
CREEPS CRUMBLE. HEROES RISE. Command a team of renegade heroes and impale, slash, tear and burn through legions of undead hell-bent on world domination. Your mission: to defeat the world’s most powerful vampire, Count Necrosis.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 35.75/day in the week to Jul 19 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 773reviews | 63% | — | $642.5K |
| $29.99 | 63ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
interesting and good enough for the price point
More a "meh" then a negative. I got the game on a heavy (95% off) sale, and so don't feel bad about the money or time I've spent on it. But I also don't feel the desire to keep playing after only a few hours. If this wasn't a mobile port, it was at least heavily inspired by them. All the way down to having "gems" to buy things. At least in this version you get the gems with in-game gold. Game itself is ok. Newer team or smaller budget issues. Story is a thing, but more corny than good. Moving the heros (your "towers") about is a twist on the standard TD formula, but feels like just moving them in a clump is the best option all the time. So gets old quickly. Then the game wants more grinding than I feel is worth it. Worth checking ok on a deep sale as something different, but not worth it full price.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Surprisingly well-made Tower Defense game with some fun Halloween vibes. It's a mixy title and was always, but I remember liking it a lot. Surreal but this developer did some moonlighting with this title by basically r34ing it and releasing it elsewhere... and is now abandonware. I kind of wish that version was also on Steam. It's a serviceable Tower Defense. Maybe it wasn't fancy, but the developer clearly liked and understood the genre. I would say it's more about atmosphere and grind than strategy. It's like how some indie developers will make their game isometric just to make it manageable, when it really isn't RTS or ARPG or CRPG or so on. It's a little like that. You don't have the building you have in a normal TD game. Instead, the heroes can be upgraded in different ways. I liked it. It's Halloween themed, but also has a lighter tone. Fair seasonal game.
Good game!
Unbalanced. I don't want to lose five times in a row just to farm resources so that I can buy the upgrades to finally win.
主场景剧情通关,后面的关卡完了一些之后玩不下去了。本身就比较无聊,后期难度实在是太高,没有任何坚持玩下去的意义。
Game needs a speed adjustment ability. Starts out bad. Too slow and boring with what few choices you have.
Пройдено!!
+1
Sympa !!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 19.6K | 92% | $14.99 | |
| $2.6M | 8.5K | 96% | $9.99 | |
| $8.5M | 32.1K | 85% | $9.99 | |
| $1.5M | 3.3K | 68% | $14.99 | |
| $1.6M | 3.5K | 95% | $14.99 | |
| $1.9K | 6 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $642.5K | 463 | 43% | $69.99 | |
| $642.5K | 1.5K | 70% | $19.99 | |
| $642.6K | 1.8K | 83% | $14.99 | |
| $642.2K | 1.2K | 80% | $19.99 | |
| $642K | 1.3K | 82% | $19.99 | |
| $641.8K | 3.1K | 86% | $14.99 |