
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's different, but good!
Ich musste das Spiel leider deinstallieren: Atmosphäre, Story und Präsentation sind stark. Technisch war das Spiel bei mir jedoch nicht zuverlässig spielbar. Im Valravn-Abschnitt wurde ein Rätselzustand nach dem Laden offenbar nicht korrekt wiederhergestellt, ein notwendiger Weg war blockiert und ich musste das Kapitel neu starten. Nach dem Bosskampf landete ich wieder in der Kapitelauswahl, während „Fortsetzen“ einen älteren Zustand lud. Später konnte sich Senua an einem Baum überhaupt nicht mehr bewegen. Mehrere Fehler haben meinen Fortschritt direkt beeinträchtigt und mich zu Wiederholungen gezwungen. Eine starke Geschichte reicht für mich nicht aus, wenn das Spiel technisch so unzuverlässig läuft. Deshalb keine Empfehlung.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 127.7K | 82% | $14.99 | |
| $41.9M | 132.3K | 97% | $19.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.9K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10.1K | 87% | $49.99 | |
| — | 0 | — | — | |
| $144.3K | 334 | 68% | $24.99 | |
| $24.9K | 130 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very well crafted game, story and audio
absolute cinema
langweilig, lauf Simulator und viel zu einfach
Bu oyun resmen sanat eseri atmosferi çok iyi ama %63ü cahil olan bir toplum için bu oyuna Türkçe dil desteği getirmeleri ilginç olmuş bulmacaları makarna yiyerek çözmek baya zor olacak gibi iyi günler.
不是游戏,精神病模拟器
Ich habs nur ein paar Stunden gespielt, aber wenn es immer so weiter geht, immer wieder die selben Symbole oder wege zu einem bestimmten Punkt finden ist es ziemlich langweilige Kacke aber verdammt gut verpackt.
que jogo perfeito, 10/10, um dos melhores jogos que já joguei na vida
meio mehhh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.