
A rogue-lite action-rpg that offers extensive persistent progression. Build your town, upgrade and equip your heroes, before taking on the ever-changing Dark Citadel - either solo or with a team of friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Embark on a new adventure in Heroes of Hammerwatch 2.
A rogue-lite action-rpg brimming with randomly generated levels, deep customization, and rich persistent progression. Battle your way through the perilous Dark Citadel, collecting powerful equipment and trinkets that unlock game-changing upgrades and abilities. This unique mix of permanent equipment in the style of action-rpgs along with run defining rewards from its rogue-lite roots results in a compelling experience where you are sure to get something new out of every run, always progressing in some way, with no two runs the same.
Return from your expeditions to upgrade your town, enchant gear, and unlock new upgrades for your character. Build a thriving hub to support your adventures and shape your play style in countless ways.
And when you've conquered the Citadel, the challenge isn't over — New Game+ offers endless progression, tougher enemies, and ever more powerful rewards to keep the adventure alive.

7 Unique Classes: Start as a Warrior, Paladin, Ranger, or Wizard, and unlock the Rogue, Warlock, and Sorcerer through gameplay.
Each class offers 3 specializations, introducing new abilities and passives.

Endless Replayability: Explore 8 distinct, randomly generated floor types, each teeming with unique enemies, traps, and challenges.
Town Building: Upgrade your town to unlock run-enhancing NPCs, stash items, and customize your adventure.
Dynamic Gear System: Equip enchantable weapons and gear to craft and upgrade your perfect build and explore varied play styles.

An Abundance of Unlocks: Find blueprints that unlock new enchants for your equipment, attunements for permanently upgrading trinkets you find, and drinks to modify runs.
Infinite Progression: New Game+ ensures endless gameplay with increasing difficulty, better gear, greater buffs, and unlimited leveling opportunities.

Team Up: Enjoy online multiplayer with up to 4 players—tackle the Dark Citadel together!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good Co-Op Roguelite.
This hits a sweet spot between nostalgic gaming somewhen in the nebulous region of SNES-PS1 era combined with a modern ARPG gameplay loop
Enjoyed the game for what it is and can see that it still has a lot of potential. Would love a version of a Hammerwatch game that allows ai team members that the player can create. Imagine icewind dale.
a lot of improvements since the game came out. looking forward to the new DLC. really appreciate the ability to leave a multiplayer game and come back to it on a later date with no issues.
Sweet!
overall good game but set to be too grindy. Also the information system in the game is sparse. with little to no communication of what stuff does. this game is 50% play 50% googling things they could just add as information in menus, like what building actually do.
I really like the Hammerwatch franchise; I plan to 100% complete all the games, and right now, I’m halfway through this one. But unfortunately, due to recurring and completely random crashes, as well as sudden FPS drops, *Heroes of Hammerwatch 2* has made it onto my list of games I wouldn't recommend. Just picture it: you’re in the middle of an epic run with a great set of items and skills, and suddenly the game starts stuttering and crashes to the desktop. You open it back up only to find you’ve lost the run entirely—or, in a slightly less disastrous scenario, that you’ve been set back two or three maps to the last save point. It’s incredibly disheartening, frustrating; it makes you want to just give up on the game for good and hope they fix it someday. I didn't have these kinds of issues with ANY of the previous games. There are many reports of players facing the same problem. I tried various potential fixes—from lowering graphics quality to the minimum to running as administrator, using compatibility mode, and adjusting CPU affinity—but nothing worked... So, yeah... I’m going back to the run that crashed—assuming it still exists... [b]Update[/b]: My run wasn't completely lost this time, but the game crashed two more times after that—meaning I had to play the same map more than once.
Buen juego, no hace nada nuevo pero lo que hace lo hace bien
great game
Carpal tunnel for the win. When I switched character, no update was retained, wait i have to grind every character to update town etc ? Yeah, no.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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