
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
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Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
'Blood Money' system: the cleaner the 'hit' the more money you receive which can be spent on bribing witnesses and police to reduce your notoriety, weapon customisation, specialist equipment and information.
Customisable weapons: modify Agent 47's custom weapons in a variety of ways including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
Strong narrative: who is wiping out the ICA and what is their motivation?
New engine: the world of the assassin has never been so interactive or looked so good!
New gameplay techniques: including disarm, distraction, accidents, body disposal, human shield and decoy weapons.
New control and camera system: Agent 47 now moves independently of the camera.
New moves: Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
Improved AI: guards will follow blood trails, investigate suspicious items and behaviour. New pathfinder engine provides improved tracking and movement with realistic enemy behaviour and interaction.
Soundtrack by BAFTA-winning composer Jesper Kyd.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 90 reviews with recorded playtime.
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
juegazo, obvio es mejor con mando
Oyun dünyasında "özgürlük" dendiğinde haritaya bir sürü gereksiz ikon serpiştiren modern oyunları bir kenara bırakın. Blood Money, bu işin kitabını yazmış bir başyapıt. 2006 yapımı olduğuna bakmayın, bugün bile sunduğu mekaniklerin kalitesine erişebilen çok az oyun var. Ajan 47 ile bir göreve girdiğinizde oyun size "Hedef bu, gerisi tamamen senin hayal gücüne kalmış" diyor. İsterseniz mekana elinizde susturuculu Silverballer’lar ile bodoslama dalıp ortalığı kan gölüne çevirin (ki bunu yaparsanız oyunun asıl tadını kaçırırsınız), isterseniz de hedefi kendi avize zincirinin altında bırakarak veya içkisine zehir katarak "kaza süsü" verip hayalet gibi kaybolun. O "Silent Assassin" rütbesini alıp, bölüm sonundaki gazete küpüründe adınızın hiç geçmediğini görmenin verdiği o tatmin hissini günümüz oyunlarında bulmak çok zor. Neden mi efsane? Bölüm Tasarımları: Opera binası (Curtains Down) ve o meşhur banliyödeki koruma altındaki evi bastığımız "A New Life" bölümleri oyun tarihinin en iyi tasarlanmış haritalarındandır. Her köşede bir gizli yol, her odada ayrı bir detay var. Kıyafet Değiştirme: Garson, tamirci, VIP koruma, hatta bazen bir palyaço... Doğru kıyafetle doğru kapıdan elini kolunu sallayarak geçmenin o soğukkanlı havası muazzam. O Atmosfer ve Müzikler: Jesper Kyd’ın yaptığı o müzikler... Özellikle ana menüdeki Ave Maria çalmaya başladığı an oyun sizi o karanlık, profesyonel suikastçı havasına direkt sokuyor. Eksileri yok mu? Var elbet: Yapay zeka bazen dönemine göre bile saçmalayabiliyor. Yanında arkadaşı vuruluyor, iki saniye bakıp "Neyse herhalde rüzgardı" moduna geçebiliyorlar. Bir de günümüzün akıcı aksiyon mekaniklerine alıştıysanız, kontroller ilk 1-2 saat biraz hantal ve eski gelebilir. Sonuç: Grafik takıntınız yoksa ve "Ben gerçekten beynimi kullanarak, plan yaparak suikastçılık yapmak istiyorum" diyorsanız, bu oyun bu serinin zirvesidir. Son çıkan üçlemeyi (World of Assassination) ne kadar sevsem de, Blood Money'nin o karanlık ve "saf" kontrat hissi her zaman bambaşka bir yerde kalacak. Puan: 10/10 (Yıllara meydan okuyan cinsten)
¡Pana, tienes que jugar Hitman: Blood Money sí o sí! Te lo digo en serio, es una obra maestra y, para muchos de los que amamos los juegos de sigilo, sigue siendo el mejor título de la saga clásica. No es el típico shooter donde entras disparando a lo loco. Aquí eres el Agente 47, un asesino a sueldo, y cada nivel es como un rompecabezas gigante tipo sandbox. Te sueltan en un mapa súper detallado y te dicen: "Este es tu objetivo, resuélvelo como quieras". Aquí te dejo las razones de por qué es una joya absoluta: El sistema de "Accidentes": Es la mejor mecánica del juego. Puedes pasarlo a punta de tiros, pero la verdadera magia es hacer que la muerte del objetivo parezca una casualidad. Puedes cambiar una pistola de utilería por una real en medio de un ensayo de ópera, envenenar unas donas, empujar a alguien por un balcón o hacer que le caiga una lámpara de cristal gigante encima. Niveles icónicos: Los mapas son variadísimos y están llenos de rutas secretas. Vas a infiltrarte en una clínica de rehabilitación psiquiátrica, una fiesta de disfraces en los suburbios, un casino en Las Vegas y hasta en una boda de mafiosos en el pantano. Libertad total: Puedes noquear a la gente para robarles la ropa y disfrazarte de guardia de seguridad, de cocinero, de payaso o de basurero para pasar desapercibido. El juego premia demasiado tu creatividad. La economía y las armas: Con el dinero que cobras por cada contrato, puedes comprar mejoras brutales para tu arsenal personal (miras láser, silenciadores, cargadores ampliados) y equipo especial. Aunque gráficamente ya tiene sus años encima, las mecánicas envejecieron como el buen vino y jugarlo se siente súper satisfactorio. Te prometo que cuando logres tu primer rango perfecto de "Asesino Silencioso" y salgas caminando tranquilamente por la puerta principal de traje y corbata mientras todo es un caos a tus espaldas, te vas a enganchar por completo. ¡Descárgalo, dale una oportunidad y me avisas qué te parece!
Honestly, one of the best games i've tried to speedrun, figuring out SA and trying new ways of completing the level as fast as possible is addicting to say the least. It's speedrunning community is fantastic, it's artstyle is wacky, a refresher from WOA tbh. WOA may be a a better game in some ways compared to blood money, but it's mechanics are still very fun to learn. If your new to the series, Blood Money is a fantastic game to introduce you to it and at that, still dirt cheap and a fantastic OST
I think that Hitman: Blood Money was a huge improvement in the franchise after playing through Hitman: Contracts earlier this year. More intuitive gameplay mechanics, more open and freeing locations with a plethora of ways to go about the missions was really fun to go through. I enjoyed the mechanics of the game enough to continuously go and wipe evidence off of the map long after I had eliminated all of the targets. My only complaints with the game is that some things in missions can be pretty convoluted and not easily understandable (it may be just a me issue, idk) and the fact the game has a lot of periods where you're just waiting for things to happen, which can get boring quickly. A massive step forwards in the franchise that I recommended to anyone who played through the older three games.
игра старая но норм ща 4 гига норм игра советую всем 😒(❁´◡`❁)
s,ilah
Probably the Hitman game that has aged the best!
cream
wer auf alte Hitman teile steht, macht hiermit wirklich kein Minus Geschäft!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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