
VR horror-slasher with physically correct combat system and dynamic battles across arenas in the dark fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
devs abandoned the game
Abandoned game and promises of updates to instead work on a second game. This game feels like an incredibly unfinished sandbox and if you are interested, wait for their second game; don't get this
an abandoned game that has been overtly admitted to be vibe coded in recent time with an absurd amount of AI "placeholder" visuals (that have been here for literal years. these aren't placeholders and it shows)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game but they need to start updating it again
At the time, this game was unique, I used to respect the work put into a game like this. I quit VR for awhile and recently saw a post made by the developers about a new game release. That's when I saw they were using an AI generated cover art, in my personal opinion, this genuinely lazy and not a good sign of "a foundation for what comes next," they say. On the Hellsplit: Labyrinth store page, I've looked around at a few images and had many concerns. First concern is the amount of color they use, for a "dark fantasy world" I would expect it to actually be dark, not full of giant robots, glowing purple and blue crystals, bright purple sorcerers and an overly bright atmosphere. This is nowhere near what Hellsplit: Arena was like and it is disappointing to see how the future of development is going. I have also seen that Hellsplit: Arena seems to rely more on mod support more than the actual game itself, I believe it will be no different for Hellsplit: Labyrinth. Sorry but not sorry, this is not looking bright for the future of Hellsplit.
- Use of AI slop as "placeholders" but they are proudly admiting of using ai + Weird gooner bait for children.
over a year later and the quest version is still ahead the game hasn't been touched in over a year the game itself isn't worth your money, get Blade & Sorcery
BUY BLADE AND SORCERY INSTEAD IF YOU WANT ANYTHING LIKE THIS. This used to be great, then they entirely gave up on creating games and started using generative ai on absolutely everything. Coding included. As if ai trash hasn't been bad enough, apparently it's time to bait people into products they didn't spend any effort/work into and have ai companies make all of "their" content at this point. Entirely only worth looking at if you're seeking to retract all support. As I am doing at this moment. it's really genuinely sad because this was one of the first VR games I had played years ago in 2019 back when they cared to actually work on games. Can't believe still that they completely gave up on everything they ever made 0/10
terrible weapon handling, crashes frequently enough to warrant a fix, abandoned by devs on the pc version the only thing this game has over other similar vr fighting games is the gore, that's it
Having swords do no damage to armored enemies makes me never want to play this game
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Star Valor | $1.9M | 3.2K | 88% | $24.99 |
| Mirthwood | $1.9M | 2.4K | 70% | $24.99 |
| Ys Origin | $1.9M | 3.6K | 93% | $19.99 |
| WRC 8 FIA World Rally Championship | $1.9M | 2.4K | 74% | $29.99 |
| FAITH: The Unholy Trinity | $1.9M | 8.8K | 95% | $14.99 |
| The Binding of Isaac | $1.9M | 62.6K | 95% | $1.49 |