
The original assassin is back! Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1502 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun çok güzel hikayesi hemde ♥♥♥ ucuza almıştım indirimden
Guess hitman series is not my cup of tea. It doesn't recommend aggressive playstyle but killing is totally playable with negative scores. The stealth part is not as sophisticated as I expected. For example, the library map puts like 2 dozen policemen there, but we only have to rush to second floor and bypass a few standing at the entrance, so is the building searching, we can easily rush to the elevator, if I don't want to build up score I could ignore a large part of the map. Also, they could have removed the contract mode instead of allowing us click and find out they shut down it a long time ago. Same with the redundant launch menu.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 15.29/day in the week to Jul 30 → 17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish*, Russian*, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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👍
Loved every detail from hiding bodies and using silenced weapons to carefully planning every move. This game demands a lot of patience. Finally completed it, and it was absolutely worth the time!
Good stealth and action game. Many ways to get creative with kills, game is fresh for multiple playthroughs.
убийственная игра.
This game is treated rather unfairly in the Hitman community, but by no means is it a bad game. It's definitely more of a linear story game than previous/later entries, but it still does its job well.
本作是《杀手:血钱》与新版杀手三部曲之间的过渡作品,是潜行玩法领域的一流作品。全系列最有血有肉的 47,不再是冰冷的杀人机器,为守护少女背叛 ICA 的剧情搭配全程高质量 CG 动画,电影叙事观感拉满,人物情绪刻画是历代独一份。 本能系统 + 定点连杀两大设计大幅降低上手门槛,新手能靠透视巡逻路线过关,硬核玩家可以全程关闭本能挑战纯潜行;掩体射击、近身擒拿两套玩法兼顾暗杀与正面突围。 关卡设计两极分化,唐人街、终点酒店、私人庄园几张经典地图自由度很高,多种伪装、环境意外杀人、远程狙击全都可行,反复刷 SASO 沉默刺客很有乐趣。 缺点是没有手动存档功能,仅内置固定检查点,读档后地图全部刷新,被击晕的守卫、清理的尸体、布置的道具全部重置,一次失误就要重跑一大段流程,容错体验很差。 整体关卡偏向线性过道设计,对比血钱、新版杀手超大开放式沙盒地图拘束感很重,这单对时间少的上班族来时不是坏事。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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