
Harvest: Massive Encounter is an award-winning real-time strategy game with battles of epic proportions and a unique style of resource management and exploration. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens.
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About
Harvest: Massive Encounter is an award-winning real-time strategy game with battles of epic proportions and a unique style of resource management and exploration. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens. The game offers a vast array of possible strategies with these simple rules, and will compel you to try new and better base designs every time.
Your objective is simple: Stay alive for as long as possible. Compete on the extensive online high-score lists, form player groups that battle against other groups, or simply try to beat your own record on each of the game's planets. With two scores to beat, three planets to explore and four high-score enabled game modes, you will have a lot to do!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Voice "talent" is, well intolerable sounds a bit harsh, so let's go with... intolerable.
Harvest: Massive Encounter is such a simple yet extremely deep game. It's a survival game in the skin of an RTS. You have 2 resources: circley-things and energy. You get circley-things by mining the rocks that are scattered around the map; and you get energy from solar panels. All buildings require a certain amount of each resource to construct and, once built, require a certain amount of energy to operate. Each game is split up into waves with enemies pouring in from all directions. The enemy's goal is to destroy all of your buildings, while your goal is just to survive as long as possible. As the game continues, each wave will be made up of different types of enemies in ever larger numbers. I've spent a lot of time in this deceptively simple game; but I highly recommend it.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Actually surprisingly good little tower defence game. The screenshots make it look pretty ugly, but it like kind of nice in motion. Interesting trifecta of resource gathering, power supply and distribution and defensive structures layers in the gameplay, forcing you to balance them all effectively to progress.
It’s like falling in love and having the time of your life, only to realize a few months in that it won’t last long-term. This game is very unique, very beautiful, and constantly pushes you to experiment. It teaches creativity, lets you build your own approach, and delivers experiences you won’t find anywhere else. That phase alone makes it a must-play. But eventually, routine sets in. You start telling yourself each run is as fresh as the first, but the illusion fades. The game doesn’t evolve, and over time the systems begin to feel more limited than they first appeared. Achievements offer little incentive, and the lack of meaningful meta progression makes the experience feel static once you understand it. You keep trying to make it work, until burnout hits and clarity follows. You had an incredible time, but in the end you start to question whether it was worth the investment. Then again, what is a game if not an experience? It might still work for you.
不一样的塔防,建筑学的典范
It starts off slow-- I wish they could accelerate the resource-gathering phase-- but once things get moving it stays tense and engaging for the rest of your in-game life.
good game
einfach das beste strategiespiel
great game
This game has ZERO upgrades. Well you can sort of upgrade one tower out of the box. But what you get in the beginning (and it's scant) is what you get forever. There's no end to the game. It's just survive. If you think checkers or chess is a great game for you. Then you might like this. But the (nearly) no upgrades, no win conditions, no story, gameplay is meh. I would have paid 1 dollar for this, and still be disappointed.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 14.4K | 90% | $14.99 | |
| $5.5M | 28.1K | 96% | $9.99 | |
| $1M | 14.1K | 85% | $2.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $2.3M | 4.4K | 87% | $17.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $40.4K | 88 | 94% | $10.04 | |
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| $40.4K | 145 | 94% | $7.49 | |
| $40.4K | 214 | 69% | $5.99 | |
| $40.4K | 619 | 92% | $4.99 | |
| $40.3K | 158 | 80% | $9.99 |