
A rogue-lite action-rpg that offers extensive persistent progression. Build your town, upgrade and equip your heroes, before taking on the ever-changing Dark Citadel - either solo or with a team of friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 1 → 2/day in the week after.
About
Embark on a new adventure in Heroes of Hammerwatch 2.
A rogue-lite action-rpg brimming with randomly generated levels, deep customization, and rich persistent progression. Battle your way through the perilous Dark Citadel, collecting powerful equipment and trinkets that unlock game-changing upgrades and abilities. This unique mix of permanent equipment in the style of action-rpgs along with run defining rewards from its rogue-lite roots results in a compelling experience where you are sure to get something new out of every run, always progressing in some way, with no two runs the same.
Return from your expeditions to upgrade your town, enchant gear, and unlock new upgrades for your character. Build a thriving hub to support your adventures and shape your play style in countless ways.
And when you've conquered the Citadel, the challenge isn't over — New Game+ offers endless progression, tougher enemies, and ever more powerful rewards to keep the adventure alive.

7 Unique Classes: Start as a Warrior, Paladin, Ranger, or Wizard, and unlock the Rogue, Warlock, and Sorcerer through gameplay.
Each class offers 3 specializations, introducing new abilities and passives.

Endless Replayability: Explore 8 distinct, randomly generated floor types, each teeming with unique enemies, traps, and challenges.
Town Building: Upgrade your town to unlock run-enhancing NPCs, stash items, and customize your adventure.
Dynamic Gear System: Equip enchantable weapons and gear to craft and upgrade your perfect build and explore varied play styles.

An Abundance of Unlocks: Find blueprints that unlock new enchants for your equipment, attunements for permanently upgrading trinkets you find, and drinks to modify runs.
Infinite Progression: New Game+ ensures endless gameplay with increasing difficulty, better gear, greater buffs, and unlimited leveling opportunities.

Team Up: Enjoy online multiplayer with up to 4 players—tackle the Dark Citadel together!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Friend purchased for me as a gift, this game is a great time passer! Rather linear but other than that I have very few complaints about this rogue like top down looter! Multiplayer or solo artists will enjoy this grand adventure. Playing with friends and mobbing maps of enemies is a massacre waiting to happen!
パッドで操作するのが楽しい! 無印『ハンマーウォッチ2』では、背面に4ボタンあるパッドで10個以上あるスキルやアクションボタンを何とか無理くり割り当ててバグにも苛まれながらプレイしてたんですが、こちらは最初からパッドでも遊びやすいように全てが改善されていて、とても操作しやすくてストレスフリーでした。 それでもキーマウでプレイするのがベストなのかもしれませんが、個人的にはパッドでキャラクターを動かす独特の操作感が楽しくてハマったので、皆さんもやるならぜひパッドでこのゲームを遊んでみてほしいです!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Raise Brother and Sisters, play this and eat more Sushi
Hammer go bonk bonk! only had minor issues likely caused by internet .
Build das bombinhas
super
I have been paying Crackshell for 13 years to recycle the same assets with slightly varying gameplay. Will continue to support this dev and kill the same green beetles with the same wizard for 13 more years. Whoever designed this... DAMN YOU https://steamcommunity.com/sharedfiles/filedetails/?id=3802195111 To the devs: great keybind customizability. [h3]CAN WE PLEASE GET PAUSE AND MUTE WHEN TABBED/IN BACKGROUND[/h3] Thanks
有些角色前期玩很容易有挫败感,所以还是多试试角色类型,一旦没那么容易暴毙后,游戏逐渐就开始有意思了,想挑战高NG,每个职业都得均衡发展,总体来说刷子类游戏中算是上乘
combat is super fun, I get absolutely lost in this game for hours the fact that I have to beat it over 40 times to 100% it kinda sucks though
cannot play without crashing over and over
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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