
Hello Neighbor is a Stealth Horror Game about sneaking into your neighbor's house and figuring out what he's hiding in the basement. Play against an advanced AI that learns from your actions.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +11 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 675 reviews with recorded playtime.
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая игра хорошая 8/10
This is a replica of Andys room from toy story.
6/10
dont
имба но багов много
Раньше я боялся соседа, а теперь я боюсь этих гениальных головоломок из разряда "найди вентиль, потыкай им во все возможные места чтобы пройти через акулу-капкан чтобы в кукольном домике открыть дверь в доме соседа, которая была заперта"
THIS IS A FREE GAME. Many people are waiting for hidden horror games or horror games that use advanced artificial intelligence that makes these games more fun than years ago. During development, the game took a different approach, choosing AI to create large opaque environments and using dangerous cameras and traps to avoid obstacles. This may be a bad thing for some people... but I think the game is a complete box where you don't have to look for all kinds of bugs and problems. Really... If you like this game, start with Chapter 3 and try to follow the story.
no
good game
sellil tvrdy
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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