
HAND OF FATE: HORDES is a new fantasy adventure beyond the 13th Gate. Control powerful heroes and carve your way through dungeons, quests, and endless monsters and bosses. Grow your powers every run with new weapons and enchantments. Choose your cards wisely and thrive in chaos.
Modeled estimate, not a reported figure. How we estimate →
About
HAND OF FATE: HORDES is a new fantasy adventure beyond the 13th Gate. Control powerful heroes and carve your way through dungeons, quests, and endless monsters and bosses. Grow your powers every run with new weapons and enchantments. Choose your cards wisely and thrive in chaos.

Return to the world of Hand of Fate imprisoned within the Shadow Vaults where the banished Dealer devises your demise. Unravel his dark designs as you carve through endless hordes, deadly quests, and fearsome bosses to break free.
Master four heroes – Trickster, Goblin, Warrior, and Rebel – each with distinct ranged, melee, and magic fighting styles.
Learn. Adapt. Conquer. Master every dungeon's layouts, secrets, and special features to make smarter choices and push further with every run.
Grow your powers with new cards, abilities and rewards and twist the dungeons to your advantage.
By the original indie designers of Hand of Fate™. Starring Hand of Fate's Anthony Skordi as the Dealer.

Battle through waves of enemies as your powers grow.
Hone your skills for each hero. Every card. Every encounter. Every decision could bring you closer to freedom—or deeper into The Dealer’s trap.
Build your powers with every run. Unlock new rarities, story Encounters, fantasy melee, ranged, and magic weapons, treasure-filled events, and powerful blessing modifiers.

Win powerful boons and buffs through card shuffle and dice minigames.
Earn Tokens that unlock game changing rewards at the end of each run.
New Heroes, Quests, Dungeons, Bosses, and Weapon updates dropped throughout the year.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
命运之脚属于是,大部分时间都在被追着跑。系统花样还是挺多的,希望更新些强力装备技能
I don't get the positive reviews on this.. I should have known that by now VS clones are soulless.. The game has nothing new nor does it try to do anything new.. the progression is grindy and flavorless with upgrades giving you +2% movement speed or +2% attack damage.. You just run around the map in every game, waiting in little circles to unlocks things, we've seen it thousand of times... Coming from devs that made the first two Hand of Fates it's a downgrade in every possible way.. It's not the fact that they try a new thing, it's that it doesn't have any love in it , it's not taking any risk it just copies the same things that has been done hundreds of time.. It's EA so they coud always cook something better at the end but as of now, there are many games from this type that surpasses it in every category.
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Languages: English*, French, Portuguese - Brazil, Russian, Simplified Chinese*, German*languages with full audio support
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game pauses every 5 seconds, to interrupt your play, with never-ending text. It gets annoying. Imagine if you played Vampire Survivors, and I sat next to your keyboard, and randomly hit the Escape key every 5-10 seconds.
-Too many "in the facing direction" skills, clearly not M&K-friendly controlscheme. (Try aiming the last unlockable characters "space" ability...feels horrible. The ability to "change facing direction" by the mouse would solve this. -Very old and uninspired meta-progression.
(Впечатления от раннего доступа на русском: [url=https://kknights.com/posts/5182-chem-by-diler-ne-teshilsia-hand-of-fates-hordes]> тут <[/url]) An unusual hybrid of Vampire Survivors-like action gameplay interbreeding with the calm events of Hand of Fate. We run away from hordes of enemies, activate chests and card events by staying near them, and select upgrades for the hero and equipped weapons. + 4 heroes, each with a different auto-attack and active skill. For example, the Mage attacks from a distance and creates a shield, while the Warrior uses blades for close-range attacks and jumps over enemies. + You need to complete tasks to get powerful upgrades for your weapons. + Manage resources. Food helps you retry card and dice gambits (mini-game checks). Money helps you redraw events to select more useful ones for the current mission. + Complete token tasks to open even more cards. Some of them easy, others require combination of specific events. = Meta progression gives a small passive boost, allowing you to slightly increase speed, damage, luck, and starting resources. – For now, there are only 3 different locations: crypt, goblin city, and plague city. Each has unique gimmicks and events, but it's not enough to keep it from feeling repetitive. – It seems that there's only one way to beat bosses: collect AOE weapons and upgrades. Otherwise, a massive amount of enemies will protect the boss. – When you have many opened cards, it's hard to find the required ones. The devs promise to add deckbuilding, just like it was in other HoF games. While the game is in Early Access, it's hard to say how diverse it will eventually be. But I hate Vampire Survivors clones, love Hand of Fate — and now I'm here :)
融合了命运之手的类吸血鬼幸存者游戏,喜欢命运之手的可以买,毕竟30+的价格不算贵,缺点就是数值太保守,武器种类也少,我DEMO玩了大概2个小时,正式版玩了一下就感觉腻了,你如果直接玩正式版应该也会很快腻,因为武器就8种,然后每局升级能从中选3个,每局几乎一样的体验,而且局外成长就是一堆数值,还又臭又长,硬逼你肝,建议直接修改器点满。
没有闪,没有闪啊,我问你为什么没有闪啊????
At last, there is another game like DRG Survivor which packs the maps full of objectives, chests, shrines and different quests, so you have cool things to do instead of just mindlessly killing enemies. The game looks and sounds great, I haven't played any of the previous Hand of Fate games, but I really like the overall style of this one. I don't have any real complaints because everything works and the game runs flawlessly, but I would like to see keyboard navigation added for dialogue options and card selection, so you don't have to reach for your mouse every time a dialogue prompt or card reward appears. Other than that, the game is a must-play because it's one of the best games in the genre.
Hooked. Loved Hand of Fate 1/2 and loving Hordes
Keeps that original Hand Of Fate vibe with the cards, minigames, and the sexy narrator. On top of that you get an addicting gameplay loop with rarity colors and slot machine elements. What more do you need?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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