
Have a Nice Death is a 2D action roguelike where you play as an overworked Death, whose employees have run rampant, completely throwing off the balance of souls - and his vacation plans. In order to restore order, you'll have to grab your trusty scythe and show your employees who's boss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.8Kreviews | 86% | — | $5.7M |
| $24.99 | 1.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good roguelite
Seeeeeeee
额……无聊的肉鸽
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра понравилась визуальным стилем и идеей, но больше пару раз не запускал в итоге, не уходя дальше первых этапов игры. быстро наскучило. но это мое личное имхо, для любителей рогаликов мб зайдет.
gostei muito
Have a Nice Death is the kind of game that looks at your patience and says "let's test that." Among all the roguelites I've played, this one sits comfortably near the top of the list of games that genuinely made me earn every single run. If you're not used to the genre, completing the story alone will require real dedication. The game doesn't hold your hand, and honestly, it's better for it. The boss fights are where that patience gets stretched the most. With multiple possible endings to reach, each run carries weight, and you feel it. Die at the wrong moment to the wrong boss and the frustration is very real. But so is the satisfaction when it finally clicks. What kept me coming back every single time was the sheer variety of weapons and the combos you can build around them. As someone who grew up loving hack and slash games, finding that in a 2D roguelite felt like a small miracle. The combat has that fluid, almost addictive quality where you're constantly experimenting, constantly finding new ways to absolutely demolish whatever stands in front of you. One run you're a scythe-swinging menace, the next you're testing something completely different and somehow it works even better. The art style and the dark humour wrapping the whole thing together deserve a mention too. Death running a corporation of misery is exactly the kind of concept that shouldn't work as well as it does. If you enjoy a proper challenge with deep combat and endless room to experiment, this one is absolutely worth your time. Just bring patience. A lot of it. 9/10
ja- awesome!
jogo maravilhoso
ser una calaca chida, el juego
굿
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| $11.8K | 74 | 91% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 9.8K | 94% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
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| $5.7M | 4.2K | 63% | $49.99 |