been so interactive or looked so good!
New gameplay techniques: including disarm, distraction, accidents, body disposal, human shield and decoy weapons.
New control and camera system: Agent 47 now moves independently of the camera.
New moves: Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
Improved AI: guards will follow blood trails, investigate suspicious items and behaviour. New pathfinder engine provides improved tracking and movement with realistic enemy behaviour and interaction.
Soundtrack by BAFTA-winning composer Jesper Kyd.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good game, i like the fact that you have many ways to kill your targets. 10/10
el mejor juego de la saga de los clasicos, es muy corto pero vale la pena..
Классика че поделат.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $355.2K | 665 | 80% | $14.99 | |
| $355.1K | 151 | 79% | $59.99 | |
| $355.5K | 314 | 76% | $49.99 | |
| $354.9K | 3.1K | 37% | $4.99 | |
| $355.5K | 2.2K | 92% | $3.49 | |
| $354.8K | 366 | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $787.6K | 3.7K | 87% | $8.99 | |
| $1.2M | 4.9K | 82% | $8.99 | |
| $1.1M | 5.1K | 71% | $7.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $2.6M | 63.7K | 93% | $1.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 30 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 990 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best Hitman game ever made.
olum çok güzel oyun yav valla açın sadece oynayın katliyam yapın defalarca oynayın
Bestes Hitman Game Aller Zeiten :) Die Missionen sind einfach perfekt. Der Soundtrack faszinierend und extrem stimmig. Kein anderes Spiel kam davor oder danach auch nur nah ran, obwohl es viele gute Teile in der Serie gibt.
虽然有旧游戏落后的地方,比如说快速存档只能在当局游戏内有用,一但退出存档就没了(赌场那关我逛了半天终于找到上去8楼的路,结果闪退整关要重打),但是整体还是非常好玩的。你需要观察场景,思考获取什么衣服,串联起一系列NPC行为逻辑,在有限次数的存档内实施并尝试你的击杀方案。
гонять лысого одно удовольствие
THIS GAME IS AWESOME!!!!!!!!!!!!!!!!!!!!!!! (ESPECIALLY THE 'AVE MARIA')
The complete lack of handholding and total freedom Blood Money gives you is honestly unmatched by any other title in the series. It truly is Agent 47 at his finest
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.