
A turn-based sci-fi strategy that combines exploration and exciting clashes on the battlefield. Take control over several different species, raise powerful armies for your heroes and destroy your opponents! This HoMM-like is set in a scifi universe, with new mechanics on top of the classic formula.
Modeled estimate, not a reported figure. How we estimate →
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About
Heroes of Science and Fiction (formerly known as Silence of the Siren) is a turn-based strategy game where several different space-faring civilizations fight over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
Content in the full game
Heroes of Science and Fiction contains 5 playable factions, four campaigns with 4 levels each and 30+ skirmish maps set in colorful environments.
Each faction brings its own base, 7 upgradeable unit types, a special skill and a set of commanders to choose from. There are 24 skills, 54 active commander abilities and various pieces of equipment, consumables and artifacts.

The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.

Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.

Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.

Explore a rich sci-fi world and discover secrets of a lost civilization
Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
Level-up your commanders and crush your opponents in exciting turn-based battles
Take control over several different species and factions
Old-school strategy game with modern controls and intuitive UI
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Une variante "SF" de Heroes of Might and Magic très très fun à jouer : 4 campagnes, des modes escarmouche et scénario déjà très fournies, des héros et un bestiaire agréablement variés, jouabilité sans faille, bo agréable et immersive, ...du second degré bienvenu dans les dialogues (!!!), prix très correct etc etc etc. Bravo et merci à toute l'équipe pour ce petit bijou. Bref, jeu vivement conseillé ♥♥♥♥♥♥♥ PS : lors de de mes premières escarmouches, après le dernier combat victorieux, il n'y a aucune notification de victoire, on peut encore accéder aux villes, mais on ne peut plus bouger nos héros ...comme si le jeu venait de bugger. C'est en retournant sur la map des planètes à conquérir, qu'on constate que notre victoire est bien créditée (ajout d'étoiles).
Отличная игра для тех кто проходил старых добрых героев ради компании. Сюжет хорош и с юмором. Юниты разных фракций очень разнообразны. Вот "магия" подкачала. Имеет смысл лишь парочка заклинаний - остальные не стоят потраченного хода.
Good alternative to HOMM games. Not as vast and complex but still good enough.
Enjoyable campaign - cool factions, good story.
bug!!!!!!!!!
Bought the most recent HOMM and was on the fence about it, but it left a strong itch I needed to scratch... this game helped me scratch that itch and more. Warmly recommend for anyone looking for that HOMM 3 feeling and a great story!
It is a surprisingly good game. Awesome soundtrack, good design - albeit it does need refinements -, and the visuals... well, you get used to them. Unfortunately it is rife with bugs. Campaign is nigh unplayable, especially Sovereign Fleet and Children of the Source which have many soft-locks and poor script interactions.
It is an absurd world where moles command the forces of opression and revolt. There is a wide variety of strange units to use. There is base-building geared to recruiting more of them. Too bad there is no sandbox mode. I played the first campaign to almost the last when I had to quit from boredom. The only way to proceed is to build a very large army to prevail over the two that block the last part to advance. It requires many many turns to slowly recruit an army big enough even with the most advanced versions of units. In the end, I did not feel it was worth spending hours doing that. So, it's a problem of game balance. However, I give it a positive review because it is different and amusing. Quirky is the word. 60/100
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, German, Spanish - Spain, Czech, Polish, Simplified Chinese, Hungarian, Portuguese - Brazil, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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