
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 5.8Kreviews | 84% | — | $735.9K |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以看得出制作组想要丰富剧情和完善战斗的想法 但实际效果却不尽如人意 战斗根本机制没变 反而加了很多烦人的陷阱 而剧情方面出现了很多运气不好就必定失败的情况 总的体验反而没有前作好
Под пивас самое то
好玩 但是操作上有點不順
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $735.9K | 2.4K | 93% | $9.99 | |
| $736.2K | 995 | 74% | $29.99 | |
| $735.5K | 803 | 72% | $24.99 | |
| $736.3K | 854 | 70% | $19.99 | |
| $736.6K | 3.3K | 90% | $14.99 | |
| $737K | 1.7K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $911.6K | 10.7K | 89% | $3.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $42.8K | 102 | 75% | $9.99 | |
| $8.6K | 18 | 67% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Functional. The combat in the game seems really clunky and slow, walking anywhere to single out specific targets is a chore, and the enemies don't really change all that much. Fight one minion with a sword, here's 10 more copies of him. The card game aspect is cool, but intuitive, everything is pretty much luck based and that can really screw you up if you get 5 curses and lose half your health on the first tile. Thirdly, the equipment you get, doesn't change how you play pretty much at all, just determines if combat is a slog or manageable. The best equipment I found was a ring that adds to dice rolls, and a mask to slow a pendulum. RIVITING!
好游戏,两代都玩了,真的很好玩,一代是补票的(
虽是老游戏,但是确实好玩。
战斗很无聊
Классное сочетание глубокой истории, коллекционной карточной игры, головоломок и боёвки в реальном времени. Однозначно лайк!
액션부분이 살짝 모자라지만 그래도 카드부분은 재밌게 했는 겜
Интересная игра
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.