
CREEPS CRUMBLE. HEROES RISE. Command a team of renegade heroes and impale, slash, tear and burn through legions of undead hell-bent on world domination. Your mission: to defeat the world’s most powerful vampire, Count Necrosis.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This isn't a bad game, but I found the investment of time to boost my characters wasn't worth it, given the difficulty spike as I moved through. There is very light story, and the characters feel a little 2D, even though the art is enjoyable. If you love TD and MOBA mechanics and games, this might be one to sink you teeth into, for the mechanics. I found it a bit punishing, and not quite worth the full price tag.
Очень смелый эксперимент по скрещиванию двух игровых жанров: Tower Defense и Action RPG. Получилось неплохо но не без недостатков.
Hi, The moving tower defense mechanic which are your heroes in this game is genuinely a good feature. it is fresh and adds a great layer of strategy to each mission. The different heroes are also well-designed — each one deals significantly more damage to certain types of enemies, and the way their attack patterns interact with those enemies is really well implemented. For example, when a hero focuses on area-of-effect damage, the game smartly spawns enemy groups that come in larger numbers but with lower health, which makes fights feel dynamic and satisfying. That said, the grinding for upgrades feels unnecessary and only serves to slow down the pacing. It would’ve been much better if the upgrade grind was introduced after finishing the main story, so it could serve as a way to extend the gameplay rather than pad it out. After a certain point, heroes become so powerful that strategy barely matters — it doesn’t really make a difference who’s attacking what anymore. The early part of the game is also quite slow; it takes a few missions before you even get access to most of your towers (heroes), which can make the opening feel like a slog. Finally, the in-game economy is tedious and frustrating to deal with. It feels like unnecessary busywork that gets in the way of the fun parts of the game. Overall, it’s a solid experience, great core mechanic — but it’s held back by grindy progression and a slow start. it’s good in concept but lacks in execution.
Meh. Hero-type tower defence, so you can move your "towers". Nothing extra. But in the end, the old guy gets the girls, so thumbs up
主要以英雄來防禦的守塔遊戲,其特色是可以有很多個英雄在場面上完成各種支援,英雄能力各有特色,且畫質也算不錯,但讓人詬病的就是升級緩慢&關卡容易手忙腳亂,玩完主要戰役(普通)後,就不會想再打後續了。但考慮其價格打折後很便宜,遊戲荒可考慮。 P.S:這遊戲沒有中文喔。
interesting and good enough for the price point
Достойная игра для любителей жанра Tower Defense, предлагающая стратегический геймплей и увлекательный визуальный стиль, несмотря на некоторые недостатки в балансе сложности, играл на телефоне в подобные, ничем не хуже, рекомендую – 7+/10.
More a "meh" then a negative. I got the game on a heavy (95% off) sale, and so don't feel bad about the money or time I've spent on it. But I also don't feel the desire to keep playing after only a few hours. If this wasn't a mobile port, it was at least heavily inspired by them. All the way down to having "gems" to buy things. At least in this version you get the gems with in-game gold. Game itself is ok. Newer team or smaller budget issues. Story is a thing, but more corny than good. Moving the heros (your "towers") about is a twist on the standard TD formula, but feels like just moving them in a clump is the best option all the time. So gets old quickly. Then the game wants more grinding than I feel is worth it. Worth checking ok on a deep sale as something different, but not worth it full price.
Some rewiews mention the game is grindy. This is a big understatement, this is way above the usual TD grindyness. This is the kind of ultra-grind you'd expect from an free game with in app purchase (there is none here). The gameplay is extremely limited and repetitive. Basically you have max 5 heroes (towers) and depending on the maps either lets them in place or rush them from point A to point b to face the different waves of enemies. Then you basicly replay the same levels over and over again to level up your heroes and village. Avoid this is just a time waster with very limited skills involved.
Do not buy. Achievements are broken. MP servers are closed so not accessible. The least you can do as a courtesy was to remove the no longer obtainable MP achievements? but did you ? NO so I will no longer buy games from this developer.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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