
A difficult puzzle game about isolating yourself. Build a safe place, huddle up and get cozy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a good sokoban style game with a hilarious end goal: you need to hide, i.e., make sure all sides touching your personal space are occupied by walls/floors/furniture. The game is on the short side (55 puzzles, which took me a little over 5 hours without hints) but there are some really creative solutions here. My main complaint is that the difficulty felt unbalanced: there were many levels that I solved almost immediately which seemed to be teaching about different furniture interactions, and and the remaining levels seemed to require multiple jumps of insight. But overall I recommend it.
창고지기 게임에 '3D'와 '당기기'를 추가한 게임입니다. 기물을 밀고 당겨서 몸을 숨길 공간을 만들고 들어가면 됩니다. 어릴 적에 빨래 건조대에 이불 걸치고 쿠션 쌓으면서 비밀기지 만들던 추억이 생각나네요. 생각보다 난이도가 있어서 초반부터 머리 좀 굴려야 합니다. 조작을 WASD로 하는데, 비스듬하게 바라보는 3인칭인 인게임 시점과 잘 안 맞아서 조작감이 안 좋은 점은 아쉽네요. 근데 머리 힘으로 자기 몸보다 큰 상자를 들어올리는 주인공의 목뼈는 안녕하신가요?
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| $5M | 24.6K | 98% | $14.99 | |
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺有意思的创意,不过关卡内容不多,只有几个椅子关卡的通关方式比较不好想卡了一会儿,其他都是很容易就能搞懂 感觉如果允许不移动也能转方向的操作(类似Beans and Nothingness)可以拓宽很多的关卡设计,也可以加复杂度
This is a splendid little puzzle game. It seems to take after Stephen's Sausage Roll in that the verbset is very simple but each new floor (which function as worlds in this game) adds one new piece of furniture to interact with or add in a new dimension to previously established mechanics. Puzzles are fairly contained and I didn't get stuck too much. Beat the game in under five hours.
*chef's kiss*
Excellently crafted puzzle game. The objects that comprise the game's varied mechanics don't seem on first glance to be anything brand new, but are unique enough to comprise some great and original puzzles, especially when combined. The very unique goal of trapping yourself in an enclosed space also goes a long way to helping the game create such great puzzles. It's not super long, but each puzzle is unique and worthwhile. Difficult enough to prompt some thinking, but never feels frustrating or like just randomly trying options - you do have to logic your way to the solution. Only issue is that it's a smidge buggy - on more than one occasion I did find myself accidentally merging objects by pushing them the wrong way.
A short sokoban type puzzle game where the main goal is to hide yourself using the furniture around you. As someone who relates a little too well to the reclusive main character, I found the theme both funny and unexpectedly motivating. Any puzzle enthusiasts will definitely enjoy working through its clever level designs.
Just finished some initial levels of the game and feel the urge to write a quick review immediately. Room 203 blew my mind on how components are used! Try this game and you'll love it!
Amazing Game
Looks simple on the surface, but wrings a surprising amount of challenge out of the small set of furniture and objects available to manipulate. I was surprised how often I would get stumped in these tiny levels that really force the player to think through executing precise movements. Fun puzzle game/agoraphobia simulator to spend a few hours with, would recommend.
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