
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As I'm writing this, I'm listening to an unskippable cutscene of one of the co-workers trauma dumping about their relationship
Played for about 67 Hours or so. Then all of a sudden it just randomly starts crashing, even the crash report maker doesn't even finish to tell me what is wrong with it. Have seen a few posts here and there from other folks, and friends, that this is happening to them too yet no fix is ever mentioned. Great Game, but the last couple of updates have done something to how this game functions and something has crapped out.
Amazing game with a surprisingly good final sendoff to the story. Great replay value.
Very fun game. The story absolutely ruins it.
It’s a fun game, but the story falls short. The idea of owing a billion dollars doesn't feel serious when your Cutter can make around 3 million a day, which is an extremely low amount compared to what is possible. Before a year is up, you're already out of debt and making money. The side characters aren't very interesting either, making it tough to care about workers who come across as clumsy, whiny, and untrustworthy. Since the story mostly explains things rather than showing real moments, it misses an opportunity to be more engaging.
讲真的,底子挺好的游戏,与其一直在哪里更些有的没的活动,不如更新点新船和设备。你们要实在没那资源做那就开创意工坊,自然会有人做出很牛的舰船来的
A satisfying little labor simulator in space. I found everything overwhelming at first, but by the time I finished the story campaign, everything felt a little too easy since I had learned tricks and workarounds for all the difficulty spikes the game throws at you. This is the video game manifestation of the saying "How do you eat an elephant? One bite at a time." Taking apart the ships and dumping the parts into their appropriate bins is kind of therapeutic for me... except when a chunk I launched toward the processor bounces off an obstacle and heads into the furnace instead. Also, why can't I pull things out of the barge? I wish this game had more mechanical curveballs to throw throughout the campaign, but it's a solid experience as-is. Just don't leave the game running for more than 2-3 hours at a time; I kept running into issues where the game process would periodically spike my CPU usage to 100% for no clear reason if I left it running for longer than that.
игра нормальная, но слушать эти нескипаемые диалоги невыносимо
Great game. Only unfortunate thing is that you can't skip the black, lesbian, union-friendly NPC's dialog.
Very relaxing and satisfying. Crack open a cold one, play some tunes, and turn your brain off.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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