
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu, j'ai vraiment bien aimé l'histoire et l'univers. Également bon gameplay.
Great game. Very refreshing to get a game that doesn't hold your hand the entire time. The combat can get a bit repetitive but everything else is top notch - story, lore, world-building, puzzles, art direction, etc are all great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没地图,场景区分度还低,赤不下了
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
c'est bien. Allez au moins jusqu'au lac. Vous verrez c'est très joli.
+ Enigmes Progression Ambiance visuelle / sonore Interactions avec les PNJ On peut rater des missions secondaires = Combats Personnalisation de l'équipement - Lore / Histoire
Оххх, эта игра мне напомнила старый добрый моровинд, как в детстве я играл в него и абсолютно ничего не понимал. Вся игра это путь, в которой ты самурай. И так, по порядку. 1. Сюжет. Интересный и не банальный. Спойлерить не буду, но в целом напоминает Control. Страна в гражданской войне передана хорошо, не смотря на то, что я не знаю как выглядит страна в гражданскую войну, но поиграв будто бы представление появляется. Квесты ненативные и если не читать диалоги, очень легко их упустить. Играет цепляет и помогать хочется всем не потому, что тебе потом плюшку дадут, а просто потому что хочется помочь этим цифровым персонажам, будь то отвязать пса или найти грудное молоко, которое я не нашел и в результате потом очень расстроился. Никто не ведет тебя за ручку и нет никакой карты. Игра не казуальна в плане повествования. Спасибо за это создателям. 2. Боевка. Дарксолс на минималках. Враги простые и при простом билде вы игнорируете многих. Скорее всего умрете от падения в лужу или пропасть. 3. Геймплей. В целом всё удобно. Немного не хватает фастревелов, хотя бы между 2-3 точками, но и без этого играется ок, иногда устаешьь бегать через всю карту, что бы открыть сундук или отдать что-то кому-то. 4. Графика В целом все устроило.Не графонодрочер, на ретрейсинг ♥♥♥♥♥ В общем 9 из 10. Рекомендую
Игра на любителя конечно, непривычный геймплей, но мне в целом зашла. Отлично прорисованные локации, неплохая история, хорошая музыка
Incrivel, uma masterpeça sem duvidas!! Recomendo demais, um soulslike solido com uma historia muito interessante e uma exploração top demais. Recomendadissimo
Being born in eastern Europe in the middle of the Bosnian civil war, it's crazy seeing similarities in this game to what I've read through history classes and first accounts my parents and family members went through. Seeing both sides manipulated, seeing the survival, the impact on the lives of families and communities, and seeing the signs again at this day and age all hit heavy with an atmospheric presentation that made me curious how everything was connected. Highly recommend this game for its atmosphere, lore and world building, and, despite the combat being somewhat basic, it has its satisfying moments and the simplicity can be enjoyed well enough as you keep learning and unlocking what playstyle works best for you. Side note, if the seismic charge from Jango Fett's slave one is at the top of most satisfying sounds, the sound a Timeloop makes when it can finally be entered has to be a close second.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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