
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely a unique game that mixes themes of Norse mythology and struggles from psychosis. Both atmospheric and character graphics are really great. The combat is simple and very straightforward. And as a bonus if you lack voices inside your head, this game comes packed with it! Most of the time praying on your downfall but at least one voice actually believing in you so... make of that what you will.
Recomendado. Buena narrativa y mecánicas
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
emotional rollercoaster I would play again 9/10 cause the cinematics sometimes seems graphical not fitting to the world sometimes (visions from her father speaking and such)
Головна персонажка рухається повільно, огляд повільний. Мені просто некомфортно подоруживати світом. Загадки в стилі прийди-подивись. Один два рази - норм. Але зараз сидів півгодини ходив-туди сюди. І я не розумію з чим я маю повзаємодіяти щоб там з'явився міст. Короче, набридло. Може то я тупий і не зрознув куди треба повзти та що там тицяти. Але факт того що хз що там робити є хах Бойовка мені в ній взагалі не подобалась, але було цікаво бродити світом(коридорами) і слухати її діалоги самої з собою(ну як діалоги) Короче, атмосферно - так. Цікаві бої - ні Керування - дивне. Траверс світом - наче я равлик з рахітізмом і голову повераю механізмом турелі де треба крутити ті важілі часів Другої Світової. Ну, прямо душно. Коридор наче простий, але якщо ти встанеш в метрі не там - ти нічого не зможеш активувати. Геймпейний луп бі лайк: 1. Підійди 2. Подивись 3. Іди шукай далі де подивитись щоб щось відкрилось. 4. Добіжи 5. Нудний бій. 6. Повтори перший крок Як виріб мистецтва гра шикарна. Як сама гра - геймплей ну дуууже посередній. Вимагає особливого настрою, щоб ви нікуди не поспішали та не намегелись видушити з вільної години гри максимум. Зе з плюсів - крута Нативна версія на Лінукс, моя повага.
«Ти не можеш перемогти темряву,Сенуо.Ти можеш лише навчитися жити з нею»
"Do you know what it’s like to leave everything behind? Your home? Loved Ones? To head deep into the wilds, perhaps never to return? Senua does. Because when darkness speaks, it changes everything. Turning home into a foreign land, and loved ones into strangers. Exile makes sense when you realize that you were never really home in the first place."
Really great game, the whole artistic direction in this game is wonderful. It's very bleak, don't get me wrong, but the ending is quite hopeful I suppose. The graphics were very impressive for 2017 and still hold up well, the puzzles were slightly challenging and the combat while simple was fun though the 'focus' mechanic isn't really taught to you directly, the voices tell you to 'focus' during fights but like, it's not your first instinct. The story was excellent, well presented, loved the music, sound, acting. It's short, I did it in 9hrs, and got about 60% of the collectible 'stories' (basically just audio logs telling norse stories), if you were actively looking for them might take you a little longer but I genuinely didn't rush. I would say it's worth full price, or was at time of release, don't let it's low playtime detract from the experience, it's intense and you'll likely carry it with you.
Красивая , атмосферная игра на одно прохождение. Почувствовать себя шизофреником. Боевая система очень посредственная , руны и загадки немного задушили, но в целом прохождением игры доволен. Не играть под накуркой, опасненько)
Absolutely stunning game from start to finish. The game design and presentation are top quality and frankly a stunning achievement for an independent studio. The story is engaging and original, providing the main draw for a game not quite like anything I've ever played. I've seen many critique the combat and puzzles for being narrow and repetitive, and there certainly is something to that, but both worked well for the game in my opinion, both thematically and due to its relatively short length. Overall I can't possibly recommend this game enough for those looking for an atmospheric and emotional experience in a unique setting (with quite a bit of interesting history and mythology mixed in as well).
Juego entretenido, con una propuesta diferente en cuanto a la tonalidad narrativa. En Hellblade nos adentramos en la vida de Senua, una chica que no solo esta en busca de su novio fallecido sino que padece de psicosis, lo cual significa que van a haber voces atormentandonos para mal y para bien ya que también te avisan cuando hay un enemigo. Algo que destaco ampliamente es su apartado de combate, el cual es una maravilla, super simple una vez que le agarras la mano, intuitivo, dinámico, divertido y muy satisfactorio. Y por ultimo quería resaltar que evidentemente tiene unos gráficos cinematográficos que suman a la experiencia del juego. Nota: 7.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
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| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.9K | 88% | $39.99 |
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| — | 0 | — | — | |
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| $24.9K | 130 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |