
Hell of an Office is a 3D precision platformer in first-person view that combines action and speedrunning as you try to escape HellO, the most infernal office in the (under)world! Be quick, use your stapler to rocket jump and dash. Can you escape before the lava catches up to you?
Modeled estimate, not a reported figure. How we estimate →
About
HELL OF AN OFFICE is a first-person platformer game about your first day in the office of Hell. The Devil has made you sign a contract, and now you are left with only the help of your stapler to challenge Hell's own flames and escape this eternal workplace.
BURN THE CONTRACT AND ESCAPE THE INFERNO!
HellO is the biggest office material supply company in the underworld, filled with secrets, peculiar characters, bizarre office spaces, and challenges. Try to get along with your new companions and discover how they ended up in Hell too, but remember that your manager-stapler, Mr. Stapley, is always observing.
Over a hundred levels filled with non-stop platforming. Master the mechanics of your stapler to reach the end-portal before everything is consumed by the eternal lava. Ten different layers of Hell with their own unique mechanics: Rocket-Jump, dash, necktie-hook, avoid office dangers, jump between portals, and more.
Unleash your creativity with the Hell of an Office Level Editor! Design everything and customize with endless possibilities to create infinite new levels. Jump into the Workshop to upload your creations, play, compete, and uncover new devilish levels from other players.
At HellO, competence is highly valued: Play and compete on Online Leaderboards in Global Rankings against the Top 10 Employees or your Friends. Beat every level with Diamond Rank to unlock unique-looking styles for your stapler. More than 50 achievements and secrets are waiting to be completed.
Have we mentioned Hell of an Office's original soundtrack? Listen to it while traversing this rampaging hellhole that only gets faster and faster!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Traditional Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This has to be one of the most underappreciated games out there. The movement is smooth, the game looks and feels high quality, and it's fun to find shortcuts, beat your best times, and move up in the leaderboard. You can tell the devs put a lot of time, effort, and love into this game because it shows in the gameplay, level design, visuals, and story elements. Give the demo a try.
IT'S FANTASTIC but i need a new pair of eyes and hands
The game’s first-person speedrunning can be pretty engaging, but I did start to have noticeably less fun during the difficulty spike of the last third of the game. For comparison, before the final third, most of the levels are satisfying to sight-read and can be completed in one or two attempts. While eventually upping the difficulty is necessary for a game that wants to go this fast, my sense of the game's overall movement never arrived at a point where I felt it was consistent or controllable enough to stop the finicky levels from being headaches. I’ve got a few nitpicks. I'm fond of the chaotic energy of the backgrounds in each level, although they're maybe too crowded and risk obscuring important visual information that needs to be registered in a split second. I can't help but notice that the overuse of portals as the game progresses is a cover for a lack of clever, interconnected level designs that should’ve organically guided the player to where they need to go. Similarly, there are a few types of obstacles that automatically move your cursor to face you in the right direction. This may sound convenient, but it takes control of the camera away from the player in an uncomfortable way that also demonstrates a failure to intuitively show the player where they’re going. Despite some frustration, the majority of the game did leave a remarkably positive impression. And to its credit, the Hell of an Office takes an easy-to-understand movement system and goes interesting places with it. I also enjoyed the humor of the heavy-handed workplace metaphor offices that you traverse between chapters, even if they tended to run a little long.
The Game is fun to play, once you got used that Space isn't Jump but Dash. The intermissions are great as well, where you can explore it a bit and talk to all the NPC or you can just do the little quest they give you and rush to the next platforming section. If you liked played Rocket Jump maps on Team Fortress 2, you should like this Game as well.
Shockingly well made and enjoyable game. It's clearly made with a ton of passion, has a great sense of humour, and the movement mechanics are so fun to try push to their limits, allowing for seemingly infinite room for you to improve with. The fact that the top records can save several seconds on even the most basic straight line levels show how high the skill ceiling is. It's so satisfying finding shortcuts across the levels, optimising routes, and getting a feel for how to preserve momentum throughout the levels. This is an absolute gem of a speedrunning game.
Fun, fast paced with solid movement mechanics. Has a nice little campaign story consisting of 10 chapters - each chapter has 10 levels, a unique theme and introduces a new mechanic. Starts off chilled in early levels but gets quite frenetic by the final levels with all the mechanics going on. Would recommend.
un gioco che ho giocato tutto d'un fiato, e che mi ha intrattenuto per circa 3 orette attraverso quasi 60-70 livelli tutti diversi, e con delle abilità contestualizzate bene rispetto alla storia. Mr stampler un personaggio che mi ha distrutto la vita... Non vedo l'ora di giocare al continuo.
This is an amazing parkour puzzle game, packed with frenetical action and mixed with some adventure-like episodes. The visuals and the music are astounding, and the movement feels so smooth! Also, the story is hilarious. Good job, team!
Fun gameplay and story
Very stress, very metal & very nice
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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