
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 636 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I remember the first time I played this game long time ago, and all this voices were creepy as hell. Heh. Now it's just relatable. Senua's goated character, hyped for 3rd game!
yes
❤
悲伤的治愈没有捷径,无法通过战斗或魔法来消除。真正的疗愈来自于接纳 —— 接纳失去的事实,接纳自己的痛苦,接纳自己的 "不同"。塞娜最终没有 "打败" 她的精神疾病,也没有让爱人迪利恩复活,但她学会了带着这些经历继续前行,并在此基础上建立了新的身份认同。游戏还批判了那种将未知现象简单归因于超自然力量的宗教思维,以及利用这种思维来压迫他人的权力结构(尤其是女性的弱势)。很棒的游戏体验,缺点就是战斗系统,怪物和解密变化不多。
Si queres jugar un juego, no lo recomiendo; si queres ver una peli, si lo recomiendo.
Molto molto bello, la storia all'interno della mente di Senua esplora dei temi molto importanti, che magari si possono cogliere ancora meglio sul finale, la storia non è molto lunga, fattore che in questo tipo di giochi apprezzo molto. L'audio di questo gioco è curato veramente in maniera molto buona, a tratti sembra di star ascoltando un ASMR, anche il combattimento l'ho trovato molto divertente, con il costante pericolo di dover ricominciare tutto da capo. I puzzle da risolvere sono molto particolari, che portano ad esplorare l'ambiente in maniera più attenta.
This game teaches the player something special, and the moment you understand what the creators had in mind, even if it's just for a moment—those feelings—they're liberating and uplifting. "Do not mourn the waves, the leaves and clouds. Even in darkness, the wonder and the beauty of this world, never leaves us, it is always there, waiting to be seen again. Good bye."
kulaklıkla oynayın sesler sanki kafanızın içinde korkunun atmosferını kesinlikle verio hikaye karısık ilk başlarda bişey anlamıyorsunuz ortalar sonlara doğru anlaşılıo ama yinede pek anlaşılmıo duyduğuma göre piskologlar hazırlamış o çıkan sesleri iyi oyunlar
хороший сюжет и атмосфера
muy buen juego me gusto
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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