
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38/day in the week to Aug 25 → 45.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Step into Tarethiel, a world under siege by the Forces of Hell.
Face Demon Lords, ancient monstrosities and fallen angels as you hack and slash your path through endless hordes of the undead. Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Craft your hero through two main skill trees and individual sub-skill trees that reshape how every active ability works. Combined with a massive item pool and powerful crafting options, the game offers limitless build possibilities; from blood hungry melee bruisers and bow wielding archers to gun slinging demon slayers, sentry engineers, summoners, spell casting mages and everything in between.
Hero Siege evolves in seasonal cycles every four months, delivering fresh content, new systems, items, events, and quality of life improvements. As a small, experienced team, we work closely with our community to improve the game based directly on valuable player feedback.
23 Playable Character classes Every class offers its own unique play style and skill set. Sub-skills and item based modifiers allow you to push your build in unique and creative directions.
1000+ Unique Items Loot ranges from randomized magic items all the way to handcrafted Satanic, Set, Heroic, Angelic and Unholy items. Runewords can be created using white bases with sockets. Items can be buffed, crafted and modified in various ways through the crafting system.
Tarethiel Market Travel to Village of Mos'Arathim to List your items for sale or buy gear from other players in real time. Trading is a core part of character progression and build crafting.
Adventure Journal A fully integrated in game encyclopedia containing mechanics, unique items, runewords, prospecting recipes, crafting recipes and augments.
Endless Replayablity Designed for seasonal play. Each season adds new content such as: items, bosses, gimmicks and surprises from our development team.
Wormholes Push your character as high as possible and earn seasonal cosmetic rewards such as skins, wings, portraits and more.
BIG NO-NO for Pay to Win We never sell game play advantages. Fair competition is a core value for us.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 47.8Kreviews | 67% | — | $7.6M |
| $19.99 | 231ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game went from a kinda janky but fun time i would of recommened to people and now it is just a shop dressed up with the veneer of a game that use to be hero siege. I challenge you to find a screen in the game you can't find somewhere you can click that takes you to a purchase page. they are everywhere... Just about everything you would expect to be either given to you or granted through ingame progression is arbitrarily locked behind expensive paywalls. Think mobile gatcha levels of locking.
W Devs. Go path of exile instead so you dont get raped every other day with ♥♥♥♥♥♥♥ patches. Slot machine everyday if your character is playable or not based on how the devs are feeling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best BR #69, worst UA #97 · 12 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, German, French, Spanish - Spain, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dieses Spiel bekommt viel zu wenig aufmerksamkeit. Von Server Problemen merk ich nichts, wer Poe mag wird dieses game lieben. Mehr qol, builds testen ist hier möglich und wird nicht so bestraft wie in poe. Einfach Wundervoll wie ein Team aus 6 leuten wovon nichtmal alle devs sind sowas auf die beine stellen was nichtmal große arpgs schaffen.
Owners a weirdo and donates all proceeds from the game to ANTIFA. Uninstalled immediately.
I was having so much fun in the beginning of the season and i grinded hard and made my build and then for some freakin reason i wake up boot up the game and i deal no damage Whyyyyy why would you make a change mid season and nerf a build to the ground that i payed money for that i grinded for over 60 hours 60 hourrrrs of progress just went up in smoke NOT COOL
Devs will announce no mid-league nerfs and then proceed to nerf a class that you have to pay money for by over 50%.
I gave the game a chance, really did. But honestly it lack severe polish. First off, if you're looking for a SSF ARPG, don't even bother, i've been in the endgame for 50 hours, i've only seen 1 Heroic gear drop and 1 Heroic rune drop after all my farm (who were useless btw) so your only choice to actually get to Inferno (last difficulty) is just through the Auction House. You literally make more progress from playing AH than playing the game... It lack polish, most the time some event (like shrine etc) spawn at a bad place and you can't do the event properly. You need to do quest for unlocking the 5th Relic slots, where you need to kill a uber boss (normal right ?) Well guess what, even if you kill the boss because you have said fragment from playing campaign or previous farming etc, you still need to farm them AGAIN for the quest to aknowledge you had enough to make the boss spawn. Like wtf ? I killed the boss, let me end the quest and get the reward already. If you aren't a meta character, don't even bother honestly. Build theory crafting is pretty much non-existant. Most of the time it's just teleport + 1 button attack/spell spam. Also like previously mentioned, most gameplay of classes is just teleport + 1 button spam. Genuinely boring. The graphics/audio of the game isn't a problem for let's say 20/30hrs of gameplay, but when you spend the game farming or doing the campaign 3 times over, you really can't find anything "charming" about it anymore. The jumping mechanic is fun (and what serve as a dodge basically), but is more of a problem most of the time from getting stuck (you can even get stuck INSIDE a boss...). Story is literally non-existant. I would recommend this game only for players that crave something that have a similar gameplay/loop to D2 and maybe PoE 1, who would play HS when doing a break of the 2 previous mentioned game to "relax". If you are a modern ARPG player (D4, PoE 2 etc...), or a SSF ARPG enjoyer (GD, LE etc...), look elsewhere. (Also, it's crazy but this game literally have the worst community in all the ARPG market lmao, even the devs are crazy on their Discord). Edit : I would like to add that the game would be tedious, or not that enjoyable on the first playthrough/season, because it's really not explained at all what to do or where to go first once you're in Endgame, but i can see it become more fun once you know how the game play and the mechanics/orders of things to do. (Basically do the coffee quest in Normal right at the beginning, then rush to Hell 1, pick the ring quest, then rush Hell 3 then Hell 5 asap somehow, pick the 5th relic slot quests, then back to Hell 1 for ring quest, then Hell 5 fifth relic slot quests/farm as needed and then Inferno). I MIGHT enjoy playing the game the next season or 2 now that i know what to do/where to go.
Muy aburrido y monótono. Probablemente creado por el primo del Tobias Zorro. Despues de 12 años no está en español pero si en japo bruh Sin mencionar que si queres ciertos personajes, te toca sacar la tarjeta de crédito o débito... Solo comprarlo en 95% de descuento, si te sobra plata y estás muy al pedo.
The community is toxic and uninviting, asking for help gets you ignored or shamed. I'm still going to play this game because I enjoy it but its hard to say I would recommend such an uninviting game to others. The community assumes you're always just as knowledgeable and capable as them asking for help gets you told to just read the compendium of knowledge in the game and find the answer yourself, when it would have took less time to just tell me what I'm looking for. The devs themselves I feel help incite this problem I took one look at the discord and noped right back out of there the devs are allowing and fueling the fire of this toxic community through allowing and encouraging the behavior seen in general chat.
прикольная игра жаль что большинство интересных классов закрыто за платными паками, и кооп к сожалению в странном состоянии, но играть всё равно интересно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $7.6M | 7.8K | 24% | $35.01 | |
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| $7.6M | 17.1K | 61% | $19.99 | |
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| $7.6M | 6.2K | 97% | $29.99 |