
Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, magic, etc.
Modeled estimate, not a reported figure. How we estimate →
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Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, magic and other things a typical king deals with on a daily basis.
The game is very flexible: you can build a powerful realm and rule the lands with an iron grip, or establish a humble fishermen village. Or create a trading empire. Or found a small, but well-defended outpost or a raider's camp. Or become a host of a wizard's manor.
All characters, from a humble hauler to a powerful wizard have their own minds and behavior patterns. Sometimes it is interesting just to watch people scurry about minding their own business.
Build a medieval city;
Play the game the way you like it: experiment with sandbox settings or play a campaign mode (ex. Polish localization);
Keep your people happy by providing them with necessary resources and services;
Gather resources, produce goods and build industries;
See reports and tune up your economy;
Build an army and protect your city from monsters and invasions;
Trade and conduct diplomacy with neighbouring realms, or go to war with them;
Research technologies and cast spells;
Challenge yourself by going after one of the many achievements.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, French, Polish, Russian, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Only did the tutorial but it seems like a solid game. Will come back for it next time.
Nice little gem for a boomer like me.
It's a fun game! It almost has the feel of a factory game with how you have to restrict workers before they go sprinting to the other side of the map for some planks.
Cute game, nothing flashy but very enjoyable.
Solid game. The campaign starts easy but gets increasingly harder, took me a while to finish. Custom games make it really worth it.
Great game!!! Hope there is a DLC or Hearthlands 2 one day.
Kleines cooles Aufbauspiel, was in seiner Mechanik an Cäsar 3 erinnert.
A city building game that I got as part of a charity bundle. It’s okay, but that’s it. There are some real problems that hold it back, including a very sensitive levelling system for the houses. You need food to get to level 2, then alcohol to get to level 3, then furniture to get to level 4, etc. However, if there’s a hiccup in the production chain and your food isn’t getting to the houses, they will devolve at the end of the month. Suddenly you can lose a third of your population and now you don’t have enough workers to keep up the full production and you are spiralling down. And you can’t just build a lot of storage so you have enough food, booze, luxury goods, etc. to keep your population happy for a few months, because each storage plot needs 8 workers and can only store 48 units. Storage plots are both essential and worthless. You either have to have a sizable chunk of your population babysitting storage plots or your production chains are one pathing error away from collapsing your population. Make the houses stay at the highest level unless they are missing a good for three or more months and then have them drop only one level a month after that. Also, have storage plot require no workers, but have dedicated buildings for haulers whose job it is to move goods from the places that produce them to storage and then from storage to where they are needed. That wouldn’t fix all of the problems. For example, the diplomacy is shallow and combat is lackluster. However, it would be enough that I would stick around and try to get all of the achievements. I would still give the game a positive review, except it costs $26 Canadian. That’s way too much to ask for this level of quality.
Good enough? Despite its weak moments. Sadly, suffers from some of the same issues other city builders ail.
Might not feel like the "best" implementation of any one aspect or mechanic, but certainly a fun city builder regardless.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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