
Handmancers is a Rock, Paper, Scissors Roguelite deckbuilder with a first-person twist where clear tactical choices meet deck-building depth. Craft your deck, enhance your cards, equip tricky artifacts and face powerful enemies in strategic fights
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Powerful plays tire your fingers. Heavy moves raise cramps that limit options until you recover, turning every play into a tradeoff: burst the boss down now, or conserve for a longer fight. Corruption creeps across the map, tempting you with potent rewards while it twists the dangers you face. Choose artifacts, shape your hand, and push deeper into the map where the rules stay simple, but the choices never are.
Combat is built around immediate, clear choices: pick a Sign, punish the right target, and capitalize on mistakes. Bait and counter - it’s Rock, Paper, Scissors elevated into tense, combo-driven duels.

Cards change how Signs behave and interact. Collect, upgrade, and combine cards to craft a hand that solves the problems enemies throw at you. Each upgrade brings you closer to greatness.

Big moves hurt your fingers. Every heavy play increases cramps and reduces options until you recover, forcing decisions: spend big for a win now, or pace yourself for survival.

Corruption offers massive boons at a cost, and artifacts bend the rules in unexpected ways. Be smart about what power to grab - and when it’s best to resist the temptation altogether.

Rock, Paper, Scissor Combat. Simple rules, where each Sign counters another, forming the core of every encounter and shaping all deck and strategy decisions
First Person Deckbuilder Roguelike. Experience the tactical depth of a deckbuilder as a duelist, not a person slamming cards on the table
Customize Your Hand. Each card can have up to three modifiers. Combine it right and turn your gestures into nukes
Play in Style. Pick your faction and solidify your play style: deliver heavy damage with Scissors, play defensively with Rock or stuck buffs with Paper
Reach Into Corruption. Corruption disrupts the game, bringing the fourth unbeatable element to the table. This power comes with a hefty price though
Eternity is at your fingertips. Can your hands handle it?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Polish, Portuguese - Brazil, Portuguese - Portugal +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
póki co świetnie się to klika proste dużo możliwości buildów nic tylko czekać na dalsze aktulizacje
《handmancers》是一款规则非常简单的肉鸽卡牌游戏,规则简单到什么程度呢?石头剪刀布的规则就是游戏的规则,也是游戏的主要玩法。 游戏的优点和缺点都很明显,先说优点,规则简单,上手快,玩家能很快的从中获得爽感;缺点就是游戏的整体流程太短了,感觉还没爽够就没了。那游戏上手快到什么地步呢?敌人会展示它即将要打出的卡牌类型和伤害,玩家需要在5张卡牌中选择对应张数进行对抗,克制就对对方造成卡牌上面伤害的数字,相同就算格挡,被克就会收到对方卡牌上的数字伤害。玩家的手牌上限为5张,对局中回合结束代表开始对牌不代表会自动摸牌弃牌,而想要换牌则需要用到加速,在手里有卡牌的情况下使用加速会在手牌中加入一张痉挛,这是张负面卡,对上石头剪刀布这三个都对不赢,而手上没有卡牌的情况下使用加速即可触发完美加速,没有任何负面效果,因此玩家需要在是否顶着被克制的情况下对牌还是使用加速再看过之间抉择。 游戏内一共有三个可玩角色,她们分别是以剪刀为代表的kress、以石头为代表的arturo和以布为代表的malissa,这三个角色每个都有专属卡组——10张包含剪刀石头布的卡牌且有几张带有宝石,而且只有三个角色都通关过一次才会解锁进阶难度,这个需要注意,不是没有,而是没解锁。和现在市面上的卡牌游戏不一样,这个游戏既没有删卡功能,也不会获得卡牌,因此卡牌固定就是10张,不会多也不会少。玩家每次获胜的奖励就是在几个宝石和神器之间进行挑选,宝石可以镶嵌在卡牌上,在对局中会先触发宝石效果再触发卡牌效果。这就带来了变化,比如明显被克制,但是没办法只能硬打,而有个宝石的效果是获得等同对面攻击力的护盾,因此即便是被克制也相当于无伤。 除了宝石之外,还有神器,也就是通常说的遗物,局内事件除了战斗还有吃饭(在5种食物中选则其中一样来提升属性)、宝石的复制(免费复制一个已有的宝石)、神器的复制、变化和丢弃和腐化扩散等事件,对角色的战斗提升很大。说完了局内,游戏还有局外成长,强化所需要的玛尼是通过击败敌人获得,整个局外其实挺好的,就是不应该把角色的解锁和角色初始神器的解锁给加进去,在玩家通关第一个角色后还不能立马解锁第二个角色,我是真没想到。 总的来说,游戏的玩法很新颖,爽感超足,可惜突然失败的挫败感也很强,最主要的是流程太短了,根本不够玩,希望作者速速更新,喜欢肉鸽卡牌的玩家绝对要试试这款游戏,真的非常不错。 [quote][b]关注→[/b][url=https://store.steampowered.com/curator/32969453/][b]✨大众点评鉴赏家✨[/b][/url] [b]新游速递 | 游戏评测 | 周免资讯[/b] [b]加入→[/b][url=https://steamcommunity.com/groups/dzdp][b]🎮大众点评交流组🎮[/b][/url] [b]心得交流 | 试玩资格 | 聊天吹水[/b][/quote]
В целом игрушка прикольная, но слишком короткая и контента сейчас очень мало, это демка, не более когда выйдет полностью вероятно поменяю отзыв
La demo mi ha preso molto ed ho comprato il gioco subito dopo, grafica bella, interessante...ma le meccaniche di crescita vanno ristudiate, infatti quando dopo tanta fatica compri e sblocchi i potenziamenti non fanno altro che darti principalmente nuove gemme o artefatti, ma non ti fà avere + gemme o artefatti trà cui scegliere a fine combattimento, di conseguenza se all` inizio puoi scegliere trà 10 su 30 trà gemme e artefatti, alla fine puoi scegliere 10 su 100 gemme e artefatti...significa che trovare quelli buoni è sempre + difficile xchè sono diluiti trà tanti inutili. Potrebbero aumentarti il numero delle ricompense a fine combattimento... Al momento se non cambiano qualcosa, dopo che hai speso le prime 100 gemme è + facile fare delle buone build che dopo che hai sbloccato l` 80% del gioco...
I wasn't expecting the level of depth that this game has. It has been super fun playing, and would highly recommend.
[h1] 哦剪刀石头布……等等你是说肉鸽卡牌? [/h1] [quote]关注小红瓶,回血在当下点击关注[url=https://store.steampowered.com/curator/45932802/] 小红瓶游戏评鉴组[/url][/quote] 《Handmancers》是一款卡牌构筑类型的回合制肉鸽游戏。但与同类游戏有所不同,本作竟然大胆地选择了围绕“石头剪刀布”这一人人熟悉、却在和“肉鸽”二字相结合时显得分外陌生的机制,而且缝得还十分对味!我们将操控能力各异的勇敢战士们,踏上讨伐boss、收集碎片的漫漫长路。战斗的方式?那自然是剪刀石头布啦!利用简单的机制打出华丽至极的连击,以手势之力彻底击溃你的对手吧! 更新:下面这个问题在更新后已经解决了,十分感谢! 话说在前头,我通过副本激活了游戏,但是不知为何下载不到游戏本体(点击安装后秒安装,但点开始游戏却显示可执行文件缺失),所以这份评测是在游玩Demo后写下的。游戏时长是为了发表评测挂的,还请见谅。 游戏最吸引我的部分是美术,夸张的人体比例、极具张力的动作与姿态、让人赏心悦目的人物立绘与配色……可以说美术这块完美符合我的胃口😋而游戏机制也是可圈可点。单纯的“剪刀石头布”难免单调,于是本作加入了多种多样的设定:出完手牌(或手牌被克制,不想打出)后,我们可以通过重抽来再次获得卡牌。但当心,重抽会生成“痉挛”,不同于剪刀石头布的相互克制,“痉挛”只要打出就必输无疑,变相地限制了通过多次重抽来达成完美克制敌人卡牌的行为。此外,我们还能为剪刀石头布镶嵌宝石进行附魔,让它们在打出时为我们带来增益。有些附魔会给卡牌带来质的飞跃,从而解锁它们的新形态! 总体而言,《Handmancers》是一款玩法新颖的剪刀石头布游戏。光是demo就已经展现出了极大的潜力,美中不足的是部分文字缺失,带来了一些理解上的问题。最重要的是,我玩不到本体😭 欢迎加入:[url=https://steamcommunity.com/groups/xiaohongping] 小红瓶游戏评鉴组[/url] 助您回血!
Dohraný za všechny chary pod 8 hodin. I za ty drobný bych chtěl aby to bylo víc hodin gameplaye
O jogo é muito bom! Pena ser tão curto... mas é divertido e na medida, começa dificil, você vai pegando o jeito fica médiano e quando começa a fazer build com combos aí fica fácil... MUITO BOM! MUITO BOM MESMO!
内容量太少了,整体比demo多不了什么东西,匆匆上架,不知道什么时候能补齐后续内容 前前后后就三个角色五个BOSS,角色也完全没太多特色 再就是负面遗物也占格子很寄吧呆逼,你是说这条路就这么长,遗物格还有上限的情况下,你让我拿一个极大负面,就为了多一个选择币? 完全没有商店系统,只有高额局外解锁,也不加白值,整体套路有些呆滞 再就是左脚踩右脚这一块,一个复制眩晕随随便便无限晕,我的回合还是我的回合 基础伤害只加牌的伤害,你想拿遗物刮就只能猴强力,别问我强力上哪抓 就像流血翻倍上哪抓一样,我不知道,碰不见或者来的少也没什么办法
Sometime i randomely lose with no reasons
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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