
A difficult puzzle game about isolating yourself. Build a safe place, huddle up and get cozy.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
*chef's kiss*
Fun, relatively short puzzle game with unique, if slightly depressing theme.
A fun little sokoban-like. Simple graphics and music, but quite enjoyable. Feels very sad for some reason. Why is this guy trying to hide? While the game is very simple, it is quite fun. The level of challenge is fairly low, but that doesn't mean that some levels weren't somewhat challenging. Most levels take a minute or two, but then there is the occasional few that I'd get stuck on for 5-10 mins. I actually got stuck on 709 for quite a bit longer than that. I thought maybe there was a red herring in the level. I watched a video after I completed it to see if my solution was different, and it wasn't. A prop was added that easily could have been a stationary block, which led me to think the solution must be something involving that. Other than that, a perfect game. I really liked that the pace of the game was quick. It also continuously kept things fresh by regularly adding new mechanics. I can see how this game laid the groundwork for Bonefire Peaks, which is a great game, so if you enjoyed Bonefire Peaks, definitely check this out. If you didn't play Bonefire Peaks, definitely check it out. This game took me around five hours and it's very fairly priced. If you like these types of games, just pick it up.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a good sokoban style game with a hilarious end goal: you need to hide, i.e., make sure all sides touching your personal space are occupied by walls/floors/furniture. The game is on the short side (55 puzzles, which took me a little over 5 hours without hints) but there are some really creative solutions here. My main complaint is that the difficulty felt unbalanced: there were many levels that I solved almost immediately which seemed to be teaching about different furniture interactions, and and the remaining levels seemed to require multiple jumps of insight. But overall I recommend it.
Looks simple on the surface, but wrings a surprising amount of challenge out of the small set of furniture and objects available to manipulate. I was surprised how often I would get stumped in these tiny levels that really force the player to think through executing precise movements. Fun puzzle game/agoraphobia simulator to spend a few hours with, would recommend.
Pretty fun. Much easier than Pipe Push Paradise or Stephan's Sausage Rolls but still challenging. Visually unappealing.
Felice di essere il primo a recensire il gioco in italiano. Da non appassionato di puzzle game, sono stato incuriosito dal concetto, dalle meccaniche e dall'ambientazione. Tutti aspetti promossi a pieni voti, al netto di qualche meccanica che a volte non sembra seguire la logica del gioco stesso, ma comunque intuibile. Livelli di difficoltà mista, non progressiva. In tema difficoltà, da non appassionato del genere, la disponibilità di soluzioni online è stata una manna per alcune porzioni. Un elemento caratteristico e unico per livello avrebbe reso l'esperienza meglio contraddistinta, ma comunque prodotto piacevole. Super sconsigliato in sconto. Meccaniche di gioco 6/10 (🎮 consigliato) Grafica pixellosa Narrazione N/G Musica e suoni 5/10 Rigiocabilità N/D Originalità 8/10 Localizzazione ❌ (in questo caso, non necessaria)
solid puzzle game
头好痒,要自闭了
Cute game, finished in less than 3 hours which is a shame. More levels would've been nice, love the concept. Cheap though, so can't complain.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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