
A turn-based sci-fi strategy that combines exploration and exciting clashes on the battlefield. Take control over several different species, raise powerful armies for your heroes and destroy your opponents! This HoMM-like is set in a scifi universe, with new mechanics on top of the classic formula.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 12 → 0.29/day in the week after.
About
Heroes of Science and Fiction (formerly known as Silence of the Siren) is a turn-based strategy game where several different space-faring civilizations fight over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
Content in the full game
Heroes of Science and Fiction contains 5 playable factions, four campaigns with 4 levels each and 30+ skirmish maps set in colorful environments.
Each faction brings its own base, 7 upgradeable unit types, a special skill and a set of commanders to choose from. There are 24 skills, 54 active commander abilities and various pieces of equipment, consumables and artifacts.

The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.

Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.

Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.

Explore a rich sci-fi world and discover secrets of a lost civilization
Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
Level-up your commanders and crush your opponents in exciting turn-based battles
Take control over several different species and factions
Old-school strategy game with modern controls and intuitive UI
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Macht Spaß und erinnert sehr an die Inspiration HoMaM3 :D Hab die erste Kampagne mittlerweile durch und ein paar Szenarien gespielt und bin sehr zufrieden. Den Grafikstil finde ich toll und er schafft es den Charme des klassischen HoMaM3 einzufangen und etwas neues darzustellen. Alles in allem bin ich sehr zufrieden und hoffe, dass mit DLCs weitere Fraktionen und Kampagnen dazu kommen (mit genügend Entwicklungszeit) :D
‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️Безусловно, одна из лучших игр в духе «Героев Меча и Магии», только на этот раз — в далёкой-далёкой галактике! Советую каждому хотя бы попробовать её. Здесь действительно чувствуется душа и любовь разработчиков к своему проекту. 🎨 Рисовка и анимации — 100+ 👽 Разнообразие рас — 100+ 🎵 Музыка — 90+ ✨ Своя изюминка и атмосфера — 100+ И всё это — по моей 5-балльной системе 😄 Игра берёт не только механиками, но и своей атмосферой. Видно, что разработчики не просто сделали очередную игру в любимом жанре, а постарались добавить в неё что-то своё. В общем, однозначно рекомендую. В этой игре есть душа ❤️ Absolutely one of the best games inspired by Heroes of Might and Magic, but this time set in a galaxy far, far away! 🌌🚀 I highly recommend everyone give it a try. This game really has a soul and you can feel the passion the developers put into it. 🎨 Art style & animations — 100+ 👽 Variety of races — 100+ 🎵 Music — 90+ ✨ Unique ideas and its own special touch — 100+ And all of these scores are based on my 5-point rating system 😄 The game doesn’t just have great mechanics — it has its own atmosphere and personality. You can tell the developers didn’t simply make another game in a beloved genre; they added something truly unique to it. Overall, I highly recommend it. This game has a soul. ❤️
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Polish, Simplified Chinese, Hungarian, Portuguese - Brazil, Russian
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like it, somehow more than Olden Era.
Awesome story! Took some wild, unexpected but totally possible turns now and then Great graphics, cool mechanics, and a very nice HoMM3 vibe. A refreshing breath of air from all other HoMM3 wannabes. Don't get me wrong, Songs of Conquest is great too, but this game... Silence of the Siren or Heroes of Sci-Fi, it's just a great idea! HoMM3 in space—the chances of that being good were slim, and they totally nailed it! Awesome OST too
Более чем достойно. Знакомые механики в новой, очень симпатичной обертке. Сначала кажется, что не хватает глубины (мало "заклинаний" и они очень дорогие, плюс-минус похожие юниты, не хватает точек интереса, нет откровенно имбовых бойцов на последних рангах), но втянувшись понимаешь, что убрано много лишнего, имевшего место в hmm, а оставшееся актуально почти на любом этапе игры. Компании точно лучше ангело-демонической-некротической нудятины из hmm (правда имеются раздражающие скрипты, перемещающие героев, и пара ситуаций с огромными армиями противника, размер которых видимо скейлится от Вашей, так что компьютерных героев желательно уничтожать как можно раньше) Чего прям не хватает - это объектов с челенджем, вроде dragon city, с мощной охраной и соответствующей наградой
是代餐,但或许可以不仅仅是代餐。 《Heroes of Science and Fiction》是一款相当合格的“太空歌剧版英雄无敌代餐”。它最让我满意的地方,是在保留经典《英雄无敌》玩法框架的同时,针对一些已经显得陈旧的设计做了不少有效的现代化改进。游戏的 Space Opera 世界观尤其有意思,我个人尤其喜欢始源之子的赛博虫族设定,以及独联体舰队那种无政府主义星际海盗殖民者的气质。始源之子颇有《战锤40K》机械神教的感觉,而独联体舰队那种破旧、拼装的废土风格,则属于一种在电影和游戏中传承已久的科幻美学。虽然目前势力数量不算多,但至少在设定层面,它们绝不是简单把传统奇幻种族换了一层科幻皮。 QoL改进,《Heroes of Science and Fiction》明显缩短了“其实已经赢了,但游戏还没有结束”的垃圾时间。 游戏限制了可招募英雄的数量,减少了传统《英雄无敌》中因招募大量副英雄所产生的繁琐操作,同时也避免了后期满地图追着 AI 英雄跑,以及不断防止 AI 小英雄偷城的烦恼。地图上可以布置陷阱和炮塔,回城手段也更加普遍,使英雄能够更有效地在不同战区之间调动,与此同时大地图魔法的实用性同样明显提高(如增援,撤回,急行军等)。这些设计共同解决了《英雄无敌》系列一个非常典型的问题:当战略上的胜负其实已经确定以后,玩家仍然需要花很长时间跑图、收资源、追击残余敌人。 然而《英3》的魅力或许恰恰在于战术/战略拉扯。 战斗系统同样进行了一些值得肯定的尝试。除了传统的近战和远程单位之外,游戏加入了中距离攻击单位,部分兵种还能够同时攻击多个方向或多个目标。这使得主动性、移动范围、站位以及第一轮行动顺序变得异常重要(因此也让战鹰和棋手这两个英雄技能显得尤为重要)。很多时候,只要掌握了先攻优势且敌方站位较为紧密,在第一轮就能消灭对方数支部队,使其失去有效反击能力。对我个人而言,这种设计带来的成就感很强:一次伟大的胜利往往不是因为单纯拥有更高的兵力和数值,而是因为你在第一轮行动中做出了正确判断。决策反馈非常正向。与此同时,这个设计也算是对《英3》中分兵堵路这种打法的一个反制。但这同时也是一把双刃剑。由于第一轮优势能够迅速转化为巨大的兵力差距,部分战斗会出现明显的“先手为王”的情况。这其实在一定程度上削弱了传统《英雄无敌》中通过反复拉扯、消耗、诱导和控制来逆转局面的空间。 目前游戏最大的问题还是系统深度。虽然各个势力在世界观、视觉设计和兵种上差异明显,但从底层玩法来看,它们之间并没有形成真正不同的战略逻辑。不同种族依然基本遵循同样的资源获取、城市发展和英雄培养路线。英雄成长系统也显得过于简化,除了一个种族特技之外,英雄之间缺乏足够鲜明的个人特技,这实际上损失了《英3》中一个非常有趣的构筑维度。在《英3》中,英雄的个人特技本身就可能影响你的兵种选择:有些英雄能够显著强化某个种族本来就很强势的兵种(如亡灵族的吸血鬼王特和骷髅特),于是这个英雄的价值就不仅仅是等级高,而是会进一步影响你这一局准备围绕什么兵种组织军队。此外,《英3》的城镇建设虽然大体相同,但是不同种族的兵种研发速度是有差异的(如要塞的飞龙和据点的比蒙,都可以在很早期就造出来。但是这两个种族的魔法塔却只能建3层)。这样一来,英雄、兵种和战术之间会形成真正的联动。而在《Heroes of Science and Fiction》中,种族之间差异不大,同种族英雄与英雄之间的差异就更小。 此外,宝物系统的深度同样也比较浅,没有组合宝物,也缺少能够真正改变英雄构筑和军队打法的装备组合(比如山德鲁大人的鬼王斗篷)。兵种虽然本身有不少有趣设计(比如本身不能行动,但每回合可以喷射小型克隆体的植物),但成长路线同样还有进一步扩展的空间(如《英5》资料片中的两个升级路线)。如果未来能够增加新的势力,同时进一步扩展英雄技能、个人特技、兵种成长路线以及宝物组合系统,这款游戏的长期可玩性会高很多。 最后,游戏目前的优化也存在一定问题。进入大型地图后期以后,会出现明显的加载变慢和卡顿现象。总体而言,《Heroes of Science and Fiction》并不是一款试图重新发明《英雄无敌》的游戏,而是在经典框架上做了一次相当聪明的现代化改造:开发者很清楚哪些东西应该保留,也很清楚哪些二十多年前的陈旧设计已经应该被扔进垃圾桶。更方便的回城、更少但更重要的英雄、更实用的大地图能力以及更快的后期节奏,都让它玩起来比传统《英雄无敌》轻快得多。它现在真正欠缺的,并不是一个好的框架,而是足够填满这个框架的深度。对于《英雄无敌》玩家来说,它已经是一款值得尝试的太空歌剧版代餐;但如果未来能继续把英雄成长、宝物构筑、兵种成长和势力机制做深,它或许就不必永远只是一款“代餐”了。
Всем любителям пошаговых стратегий советую хотя бы ради очень оригинального мира. Бои конечно несколько разбалансированы и сумбурны. Зато игра отлично выглядит, музыка тоже. Заметно что при создании контента активно использовался ИИ.
bug!!!!!!!!!
Отличная игра Жаль что в нее не слишком активно играют после релиза
Enjoyable campaign - cool factions, good story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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