
On the corner of July Avenue and Yam Street, all is not what it seems. What role will you play in a city's fate?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game healed my inner new yorker
I'm completely serious when I say this is the best pizza delivery simulator ever made. Your customers' feedback is always sincere and positive. No one tells you what to do, your pizza is always fabulous and the centre of the universe every single time. I love all Cosmo D games, found them by complete accident but this one has a special place in my heart. <3
More people need to play this game
Honestly perplexed why this has overwhelmingly positive reviews. It's a walking simulator where you explore a tiny but absurd world around a street crossing. The underlying stories are actually quite interesting, but an important way to find out about them is to click through long, boring dialogues. The world is interesting in that it is, well, crazy, but it also feels like a bit of an excuse to get away with atrociously bad graphics for a game released in the 2020s. The world is also full of locked doors to funnel you exactly where to go. The only real choice you have as a player is how you create your pizzas, which seems to have zero effect on the outcome, but does lock you into a boring unavoidable minigame that nobody wanted. The game ended abruptly after less than 2 hours of play, and lots of missed achievements that I cannot get without replaying the entire game. If I hadn't had this game laying around in my library for years, I would try to get a refund.
Completed this game in 3 hours. loved every minute.
It sure is a Cosmo D game, surreal without being surreal for surreal's sake, still a fun story/time overall
Coming from "The Norwood Suites", I found the hotel far more engaging to explore and much denser in terms of things to do than "Tales From Off-Peak City". While this features a larger setting and feels less linear — or at least more filled with secrets to uncover — it held my attention far less, as I struggled to follow the story amid so many strange elements and odd characters.
This dev really likes music and pizza. If you like music and pizza you should play it.
Strangest game I have ever played. As soon as it starts its a journey of "what the ****" until the end. The gameplay is not special, it's a walking sim + pizza making and delivery. The allure of this game for me was the setting and characters, it's all very weird and interesting, now I will have to play Cosmo's other games to learn more about the city. Also, the music was insanely good, and I enjoyed the little instrumental songs you create when making the pizza with all the different ingredients. Nice game
absolute peak amazing art direction and style
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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