
You step into a street both strange and familiar, where eerie events unfold one after another. The air is thick with lingering spirits and overwhelming resentment, as if something in the shadows is waiting to drag you into the abyss…
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About
"Haunting Record: Phantom Street" is a horror-themed walking simulator filled with fear and suspense. You step into a street both strange and familiar, where eerie events unfold one after another. The air is thick with lingering spirits and overwhelming resentment, as if something in the shadows is waiting to drag you into the abyss… With terror and the unknown closing in, will you break free from their grasp, or will you slowly lose yourself in the darkness?
The core mechanic of the game is "spotting anomalies": as you advance down the path, carefully observe your surroundings and determine whether what you see is normal. If everything appears ordinary, turn left; if you notice anything strange or unsettling, turn right.
But this is far from a simple observation game. As your journey deepens, you will face intense and thrilling chases, explore twisted and bizarre "Pool Core" scenes, confront your chaotic inner self, or navigate through endless labyrinths in search of a sliver of hope. Each scene intertwines with the protagonist's forgotten and distorted memories.
Four distinct level styles: From eerie anomaly-spotting environments to symbolic and metaphorical spiritual worlds, each level offers a completely unique experience.
Diverse gameplay: Beyond spotting anomalies, you’ll explore the unknown, make crucial decisions, and find your way through intricate mazes.
Four unique endings: The story unfolds in four different directions based on your choices. Will you uncover the entire truth, or will you sink into endless oblivion?
Immersive atmosphere: Combining sound design, lighting, and environmental storytelling to deliver a deeply immersive horror experience.
Estimated playtime: 1.5 to 2 hours or more.
The game contains unavoidable jump scares and horror imagery. Please proceed with caution if you are sensitive to such elements.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常嚎玩,就是在迷宫里找爸爸妈妈灵魂之后找到出口的结局难度略高,我绕来绕去总是能见到孕妇女鬼,体力还跟不上真的很难受
shat my pants
i feel sorry for the lil boy :(
并不能算找异常的游戏吧,毕竟重复游玩的话异常都是固定的,没有随机性,主要还是剧情驱动类,还融合其他原素,中西结合了属于是,总体还是蛮有趣的
[quote]关注鉴赏组[url=https://store.steampowered.com/curator/36857896]凌动中国鉴赏协会 [/url] 加入steam组:[url=https://steamcommunity.com/groups/5201314yongbufenli]凌动中国鉴赏协会[/url]:当'特别好评'沦为营销,我们用电竞级的较真重建鉴赏坐标系。[/quote] [h1]《见诡录:阴魂街》:游戏性拉满的类八番[/h1] 《见诡录:阴魂街》是一款游戏性与互动性拉满的国产类八号出口游戏,与前作《见诡录:色孽》相比,本作不仅改变了前作中的纯回头路设计,也没有采用传统类八号出口游戏的走廊通路回头玩法,而是在加入了“异常正常二选一”机制的基础上采用了类似《PT》的无限走廊设计。 同时,与单纯找异常的原作不同的是,本作就像不少仿品一样也在游戏中加入了许多充满互动性的异常选项,比如会让你一脚踏空的井盖、靠近以后会跳脸的异常NPC、马路上刷新出的会撞翻玩家的卡车、淹没街道的积水,以及会追击玩家的女鬼等。 可以说,与原作相比,这些新机制的加入虽然让游戏的整体氛围变得略显杂乱,但也的确为类8号出口找异常玩法增添了不少正向的游戏性与互动性。 不仅如此,和前作以及其他仿品相比《阴魂街》还非常贴心的加入了异常详细提醒机制,每次玩家判断成功或失误时,都会受到一条关于当前异常的具体提示,判断失败的异常会在下一层中再次向玩家展示以供记忆,而单次通关中三次判断失败才会使游戏重新开始。 因此,作为一款类8号出口游戏,《见诡录:阴魂街》可以说是一部既充满游戏性又充满节目效果的有趣之作,单从游戏性的角度考虑的话,本作至少比前作以及其他仿品还要有着更加丰富的可玩价值。
I came here after playing Haunted Room: 205, and omg the game is awesome. Although the early game is quite chill and a bit boring, the middle to the end becomes really scary. I’m really looking forward to your next game, and I hope it will support Vietnamese.
Lo recomiendo porque sigue la linea de juegos que últimamente me gustan tipo exit-8 , pero aviso llega un momento que no tiene ni pies ni cabeza y por otra parte o controlas bien el ingles o el chino o estas muy perdido , no hay posibilidad de subtítulos, y es una pena.
找异常的游戏,我很喜欢之前的色孽,这个制作的融入的故事内容更多了,但是反倒觉得不如色孽扛玩,迷宫的设计还有后面几关我觉得完全是画蛇添足,不如纯粹的找异常好玩。
好玩,中式梦核,恐怖友好自动打码选项 107分钟主线过完+三结局
覺得無聊
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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