
You can't remember anything, and all you can see is HER. Delve into your story and uncover the truth behind what happened to you and your parents.
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About
You wake up in your room, feeling disoriented, with no recollection of anything.
In the midst of your confusion, you come across a person you don't recognize. Who is she, and why is she in your home?
But the central question lingers: why can't you remember anything?
To find answers, you realize you must converse with that stranger. The decision of whether to trust her or remain cautious now lies in your hands
- Voice acting
- Multiple endings for varied gameplay experiences
- A captivating and intriguing story
- Interactive storytelling that keeps players engaged
- Truly horrifying soundtracks that intensify the atmosphere
This game includes depictions of depression, anxiety, and suicide, and may not be suitable for all audiences. It is not recommended for individuals who find such topics distressing. Please take this warning seriously.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian*, Japanese, Turkish*languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this one is a mixed bag for me, but i see that it's a labor of love, so i'll give it my recommendation. this review will have spoilers. it was interesting to see that, unlike other games of the genre like Milk Inside/Milk Outside, this one specifically involves a diagnosis of schizophrenia. i have schizoaffective disorder, so obviously that made me perk up. i am also a person with headmates, or rather, part of a group of headmates, so i was also quickly interested by Morana once her nature became clear. some sections were certainly affecting depictions of internal struggle and grief, though i would have liked to see a little more vivid depiction of schizotypal hallucinations since it's a very familiar phenomenon for me. though the game has a strong start, it feels as though it loses its direction toward the latter half; everything after the diary seems to lack a certain impact. the endings where you're killed by your headmates/delusions were very odd and disjointed with the rest of the narrative; making morana into a generic scary fang-mouthed monster felt cheap and contrived. the idea that there is no hope for a schizotypal person and things will only get worse is obviously not true. schizophrenia is very hard to live with and often quite traumatic, but antipsychotics do help most people, myself included. this is not necessarily a knock against the game, since i can easily envision her thinking that way as part of the psychosis and depression. oddly, i kind of chafed at the encouraging message at the end of the game, because i am not really fond of that PSA "please seek help if you are struggling" vibe, but that's just me. i will say that the endings were mostly sort of weak and just lapsed abruptly into that post-game messaging. unfortunately i don't feel that the voice acting adds much. i just didn't vibe with it and felt that the voices i could imagine were more compelling; i don't want to be mean to the actors but it did feel a little amateurish and i ended up muting the voices halfway through. the game probably had higher ambitions at some point; i would have actually liked it more if it went in a darker direction with the relationship with morana, gaslighting and manipulation and the like, since that's sort of what i thought it was hinting at. but i did read that it had a failed kickstarter campaign, so i can't fault it too much. i do think it's a worthwhile piece, it just doesn't quite live up to my expectations based on what is advertised.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was an experience, to say the least. I really enjoyed the art style, and the intimacy of the player and the characters. You're really drawn in to experience what the character is in that moment. I'm a huge fan of sound design, and I think this game accomplishes atmospheric sound very well, especially because it needs to. The chattering teeth, the ambience, to the music that plays through each scene, it's very well done overall. Now in regards to the gameplay, I thought it was pretty decent. It definitely serves to tell the story well, which is the entire point of the game, but it felt repetitive at some points, and taking different routes throughout the game felt more like a chore once I was replaying rather than interesting. Still, the story was more than captivating enough, and I really enjoyed it. Very Milk Outside a Bag of Milk-esque. Especially gameplay wise. Very unique in it's own art style and story though, and I really enjoyed this overall. Thank you to the developer for sharing your story and message. It touched home with me and I'm sure many others. Stay safe out there, people.
Стім пише що відгуки "дуже схвальні" а я не можу із цим погодитися. Новела дуже коротка. Українська локалізація поламана - місцями просковзує англійський текст. Немає автоматичного пропуску реплік (при тому що новела з багатьма кінцівками і вам доведеться багато разів повертатись). Сюжет сумний і нудний одночасно - я не отримав задоволення від історії, не отримав і якихось екстра-ординарних думок над чим хотілося б поміркувати. Теми не дитячі і наче є рейтинг контенту та попередження, але... історія про дівчинку-підлітка, малюнки, візуальний стиль - також цікаві для дітей. Повністю впевнений що "грати" в це будуть переважно діти. Таке... Але погоджусь що стиль в цілому непоганий, а от зміст по-моєму підкачав.
Tematiche crude di schizofrenia e depressione ben rappresentate. Il trigger warning non mente. La storia e' molto breve, le ramificazioni delle scelte limitate. I diversi finali si sbloccano a mio parere in modo non sempre correllato alle scelte. Alcune volte basta davvero un nulla per farti saltare la run. Consiglio di tenere sotto mano l'opzione di salvataggio. Un ulteriore avviso: Da steam deck non viene associato un tasto CTRL, che invece da pc equivale allo skip. Di conseguenza, se giocate da Deck, avrete difficolta' nel runnare piu' volte dato che non potete skippare. Io ho aggirato la cosa trasmettendo da deck a desktop il gioco per le ultime run. Mi stupisce che una opzione tanto basilare non sia messa in evidenza e prevista da deck. I disegni sono ben fatti, musichette coerenti, scrittura davvero ben resa. Ma ha i suoi difettucci. Complessivamente? Per un gioco comprato in saldo al prezzo di una birretta direi che e' piu' che onesto, consiglio.
This sweet little VN is surprisingly deep and honestly has some great moments. Definitely worth it.
Super jeu
Bir yıl önce ilk aldığımda oynarken ağlamıştım. Oynadığım en güzel görsel romanlarda ilk üçe girer. Kesinlikle alıp deneyin ve bir şans verin. Baştan sona beni yansıttığını hissediyorum, O kadar olağanüstü bir evren ki! "Ölüm bir kurtuluş gibi görünüyor, ama ya sadece farklı türde bir acıysa? Düşünceler zihnimde dönüp duruyor ama kalbim atmaya devam ediyor." "Tam anlamıyla herkes. Kimse seninle kalmayacak ve kimse senin için gerçekten endişelenmeyecek." "Birileri hayır işleriyle uğraşır ve bu onlar için iyidir, bir başkası ise insanları öldürür ve bunu hayır işi olarak görür. Çünkü insanları korkunç bir hayattan 'kurtarır'." "Ve her bir düşünce beni paramparça etti, hayatta hiçbir şey başaramayacağımı biliyordum."
nice game
[i]"But what kind of life is it to constantly run, hide, and seek refuge from problems that will always catch up with us?"[/i] [spoiler][b]'Hazy Mind'[/b] is a reflection of an author's life, which I found amazing, and almost every ending have a deeper meaning.[/spoiler] [b]'Hazy Mind'[/b] feels like some kind of vivid dream. The dubbing is fantastic and I liked the graphics. I also recommend this game to everyone who knows someone with schizophrenia or depression, cause it can show such a person's reflections and point of view. [i]"We can make our own rules, but in reality, we're just wandering the world, trying to escape our inner loneliness."[/i]
苦しい
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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